Totally agree with everything said here.
Mage and Warlock Quests are totally Bonkers right now, while every other Questline is "just existing" with Priest being the most pathetic of the bunch right now.
As Priest you should already Win the Match by finishing that absurdly long Quest Line, let alone wait for Turn 10+ to FIND and play your Shard (you dont even get it on Hand :laugh:)
Maybe they were too busy molesting Female Employees to notice what is wrong with the Game, but at this Rate, Hearthstone might be done for in the Next 2-4 Year´s along with Blizzard....
2
at least its not that strong
1
yeah mate, i think the same.. in constructed, it feels that you win by pure luck because of these insanely stupid broken cards.. you have to be lucky that your opponent don't pull them early enough AND you have to be lucky to play on your perfect, optimized curve (or pull your overpowered card before him).. thats pretty fucking boring and lame... that's why I like arena better... despite having also a lot of RNG, it feels that you have more opportunities to outsmart the other player
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seriously i cant understand why hunter was spared from the nerfs
1
i fucking hate hunter... they fucking push the tempo, get value and deal tons of damage to your face all at the same time its so stupid
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wtf the nerfs were really good imo but why the fuck nothing was done about the hunters?? now every match is against those fucking braindead motherfuckers with those broken dk and zuljin that are insta win for them
5
Just posted it on the salty thread but decided to bring here because I want to know your oppinion on that.
Dont you think that a banning system could work in hearthstone and would solve most of our problems? It shouldnt be that complicated, i thought something like for each class you can, by default, ban, let's say, one legendary card and one epic (or just one legendary would be good enough i guess). And, on the other hand, for each of your decks, you could have an extra card in case one of your cards is banned.
That would allow sooo much more variability in the ladder... Like, just being able do ban Deathstalker Rexxar... Frost Lich Jaina... Kingsbane... Malfurion the Pestilent.....just a sigle card that ruins a fucking match and wins the game to who pull it ... people would actually have to think when building a deck, instead of netdecking and doing the same boring strategy over and over
dont you guys think that something like this could be feasible? i think it would be amazing..
1
Thing is that blizzard should really nerf those fucking op cards.. it's so boring because drafting them is insta win if on the opposite side the other player doesn't have or draw a insta win card.. It would be easy, there are hundreds af cards, just nerfing 10, or 20... like dk rexar or dk jaina.. kingsbane, hidronox.. baku and keleseth (somehow)... Or even better, a banning system, that seems like a possible solution.. The game has so many cards and possibilites and its wasted because the meta allows just a few decks to be viable mainly because of a few extremely op cards, imo
Finding non conventional deks on the ladder, and fighting them with a non conventional deck is so much fun.. I just lost a mach against a quest shaman, playing discolock, and it was infinitely more enjoyable than losing to yet another spell hunter..
I know that most cards not played on standard are pretty much used in arena and I love arena because of this, but it's still not the same thing as being able to build an entire deck the way you want and feel that you still have a chance to win.