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    posted a message on Albathrospriest

    I like it, but I would probably remove the 2 reckless experimenters, and probably 2 fateweavers, and probably 2 psychopomp, I would add 3 invoke cards, and 1-2 board clears or survival tools and 1-2 Draw cards.

    Posted in: Albathrospriest
  • 2

    posted a message on [Legend] Taunt Druid 65% Winrate

    Ending the night at 14-7, with 100% against warrior. 

    When I enter a warrior matchup, I immediately seek to get maximum value from Keeper to get 4 heals from the 1 mana heal, then use the two healing touchs and zilliax + potion vendor, for a minimum of 6-7 Lucenbark respawns, which is amazing. 

    Posted in: [Legend] Taunt Druid 65% Winrate
  • 2

    posted a message on [Legend] Taunt Druid 65% Winrate

    This deck is incredible. I don't know how it does it, but it just does. 

    It makes any control warrior deck look ridiculous - and any that run bombs just work in your favour. 

    I have found the key to warrior match ups is to save all healing options possible for maximum value. Once the warrior has expended his brawls - it is essentially over. 

    I personally don't have Ashmore, or the 2 Lores, so I bgrought in a second healing Touch, a Harrison Jones (for draw) and a Potion vendor. The potion vendor is surprisingly good as it can hit 5+ healing on some boards.

    I am on a 5 win streak atm at rank 4.

     

    Posted in: [Legend] Taunt Druid 65% Winrate
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