The 'discount' still means you're paying like 50 dollar for just 50 packs... Thats the same amount you usually pay for A-title games for console/pc like GTA 5 and Skyrim?
Those 50 packs only give you like 5 out of the 27 epic cards, and 2 of the 20 legendaries... So buying all cards for TgT with money would cost you at least 5 to 10 times those 50 dollars... How is a single Hearthstone expansion worth that many times a game like Skyrim...?
Don't get me wrong, they're doing a great job at making new cards. But the real-money-price of packs is just waaaay of the chart. And now they even feel like giving out 3 free packs will lose them too much money...? That just screams money grabbers to me...
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This is a 4 mana sticky minion with 12 stats. That's more than a piloted shredder on average. I'm not saying it's good, but it can't be that bad. Two magma ragers in a 4 drop is some serious value.
4
This is probably better than "Earth shock all enemy minions", for only 2 mana, no less.
5
Every expansion there are people who say that the expansion is crap and that the cards aren't worth playing. Every time they are wrong. Sure, the vast majority probably won't be super competitive, but even in BRM for example, when there were only roughly 30 cards, and there weren't any good dragon decks, the few cards among the pack that were really strong had a considerable impact on the game and the meta.
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None, because I want to collect cards. When I quit or leave the game for several years, I can always come back and remember all of the cool cards I collected. Plus they are useful/fun for brawls and wild.
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If you have either Tuskarr totemic or totem golem, you can play this guy on turn 4 if you use your hero power for a turn. Obviously that does come with some tempo loss, but it isn't so bad with this being a 4 mana 5/5 taunt. If you happen to have two totem golems, two tuskarr, or one totem golem + 1 tuskarr, you can play this card on turn 4 with the help of the coin, which is very, very good. If none of these work, you can play this for free basically in the late game, which could ultimately be what this card is best for.
Also interesting to note that Master of Evolution will transform this guy into a 7 drop.
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Ball of spiders + this = 6 beasts, all webspinners. Those 6 webspinners give beasts -> Also all webspinners.
Mind blown.
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The body seems a little weak, worth about half as much as the mana cost, but it could help set up combos in a minion based rogue deck.