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User-4142015 posted a message on Road to Northrend is This Week's Tavern BrawlPosted in: News -
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KingKuba posted a message on Quest Givers Anonymous: Phase One, Submission ThreadPosted in: Fan CreationsAhead of You, Down the Path
A Majestic, Magical Faire!
Ignore the Darkened, Eerie Woods
Ignore the Eyes That Blink and Stare
Fun and Games and Wondrous Sights!
Music and Fireworks to Light Up the Night!
Do Not Stop! You're Nearly There!
Behold, My Friend, the Darkmoon FAIL!...
Wait... What?
That's really a name of this set?
Is there something that I simply don't get?
Oh, the portal is closed.
...
THE PORTAL IS CLOSED!?
Everyone stuck on this land, I suppose!
And after the week of fun and play,
We'll soon be some hidden nightmare's prey!
While we have time, we need to act,
Or this cursed forest will get its snack!
How will we make it? There is no pattern,
There's also that creepy guy with a lantern...
Soon you will make it! The sun will prevail,
But right now welcome, to:Brand new, Mysterious Keyword!
Every Hearthstone match up to this point took place during the Day.
Now, you can use some dark magic and play in the Night!
The Dark Lantern enables you that, but be aware that your enemy might not like nightmarish madness and can turn on the sun.
The Moonlight bonuses can be activated during the Night, but there are passive Moonlight effects aswell:
Haunting Wraith gets stronger each turn you've played in the darkness.
Now, into the adventure!
Wing 1: The Entrance
Boss 1: Goldshire Guard
The only obstacle for you to enter the funniest place on Azeroth. This gentleman seems to have a problem with everything, especially with some Horde he yells so much about.
Decklist:
Minions (17):
- Target Dummy x2
- Frightened Flunky x2
- Goldshire Guard x2
- Silver Hand Regent x2
- Void Ripper x1
- Wickerflame Burnbristle x1
- Phalanx Commander x2
- Stormwind Champion x2
- Living Monument x2
- Varian Wrynn x1
Spells (12):
- Lost in the Jungle x2
- Into the Fray x2
- Bolster x2
- Divine Favor x2
- Muster for Battle x2
- Equality x1
- Stand Against Darkness x1
Weapons (1):
- Silver Sword x1
Rewards (Class Challenge - Warrior):
Boss 2: Lady Neblegear
You're there! As I remember, now you can mount a tallstrider and ride safely to... Huh? She says she takes her striders to zoo?!
Decklist:
Minions (22):
- Raptor Hatchling x2
- Springpaw x2
- Dire Mole x2
- Jeweled Macaw x2
- Stampede x1
- Crackling Razormaw x2
- Scavenging Hyena x2
- Darkmoon Strider x2
- Savannah Highmane x2
- Alexstrasza x1
- Mountain Giant x1
- North Sea Kraken x1
- King Krush x1
- Emeriss x1
Spells (8):
- Unleash the Hounds x2
- Animal Companion x2
- Master's Call x2
- Dire Frenzy x2
Rewards (Class Challenge - Druid):
Boss 3: The Mysterious Lamplighter
While approaching the entrance of Darkmoon Faire, this weird guy holding a lantern stopped you. Seems like he's also looking for trouble!
Decklist:
Minions (25):
- Coldlight Oracle x2
- Haunting Wraith x20
- Drakkari Enchanter x2
- Skulking Geist x1
Spells (5):
- The Dark Lantern x1
- Research Project x2
- Prismatic Lens x2
Rewards (Wing 1 Reward):
What's going to happen next? How is the exit portal going to close? What is the dark truth about the Darkmoon Island? And who was that man with a lantern? Find out in next Wings of Darkmoon Fail!
I hope you enjoy it. Thank you in advance for any support!
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MrBurger posted a message on Quest Givers Anonymous: Phase One, Submission ThreadPosted in: Fan CreationsStep Into Darkness
Adventurer! We need your help once again! Near Stormwind City, in mountains leading to Burning Steppes, unexpected earthquakes took place. Our scouts reported apperance of a giant hole, which is enlarging. They also said they heard whispers from it. We're not sure what that means, maybe that's true what they say, but maybe something made them crazy. But if so, we still need somebody to solve this problem. That person will of course get price. So?
