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    posted a message on Best hero class for mecha thun
    Quote from Sinti >>
    Quote from Team_2Plus3 >>

    Mmm I did try that before but bloodbloom tends to kill your hero at the late game :(

    maybe I’ll try it again 

    Dont tell me you cant spare 4 hp lol. If you would consistently be unable to finish the game with 5 or more hp i think you would have a much different problem than Bloodbloom killing you.

     Because aggro!

    Posted in: Wild Format
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    posted a message on Best hero class for mecha thun
    Quote from KingCarnage >>
    Quote from mars123 >>

    i suggest teching Treachery to combo with Doomsayer to counter big priest

    this change improve my winrate alot

     For moment i was thinking thats too much effort and that they want their stuff to die anyway but then i laughed at the thought of them getting a doomsayer in their mass res spells LUL

     Hahaha you made me laugh that’s so true 

    Posted in: Wild Format
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    posted a message on Best hero class for mecha thun

    Thanks!

    Posted in: Wild Format
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    posted a message on What kind of sorcery is this?
    Quote from Thonson >>
    Quote from Sinti >>

    Easy, the imp's deathrattle buffed Malchazaar with +2 HP. So he went from 5/4 to 5/6 after the first wave of dmg and since now there was a 3 hp gap between Voidwalker and Malchezaar, Godfrey triggered only 3 times, not 4 that would be needed to kill Malchezaar.

    I guess it was a 50/50 chance that it would clear the board fully or not, if the buff landed on the 1/3 Voidwalker, it would clear.

    If that were right, 3 triggers from Godfrey would be enough to kill a 6 hp minion (2+2+2) and then would trigger a fourth time.

    I thought deathrattles activated between triggers, like Defile.  So regardless of the extra HP hitting the Prince or Voidwalker, all of them should have died.

    Unless of course the Imp added health from it’s deathrattle AFTER Godfrey stopped activating, which is either a bug or inconsistency with the similar effect of Defile.

     Exactly. Thank you for getting the point!

    Posted in: Wild Format
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    posted a message on Best hero class for mecha thun

    Mmm I did try that before but bloodbloom tends to kill your hero at the late game :(

    maybe I’ll try it again 

    Posted in: Wild Format
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    posted a message on What kind of sorcery is this?

    Ok, you obviously did not click on the image to realise the skeleton was shown on the dead prince melcheazar, which differs from your imagination that you used to try and explain this off.

    If what you said transpired, the skeleton would not have appeared on prince melcheazar to begin with.

    Posted in: Wild Format
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    posted a message on What kind of sorcery is this?

    Lord Godfrey killed his prince melchezar: https://imgur.com/a/KWr8WSN

    Yet it remains on the board and even kills lord Godfrey back: https://imgur.com/a/KWr8WSN

    Posted in: Wild Format
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    posted a message on Best hero class for mecha thun

    It does feel like a hit and miss in wild (60% of the time I win). But then again, in wild only archmage vargoth  catrina big priest is reliable, isn’t it?

    Posted in: Wild Format
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    posted a message on Best hero class for mecha thun

    With the ROS expansion, I am looking at the above again.

    I came across a fanciful warlock combo that tried to utilise ROS cards. It requires 5 cards as the last cards in your deck. Dorian + plot twist (shuffle mecha thun to create 1/1 mecha thun on board) + destroy Dorian + discard your lowest cost card (only mecha thun by now) and deal 2 dmg to all minions (which now kills your 1/1 mecha thun).

    I then realise that for warlock mecha thun, it seems that ROS is not of much use. Because the emperor + mecha thun + destroy is more efficient and requires only 3 combo cards. Which hero in wild do you currently use for mecha thun that is the best? It still seems like nzoth+guldan mecha thun is the way to go. Would appreciate some guidance.

    This is my rendition of nzoth guldan mecha thun that allows me to stall, heal, remove aggro, taunt,  clear board, life steal, provide draw and finally use the combo.

    ### N’zoth before Guldan
    # Class: Warlock
    # Format: Wild
    #
    # 1x (1) Grim Rally
    # 1x (1) Kobold Librarian
    # 1x (2) Curse of Weakness
    # 1x (2) Doomsayer
    # 1x (2) Vulgar Homunculus
    # 1x (3) Demonwrath
    # 1x (3) Sense Demons
    # 2x (4) Hellfire
    # 1x (4) High Priestess Jeklik
    # 2x (4) Lesser Amethyst Spellstone
    # 1x (5) Antique Healbot
    # 2x (5) Doomguard
    # 2x (5) Rotten Applebaum
    # 1x (5) Skull of the Man'ari
    # 2x (5) Sludge Belcher
    # 1x (5) Zilliax
    # 1x (6) Emperor Thaurissan
    # 1x (7) Lord Godfrey
    # 2x (8) Twisting Nether
    # 2x (9) Voidlord
    # 1x (10) Bloodreaver Gul'dan
    # 1x (10) Mecha'thun
    # 1x (10) N'Zoth, the Corruptor
    #
    AAEBAf0GEIoB3Ab1D9YR/RHgrALx0ALy0AKX0wLb6QLD8wKc+ALx+wKggAPchgPwhgMH9wTbBrYHgQ6I0gLo5wLF8wIA
    #
    # To use this deck, copy it to your clipboard and create a new deck in Hearthstone

    Posted in: Wild Format
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    posted a message on Best Druid deck ever to harness the brokenness of Druid cards

    I actually started with standard but moved to wild when I realise that it would be burnt by Hemet.

