• 1

    posted a message on Always get mysterious stranger for tasks
    Quote from CaptainBlurt >>

    Start Hunt. Go to mystery point. get task from stranger. Complete hunt. Start and quit hunt 3 times. Go to mystery point and get task from stranger. Complete hunt and so on. Worked the past 20-30 runs (always got stranger)

     Not working. Got "Sabotage!"

    Posted in: Mercenaries
  • 1

    posted a message on Has the Mercenaries gameplay changed your mind?

    I realised that this is PVP mode in the end, after these videos.

    First, the rewards they were receiving after each bounty were just coins for their own mercenaries plus some coins for some rares they didn't had. That's it. Even from last boss from Barrens. Even from lvl 20 Heroic Bounty. Of course, maybe from high-end bounties you will start receiving some epic coins or even legendary. But from what I saw, it will be so few, like 5 coins for the mercenary you don't have yet. And I believe they will make it, like, you could farm some specific epic mercenaries, but for the legendary ones, it will be rng mercenary coins. I will be glad if I am wrong on this.

    Second, the rewards they were receiving for PVP were great, because there were coins for epic and legendary mercenaries. Just for one win. In PVP.

    Third, the fact that you couldn't craft a mercenary you want with universal currency like dust is makes it a very grindy mode, that might convince you to buy packs instead.

    Fourth, the Diamond skins. You want to show them off versus real people. That's how the whole skins thing works.

    So in the end, I think the PVE mode will be so grindy, that you will start getting bored at some point without PVP variety and excitement. Or, if you don't like that, you just quit. Like you quit Dungeon Runs despite their "variety".

    Again, I hope I'm wrong.

    Posted in: General Discussion
  • 2

    posted a message on Mercenaries Gameplay! Inside Look At The New Gamemode by Slysssa, Trump and Kripp

    I feel like it IS a pvp mode in the end. I mean, I think, eventually you will get bored of the same enemies over and over again.

    Posted in: News
  • 4

    posted a message on 21.3 Patch Notes - Constructed & Battlegrounds Balance Changes, Warlock Quest Banned In Wild & More!

    Man, I am really tired of their shady manipulation with RNG by "adjusting the odds" without any numbers giving. What the heck!?

    Posted in: News
  • 5

    posted a message on Nozdormu Day September - With Special Daily Quest!

    I think it's ok that we have one day of fun playing with Nozdormu. Because usually players play for ranking up, you know... it's a little variety, at least.

    Posted in: News
  • 4

    posted a message on Prepare for Mercenaries—Coming October 12!

    Equipment feels so boring, almost duplicating abilities' text.

    Posted in: News
  • -2

    posted a message on Prepare for Mercenaries—Coming October 12!

    Dude, we are living in a capitalism world, not in an altruism world, hello.

    Posted in: News
  • -7

    posted a message on Prepare for Mercenaries—Coming October 12!

    Whatever, dude. You haven't played a single game in this mode, but already have your opinion on it. So wise!

    Posted in: News
  • -2

    posted a message on Prepare for Mercenaries—Coming October 12!
    Quote from Pherosizm >>

    But get ready to reroll all those "do something in mercenaries" weekly quests >_>

     Not a big deal since you can reroll every day.

    Posted in: News
  • 2

    posted a message on Biggest Battleground Update - Coming Tomorrow!

    No. The right answer is Toxfin.

    Posted in: News
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