Welcome to my custom adventure! I'll introduce it to you as best as I can, starting with my custom keyword - Whispers:
To explain how it works, I'll us in-game example: Corruption. So, let's assume that this card doesn't exist, and it's introduced in my adventure. With my new Keyword it will read: "Choose a minion. Whispers: Destroy it." (the only change is that this effect couldn't be removed with Silence). Also, Keyword is not the only new thing in my adventure. I also introduced a new race - Frogaen. They're big frogs moving on two legs, taller than dwarves, but shorter than humans. They're also smart enough to speak and build underground cities.
Dark Tunnels
Now, something to let you know what can you expect from this adventure.
Showcase cards:
Spider'n'Troubles:
I'm in trouble?
This works just like Discover, Choose One, Siamat or Zephrys the Great. You choose an effect, then that effect occurs.
First Boss: Terrifying Ooze
You expected that whispers will be stronger when you will enter a cave, but instead they began to be much more quiet. Soon, a cave splitted into smaller tunnels. You entered one, but suddenly a big ooze monster formed at front of you.
Deck:
Minions (16):
- Growing Ooze x2
- Acidic Swamp Ooze x2
- Echoing Ooze x2
- Mutated Frogaen x2
- Gluttonous Ooze x2
- Corrosive Sludge x2
- Green Jelly x2
- Underbelly Ooze x2
Spells (14):
- Embiggen x1
- Forbidden Shapingx2
- Floop's Glorious Gloop x1
- Mulch x2
- OOOZE!!! x4
- Rain of Toads x2
Heroic Hero Power
Card Rewards (Class Challenge: Druid)
Frogaen's Ooze:
Second Boss: Slithius, the Hungry
Just when you thought there's no life there, you saw a shape in the darkness coming to you fast. You draw a sword, but when it was closer, you saw a big frog running on two legs wich screamed: "Help me! It's Slithius!" After it, you saw a giant lizard.
Deck:
Minions (17):
- Dire Mole x2
- Webspinner x2
- Huge Toad x2
- Vicious Scalehide x2
- Cave Hydra x2
- Tomb Spider x2
- Bittertide Hydra x2
- Scarlet Webweaver x2
- Gonk, the Raptor x1
Spells (13):
- Pounce x2
- Claw x2
- The Beast Within x2
- Bloodthirst x3
- Gnash x2
- Savage Roar x1
- Dire Frenzy x1
Heroic Hero Power
Card Rewards (Class Challenge: Hunter)
Spider from the Darkness:
Third Boss: Leonora Heartloss
After saving the frog, it decided to follow you. It introduced itself as Groag, and he told you about his race - Frogaen. He offered you a deal: He will lead you to his home, where you could gain help of other Frogaen, but you will protect him from dangers until that. And it looked like there were many dangers in these undergrounds. Soon after you fought a giant lizard, you met a banshee. When she saw you, you heard her voice: "Dougan? You're not my Dougan!". Then she started to scream.
Deck:
Minions(18):
- Undertaker x2
- Spirit of the Dead x1
- Lost Spirit x2
- Shadowy Figure x2
- Dark Cultist x2
- Shifting Shade x2
- Anubisath Sentinel x2
- Khartut Defender x2
- Catrina Muerte x1
- Obsidian Statue x2
Spells(12):
- Shadow Word: Pain x2
- Spirit Lash x2
- Shadow Word: Death x2
- Eternal Servitude x2
- Grave Rune x2
- Psychic Scream x2
Card Rewards:
Heroic Hero Power
Groag's Troubles:
Thanks for reading, hope you like it!
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SlaveToTheVaporwave posted a message on Saviors of Uldum - Devious Deathrattles - The Best Deathrattle Cards of the ExpansionPosted in: NewsWhy is the actually good SoU deathrattle, Khartut Defender, left off this list?