    So in this case I will take reference from Dog’s version and remove the cards you mentioned (actually most of these cards were replaced but I just didn’t update it here). Thanks!

    Posted in: Druid
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    posted a message on Best Druid deck ever to harness the brokenness of Druid cards

    Ok, so my Friend challenged me to 80g, and I used this deck. Now he’s a good guy and I enjoyed playing with him. But when I used this in-your-face deck, he knew it was meaningless to see me keep spamming heal / armor to wait for certain defeat, so when my aviana came out, immediately he conceded and I got the gold.

    And then it happened.

    He removed me from his Friend list.

    Damn.

    Posted in: Druid
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    posted a message on is standard malygos druid a good investment?

    I made a similar deck and it’s successful without even some of the critical cards you have. And this is successful even in wild.

    So I say 1) Malygos is definitely worth it, but 2) not at the expense of dusting Mel ghanis.

    ## Feel the love, man
    # Class: Druid
    # Format: Wild
    #
    # 1x (0) Innervate
    # 1x (0) Moonfire
    # 1x (2) Doomsayer
    # 1x (2) Wild Growth
    # 2x (3) Ferocious Howl
    # 2x (3) Healing Touch
    # 2x (4) Branching Paths
    # 2x (4) Ironwood Golem
    # 1x (4) Juicy Psychmelon
    # 2x (4) Oaken Summons
    # 2x (4) Poison Seeds
    # 2x (4) Swipe
    # 1x (5) Faceless Manipulator
    # 1x (5) Nourish
    # 2x (5) Starfall
    # 2x (6) Spreading Plague
    # 1x (7) Giggling Inventor
    # 1x (8) Gloop Sprayer
    # 1x (9) Malygos
    # 1x (10) Aviana
    # 1x (10) Kun the Forgotten King
    #
    AAEBAbSKAwxfigH+AbQD0wOTBOQI7BXguwLi+AKM+wLo/AIJQFaFBooOoM0ClNICntIChOYCv/ICAA==
    #
    # To use this deck, copy it to your clipboard and create a new deck in Hearthstone

    Posted in: Druid
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    posted a message on Best Druid deck ever to harness the brokenness of Druid cards

    I have made 2nd deck that absolutely made use of juicy psychmelon to draw giggling inventor, Gloop, Malygos and Kun / Aviana to secure victories! The taunts and armors and heals definitely helped. It’s OTK deck and not Mecha Thun! And I’m winning big with both decks. Druid is so not broken! 

    Posted in: Druid
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    posted a message on Best Druid deck ever to harness the brokenness of Druid cards

    Updated mecha’thun deck - 2 power of the wild

    + 1 doomsayer + 1 nourish

    Posted in: Druid
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    posted a message on Best Druid deck ever to harness the brokenness of Druid cards
    Quote from ColinthePyro >>
    Quote from Sab3rNL >>

     

    But its fun that you made a druid deck with a lot of classic druid cards like healing touch and stuff, i wish those cards were actually usefull today.

     Man, this makes me really want a Restoration Druid deck, considering heal druid as pretty much never been explored. 

    Man, that would be easily +65 armor / heal. I could experiment with that next after I have finalised my ideal hemet Druid deck.  

    Edit: I did give it a try and the scarabs were crucial in it. Here goes the delay Druid until OTK:

    Ps - when playing my deck, I genuinely feel that giggling inventor was modified to 7 mana to benefit druids using Juicy Psychmelon! LOL Druid is so not broken!!

    ### Feel the love, man
    # Class: Druid
    # Format: Wild
    #
    # 1x (0) Innervate
    # 1x (0) Moonfire
    # 1x (2) Doomsayer
    # 1x (2) Wild Growth
    # 2x (3) Ferocious Howl
    # 2x (3) Healing Touch
    # 2x (4) Branching Paths
    # 2x (4) Ironwood Golem
    # 1x (4) Juicy Psychmelon
    # 2x (4) Oaken Summons
    # 2x (4) Poison Seeds
    # 2x (4) Swipe
    # 1x (5) Faceless Manipulator
    # 1x (5) Nourish
    # 2x (5) Starfall
    # 2x (6) Spreading Plague
    # 1x (7) Giggling Inventor
    # 1x (8) Gloop Sprayer
    # 1x (9) Malygos
    # 1x (10) Aviana
    # 1x (10) Kun the Forgotten King
    #
    AAEBAbSKAwxfigH+AbQD0wOTBOQI7BXguwLi+AKM+wLo/AIJQFaFBooOoM0ClNICntIChOYCv/ICAA==

     

    Posted in: Druid
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