You can hard counter this deck with control by filling your hand and just burning cards at the end of the deck. Control shaman with Hagatha with the new healing card deals beat it almost consistently.
Aggro doesn't care about how much mana the other guy has, if you have this in your hand turn one instead of a 1drop you're going to see why it might not be the best fit.
Most likely you'd see a tempo deck run this to basically take over after an opponent's full board clear; you play a 4 drop and this. Then you leave your opponent with only 5 mana to counter that play. 10 mana play with an empty board and only 5 (6?) mana left for the opponent to answer with sounds like tempo to me. Probably the best use of the card.
This card is low tier for control unless it somehow helps you slow the game down for some last ditch defense effort, giving it a dual purpose along with countering 10 mana combos and a tempo empty board push. Who knows how that affects your own control game since you're screwing yourself too.
Overvalued so far. You put everything back, but Priest plays long games and you still have to deal with the minions later, probably with less answers in your hand. You'd have to play Archbishop Benedictus to make a real list with it.
3
You can hard counter this deck with control by filling your hand and just burning cards at the end of the deck. Control shaman with Hagatha with the new healing card deals beat it almost consistently.
2
forsenCD MY MAN
8
Replay all your secrets and fill your board with 3/3 wolves. Seems good.
1
Aggro doesn't care about how much mana the other guy has, if you have this in your hand turn one instead of a 1drop you're going to see why it might not be the best fit.
Most likely you'd see a tempo deck run this to basically take over after an opponent's full board clear; you play a 4 drop and this. Then you leave your opponent with only 5 mana to counter that play. 10 mana play with an empty board and only 5 (6?) mana left for the opponent to answer with sounds like tempo to me. Probably the best use of the card.
This card is low tier for control unless it somehow helps you slow the game down for some last ditch defense effort, giving it a dual purpose along with countering 10 mana combos and a tempo empty board push. Who knows how that affects your own control game since you're screwing yourself too.
1
One of the only cards that turns overload into a good thing. Can't be that bad.
1
Mage? Cheaper than poly + ping but no effect bypass.
0
Nerf to the random 9 cost minion summons, as well as dummy card to curve good legendary rewards. All in all just a cop-out trash card.
-5
This card hasn't been played in a game of hearthstone in about 2 years.
1
Does Mind Control on the buffed minion give the priest the weapon?
1
Overvalued so far. You put everything back, but Priest plays long games and you still have to deal with the minions later, probably with less answers in your hand. You'd have to play Archbishop Benedictus to make a real list with it.