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MintMurderMedia posted a message on New Warlock Card Revealed - Expired MerchantPosted in: NewsToo bad if it get silenced you may lose the game
Every card can be countered somehow. Welcome to Hearthstone.
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simonko24 posted a message on The HearthPwn Tavern Is Closing Its DoorsPosted in: NewsYOU JUST CAN'T HIDE THE TRUTH. AS I SAID,JUST BAN ME AND DO NOT REPORT THESE COMMENT, WILL BE BETTER FOR EVERYONE. TRUTH CANNOT BE CHANGED AND YOU JUST HIDE IT, HOW PATETIC.
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1xbenx1 posted a message on New Mage Legendary Card - Reno the RelicologistPosted in: Card DiscussionCinderstorm + Cinderstorm = not worth playing a highlander deck
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Dunscot posted a message on New Shaman Card - Plague of MurlocsPosted in: Card DiscussionWow!
I already thought about such a card, but my version would have been 4 mana: "destroy all minions and replace them with random Murlocs". Having that as a transform effect is huge. It's even better than Devolve against large minions.
Random Murlocs are still a bit tricky though, since your opponent could potentially end up with a very scary board, if a Murloc Warleader or two are in there. But about a third of all murlocs is cheap and weak. In the better cases for you, this is a 3 mana Mass Polymorph. That doesn't immediately save you, but can save you a LOT of trouble. And just 3 mana... wow!
Also, it can be used offensively, since random Murlocs are likely better than your little Totems or weaker tokens on the board. If you are playing a token deck, you might use it both to upgrade your board and downgrade your opponent's, if only to get rid of big taunts.
Not gonna say Control Shaman will end Big Priest, and in Standard, you still have to deal with Warrior, but this is extremely improving your chances against Mage and Mech decks alike. A super exciting card, and I hope it will show up in one (better two) of my packs.
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Synthetikmisery posted a message on New Card Revealed - PsychopompPosted in: NewsIt's 4 mana not 3 mana. 2 minions in 2 todays. 2 posted incorrectly. Who are these people??
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Moltar posted a message on New Card Revealed - PsychopompPosted in: NewsIt's 4 mana
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Anka, the Buried + Mecha'thun + Backstab = combo
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First time in the finals ! :)
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For Tavern Brawl #200 I was expecting something more, but... it's Blizzard, what do you want.
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THE BUG
Beneath the surface there is a mysterious wanderer wielding nail and travelling across the world. As innocent as it may look like, don't ever underestimate it. Its ability to cope with various enemies is staggering. However, it is not weak when it comes to the defense, too. Along with other befriended bugs, it seeks for it's destiny. Here is The Bug !
During this journey:
Keyword
Fury is an exclusive keyword for the Bug. It can trigger multiple times, which makes a great combo with weapons, because you only have to spend mana in one turn, and benefit on the others. Fury also has synergy with Hero Power, especially strong in the first turns.
Example Cards
Tokens
The Lich King Fight
One of the main strength of the Bug are minions. Many minions. There are many token generators as well as new copying cards. Unfortunately, you can only have 3 minions on the battlefield at the same time. This means that you can't play minions if you have 3 already, and cards that summon minions won't trigger. You can play with new Stealth archetype against Lich King, which provides buffs for small amount of minons. Quest is usefull, too, as you can attack each turn after you complete it.
Remaining Cards
Journey to Un'Goro
Knights of the Frozen Throne
Previous Phases
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I managed to redesign my KotFT set based on feedback received. I'll try to give feedback (if I have some time) later today or tomorrow.
Full Un'Goro:
Full KotFT (I saved Windfury synergies for later expansions):
Clarifications:
Quest counts your and your oponent's turns. It does not reset after you lose health.
Ze'Mer won't copy herself if you don't have enough Armor at the end of your turn.
Twin Touch gives lifesteal to minions on the battlefield. That's why there's no 'wherever they are' line.
There'll be more copying/summoning synergies later, so Ze'Mer, Gathering of undead and Twin Touch are not out of place here.
Feedback very appreciated ! :)
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Fountain is just better Stormwatcher