I have done 30million+damage but have only been able to get them to beat me after 20 mil, let me look for the pics
1
I have done 30million+damage but have only been able to get them to beat me after 20 mil, let me look for the pics
3
This works so well and is fun to play. Got 2198 on my first try!
11
Yeah, because it probably not easy to get together a patch and push it out across not only PC but Android and IOS as well.
4
I think a perfectly balanced version while still being good would be making it 6 Mana and reduce the stats to 4/4.
5
Above everything else, let's pray Faceless Corruptor is included in this...
for sure... 7 mana is my guess
1
The Galakrong battlecry can be absolutely soul-crushing when compared with the shaman one. I was playing a guy and got off a double battlecry shaman Galakrond, putting four 8/8s into the field, the turn after he activated warlock Galakrond and got a 1/1 with stealth and other assorted trash (it was less than 10/10 in total stats). If they were to buff it so that it summoned four Pit Lords, the effect would actually be really good and closer to the power levels of the other class's Galakrond battlecries.
7
2
I reached around 800, got AI into fatigue, then AI dropped two 76/76s so I busted it for another 100 dmg with no defense left, and that was with last expension's Standard Quest Token Druid, with the treasures were the 5-dmg mech with 4 more 1/1 copies that shuffle, I couldn't be fatigued. The 2/4 that stole two Archmages (Duplicate) was the real treat.
Fun? Yes, but to what end? 30 dmg means the same as 900, just cap it somewhere. Or at least give some extra for winning (30 dmg) with all 9 heroes.
2
Play as much ramp as possible early even if it’s biology project. They get most of their power from the hero power so use your weapon removal to nerf his minions and use your removal wisely.
2
I explained in the explanation. Plus it’s not just to win, it’s to go infinite xD
2
Did you let it kill you or did you concede?
1
I feel like they'd need a minion that while on the field allows for you to choose which card to discard. I'd expect it to be a big-costing minion but also slightly understatted so that the opponent can get rid of it, like a 6 mana 5/3 or something so it'd be kind of a limited-time use thing. Or his death knight ability becomes a passive hero power that lets you choose the cards for the rest of the game.
The discover mechanic working with discarded minions would also be fantastic since it'd allow you to recoup some of the crappy RNG.