I feel sad looking at this prize pool. $3.5k for the winner not that good when you factor in flight costs, accomodations etc. The HCT points are probably worth more than that.
Sites like HSReplay.net let you clearly see that there is indeed a meta that is always evolving, not only on a macro level but also within rank groups and even within ranks itself. The "autocorrection" of trying to pair favorable/unfavorable decks to maintain a 50% winrate overall might play a part in it but since different classes/decks have different popularity I'd assume it's effect is limited as the Blizzard algorithms can't always pair the matchup it "wants".
I think this card will find its way into both aggro and control decks but right away I can see this fitting perfectly into Big Spell Mage. In the early game Giggling Inventor creates a big speed bump to buy you time for your AOEs while also giving you targets to create Water Elemental in the late game. Great card overall.
Do you mind sharing where you found the 56.68% winrate of Odd Rogue against Odd Paladin? From what I can see Odd Paladin is actually listed as the worst matchup for Odd Rogue (at least in Ranked Standard), as seen here: https://hsreplay.net/archetypes/219/odd-rogue/
You should go to HSReplay.net's discord channel (link at the bottom of their homepage). They have a help channel there and are usually very responsive!
While looking at the newly released cards from The Boomsday Project, I realized a potentially (very) scary combo in Wild for Warlocks with Glinda Crowskin, Mechwarper and any Mech with Magnetic costing 5 or less (e.g. Zilliax).
Available at turn 9 and without any prior setup besides having the 3 minions in hand, the combo is as follows:
Play as many Zilliax as a possible, buffing all your Mechwarpers. (0 mana used)
Final result: a board with Glinda Crowskin, a Zilliax and 5 Mechwarper potentially buffed by several +3/+2 and Divine Shield, Taunt, Lifesteal and Rush. This probably allows you to fully clear your opponent's board, heal back to 30 health and threaten lethal the next turn. All from an empty board.
Am I missing something or is this just a crazy combo in Wild?
UPDATE: Peter Whalen from Team 5 just confirmed to me on Twitter that this combo does work as I expected. Very interesting.
HSReplay.net just posted this image on their Social Media pages with the most played cards of the Witchwood expansion. They also have a drop-down list that is super interesting: http://bit.ly/2A0uBZN.
I'm curious how that compares with what the Hearthpwn community thought was going to be the most played/used cards before the expansion was released.
I for one expected Rotten Applebaum to find a spot in a lot of control decks, which was true to a certain extent right after the expansion was released but now has fallen out of favor for the most port. Another card I rated high early on was Witchwood Grizzly but it really just found a spot more recently in the meta. Shudderwock also looked like a very strong card right out of the gate but the rest I didn't see coming!
Any particular surprises? Which cards did you guys think was going to be super strong but was never played that much? Share below!
I agree with you Hikumc, Control Pally is not in the best spot right now - but to me that's what makes it fun! I've also been testing with moderate success Astral Tiger Druid, Big Deathrattle Priest and other wacky decks like those on ranks 5-3.
Hey Jonjons, thanks for the comment. Here are my thoughts on this:
- I'm currently experimenting with an alternate list with Blessing of Kings. I'm not sure yet whether or not it'll make the cut as it can get quite clunky sometimes.
- I chose not to add Zola the Gorgon for the same reason. I feel like the deck has enough late game value already while it's main weaknesses is surviving the early turns, so lower the odds of having clunky cards in hand during the early turns to make sure I make it to the late game.
5
I feel sad looking at this prize pool. $3.5k for the winner not that good when you factor in flight costs, accomodations etc. The HCT points are probably worth more than that.
2
Unfortunately won't work as Deathwing would be in the battlefield.
1
Sites like HSReplay.net let you clearly see that there is indeed a meta that is always evolving, not only on a macro level but also within rank groups and even within ranks itself. The "autocorrection" of trying to pair favorable/unfavorable decks to maintain a 50% winrate overall might play a part in it but since different classes/decks have different popularity I'd assume it's effect is limited as the Blizzard algorithms can't always pair the matchup it "wants".
4
Peter Whalen confirmed on Twitter that Goblin Bomb is a collectable card. Hearthpwn will probably update it soon.
https://twitter.com/LegendaryFerret/status/1022287865030426624?s=19
2
I think this card will find its way into both aggro and control decks but right away I can see this fitting perfectly into Big Spell Mage. In the early game Giggling Inventor creates a big speed bump to buy you time for your AOEs while also giving you targets to create Water Elemental in the late game. Great card overall.
0
Hey Rainbowhunter,
Do you mind sharing where you found the 56.68% winrate of Odd Rogue against Odd Paladin? From what I can see Odd Paladin is actually listed as the worst matchup for Odd Rogue (at least in Ranked Standard), as seen here: https://hsreplay.net/archetypes/219/odd-rogue/
0
You should go to HSReplay.net's discord channel (link at the bottom of their homepage). They have a help channel there and are usually very responsive!
0
Not yet and I doubt Blizzard will release one for that very same reason :)
22
While looking at the newly released cards from The Boomsday Project, I realized a potentially (very) scary combo in Wild for Warlocks with Glinda Crowskin, Mechwarper and any Mech with Magnetic costing 5 or less (e.g. Zilliax).
Available at turn 9 and without any prior setup besides having the 3 minions in hand, the combo is as follows:
Final result: a board with Glinda Crowskin, a Zilliax and 5 Mechwarper potentially buffed by several +3/+2 and Divine Shield, Taunt, Lifesteal and Rush. This probably allows you to fully clear your opponent's board, heal back to 30 health and threaten lethal the next turn. All from an empty board.
Am I missing something or is this just a crazy combo in Wild?
UPDATE: Peter Whalen from Team 5 just confirmed to me on Twitter that this combo does work as I expected. Very interesting.
1
Hey guys,
HSReplay.net just posted this image on their Social Media pages with the most played cards of the Witchwood expansion. They also have a drop-down list that is super interesting: http://bit.ly/2A0uBZN.
I'm curious how that compares with what the Hearthpwn community thought was going to be the most played/used cards before the expansion was released.
I for one expected Rotten Applebaum to find a spot in a lot of control decks, which was true to a certain extent right after the expansion was released but now has fallen out of favor for the most port. Another card I rated high early on was Witchwood Grizzly but it really just found a spot more recently in the meta. Shudderwock also looked like a very strong card right out of the gate but the rest I didn't see coming!
Any particular surprises? Which cards did you guys think was going to be super strong but was never played that much? Share below!
0
According to Dot Esports apparently Blizzard confirmed that the save the date for the 12th is NOT gonna be the announcement of a new expansion.
Source: https://www.google.com/amp/s/dotesports.com/the-op/hearthstone/news/blizzard-announcement-tease-30665/amp
0
I agree with you Hikumc, Control Pally is not in the best spot right now - but to me that's what makes it fun! I've also been testing with moderate success Astral Tiger Druid, Big Deathrattle Priest and other wacky decks like those on ranks 5-3.
0
Hey Jonjons, thanks for the comment. Here are my thoughts on this:
- I'm currently experimenting with an alternate list with Blessing of Kings. I'm not sure yet whether or not it'll make the cut as it can get quite clunky sometimes.
- I chose not to add Zola the Gorgon for the same reason. I feel like the deck has enough late game value already while it's main weaknesses is surviving the early turns, so lower the odds of having clunky cards in hand during the early turns to make sure I make it to the late game.
0
Keep at it man! I just used Big Spell Mage to climb to rank 2 and then finished it off with Control Lock.
2
Great to hear it's been working out for you! Keep climbin' :D