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    posted a message on New Paladin Card - Forbidden Healing

    Why are we giving paladin a card to make their OTK deck even more viable? Why Blizzard,why?

    Posted in: Card Discussion
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    posted a message on Why does Secret Paladin kind of suck?

    I'm Pretty sure you're trolling, but secret paladins have an insane amount of early game due to secretkeeper, shielded minibot, and muster for battle.  That followed by shredder, challenger and boom into fordring provides paladin with very sticky minions.  All of these are very cost efficient and allow for a good amount of trading and/or resources to get rid of.  The biggest culprit of value is challenger because of the trio of avenge, noble sac and redemption.  Sometimes you will get a competitive spirit as well.  As far as guaranteed damage tirion is ridiculous. assuming no hard removal 6 damage from popping divine, at least 6 from dealing with him, and 15 from weapon he provides assuming no tech against it like ooze or Harrison.  It is very consistent as a deck and that is why it is good.  Hope i helped.

    Posted in: Paladin
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    posted a message on Please explain how adjusting to the meta isn't just matchup luck?

    I think the point of tech cards is to be a one-of in your deck. They help your matchup being there.  So instead of remaking a deck to counter, just swap out some cards and put in a tech card or two, so you still have a solid all around deck, rather than one that gets hard countered by everything other than secret paladin.

    Posted in: General Discussion
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    posted a message on What is stopping token paladin from being viable?

    Hey, just wondering, I've been doing some experimenting with token paladin.  It feels as if it's at the cusp of viability, but there's something missing.  Here's my list.

    THE SILVER HAND ARMY
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    Minion (15) Ability (12) Weapon (3)
    Loading Collection

    Posted in: Paladin
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    posted a message on secretdin is not broken
    Quote from Lollypoppzz >>

    yea this is true, it should cost 7 or be a 5/5

     The problem with its stats being nerfed is that then you can't bgh without triggering the secret avenge redemption and noble sac, and if you don't have a board to contest the challenger then when competitive spirit triggers, it's a 6/6.  the only way would be to make it higher cost and then secret paladins would be angry because their curve would be off.
    Posted in: General Discussion
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    posted a message on Decks That Break Stereotypes

    Bolvar is the greatest when your opponent clears your board of 1/1s and you drop like a 10/7. #FeelsGoodMan

    Posted in: General Deck Building
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    posted a message on Mill Rogue Help or suggestions.

    Hey guys, I'm currently building a mill rogue and really am wondering how to play it.  I've seen people play two different ways: the first is gang up/ maximize healing from the healbots and the second being gang up/ maximize coldlight oracles. Any thoughts on this?  Feel free to post advice, ask me questions, or tell me what rogue deck you play.

    I currently have an oil rogue that's homemade.

    Posted in: Rogue
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    posted a message on Help! BRM or LOE?
    Quote from ryshotex >>

    No they don't unfortunately, but in my experience unless you get super unlucky you get 2 of them to pop out before they are milled and usually 1 gets burned so its essentially adding 1 card to their deck but you get 2 4/4s thats why i dont recommend 2 copies but 1 often helps more than it hurts because when they find out you are milling them they play everything they can every turn. Usually you will burn 6 cards from their deck but beneath the grounds draws them a card when triggered so if everything works as you hope you get 12/12 worth of stats for 3 mana and dont add cards to their deck since they draw an extra card when this card is drawn and not burned. if you find it isn't working for you add another taunt or even Refreshment Vendor. The other guy is right though you may want to consider cutting the raptors for other tech cards 

     Well the raptors would be for copying the dancing swords and with brann it would be draw 2 right?
    Posted in: General Discussion
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    posted a message on Help! BRM or LOE?
    Quote from ryshotex >>

    I promise reno just wont work in that deck. I think Beneath the Grounds is the best options since it also have amazing synergy with milling your opponent but other cards you could consider are Fan of Knives to deal with aggressive decks or cycle as need be, Burgle can be fun, Preparation is a staple card for rogue, even an Assassin's Blade is ok. If you find you are dying too quickly Abomination or Sunwalker could be additional taunts. Really any of these are better than Reno Jackson, most reno decks don't even run 2 copies of one card and you have almost all duplicates and want to add 3 copies of a minion to your deck twice through gang up so unless he is your very last card a 6 mana 4/6 is all you would ever get out of him. 

    Thanks for the advice. Would the ambushes trigger if they are milled though? because if they did, that would be sick. If not, then you just beefed up your opponents deck by three cards: aka 6 fatigue damage
    Posted in: General Discussion
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    posted a message on Help! BRM or LOE?
    Quote from ryshotex >>

    This deck will never give you reno value way too many duplicates. Add anything else like perhaps beneath the grounds which A: Prevents your opponent from using reno and B: Gives you additional value from milling them. Reno + Gang up just does not work, other than that it looks like a standard mill deck 

     I was thinking since you cycle through your deck so fast reno might get value.  Do you have any other suggestions for that space then?
    Posted in: General Discussion
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    posted a message on Help! BRM or LOE?

    Also, Just a question.  Would anybody want to see the deck I'm thinking of crafting? I have it all mapped out.

    Posted in: General Discussion
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    posted a message on Help! BRM or LOE?

    I know that i need both that's why i asked. Thanks for the help!

    Posted in: General Discussion
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    posted a message on Help! BRM or LOE?

    Hey guys! i'm looking to make a new deck and there are cards that i need in both BRM and LOE. Which should i get first? It's nothing special, just a homebrew mill rogue.

    Cards needed from brm: emperor (maybe), gang up(for sure)

    Cards from LOE: Raptor, Brann, Reno

    This is the deck im thinking about. Feel free to critique card choice and give advice!

    2x Backstab

    2x Shadowstep

    2x Deadly Poison

    2x Eviscerate

    2x Gang Up

    2x Sap

    1x Brann

    2x Coldlight Oracle

    2x Dancing Swords

    2x Deathlord

    2x Unearthed Raptor

    2x Piloted Shredder

    2x Antique Healbot

    2x Sludge Belcher

    2x Vanish

    1x Reno

    Posted in: General Discussion
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    posted a message on The Pepper Thread - Share your good vibes!

    I'm playing oil rogue on ladder, and facing freeze mage. 

    Mage gets T1 Finley into armor up

    Me T1: pass

    his T2: go face and armor

    mine:can only hero power, not worth wasting face against freeze

    his T3: secret

    Me: i need card draw and proc the ice barrier, hes at 12 armor

    Him: continues stalling and plays both frost nova into doomsayer. 

    Me: topdeck sap for both of the frost novas: you can't beat me!

    Him: puts down ice block+armor

    Me: time to start the burst deadly into tinkers into cold blood hit face for 16 hes at 24

    Him:fireball, into frostbolt on my earthen ring

    Me:Welp topdeck violet and get 4 tokens

    Him: still not worried he has iceblock

    I end up on turn 19 and think he hasnt draw alex

    I immediately go to face with all proc second iceblock and then finish him with topdecked tinkers for lethal next turn

     

    Posted in: General Discussion
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