• 18

    posted a message on Mysterious Challenger is OP. Nerf!

    What will happen next:

    1) Wait for the next 2 expansions where Blizzard tries to "balance with cards", it will fail miserably of course.

    2) Ben Brode release statement says secretdin is not powerful

    3) Many months later, mysterious challenger gets nerf to "6/6 give all your secrets +1 attack"

    4) Next OP deck takes over, the circle of hearthstone continues.

     

    Posted in: Card Discussion
  • 2

    posted a message on Post your season 18 rewards here

    Golden Earth Elemental FeelsBadMan

    Posted in: General Discussion
  • 44

    posted a message on Why do people think making it to ranks outside legend is impressive?

    Well not everyone's lives revolves around playing hearthstone like yours. I think if a working adult can make enough time to hit rank 5 its pretty impressive, especially if they have kids.

    Posted in: General Discussion
  • 1

    posted a message on /SUM UP\ What's wrong with the rogue class right now.

    Rogue sucks because its got no usable new cards for 2 expansions because Blizzard sucks at designing for it. Simple as that. While every class gets better, rogue stagnates, now its bottom tier.

    And i'm not putting much faith in the next adventure either, since

    1) it will only have 2 new class cards, and blizzard shows absolutely no signs of knowing what they are doing with TGT. FYI theres 4 expansions so far, with 21 new class cards. And guess what, 1/21 of them is viable (Oil). So yea, statistics indicate we are screwed.

    I think it will be at least a year to see any new rogue decks. And even then it may fail.

    Posted in: Rogue
  • 4

    posted a message on Reached Rank 7! On to Rank 5 next season! (Journey to Legend)

    You can still hit rank 5 now.

    Posted in: General Discussion
  • 1

    posted a message on Beast druid, were we all wrong?
    Quote from iandakar jump
    Quote from Stingy_Eyes jump

     

    That looks more like a typical combo druid honestly, with a wildwalker over a FoN and no Wild Growths.  Considering how often I'm seeing druids in tournaments die due to having too much ramp, I'm wondering if this wouldn't work better overall.

    Given that.. I might try that out.  It's about time I get back to another round of "Try to make all of the classes work."

    Uh, of course its gotta have combo, its the only logical way to play beast druid. Only ramp druid doesnt run combo because it has alternate win cons in big minions, which beast druids have no use of.  How else are you going to win? Its any minion based Druid's most important win con staple, beast or not.  And you should start with the staples if you want to build a decent deck. It also a bit more different than you are implying. No wild growths for more beasts is a huge difference if you are playing.

    Anyway, I'm not trying to reinvent the wheel here (nor should any idiot try to with the current cards), its about making beasts work in a good druid archetype. Otherwise you just end up with completely unusable trash, because beasts are not strong enough to have their own win con as powerful as combo yet.

     

    Posted in: Druid
  • 1

    posted a message on Headed for Legend - S18 September 2015

    Lost to 4 control warriors in a row while playing oil rogue. Lowered myself to playing a filthy plebeian class for vengeance.

    FeelsBadMan

    Posted in: General Discussion
  • 2

    posted a message on Whats your favorite non competitive card?

     

    This guy is so cool,

    1) He has his own battlecry animation.

    2) He's a common big stats/mana drop 

    3) Has a good effect but is just outclassed at that mana cost

    4) Golden animation is superb

    5) Good in arena

    6) I love big blue creatures like leviathans and krakens in MTG and he's a leviathan named kraken.

    Posted in: Card Discussion
  • 1

    posted a message on Hit legend with a Deathwing deck

    I used to play it using Meleemans deathwing deck. Good to see it still has uses.

    Posted in: Warrior
  • 3

    posted a message on Why is rogue so bad still?

    Rogue players actually need to think when they play to be effective, so plebs used to other classes find it hard to enter the Rogue master race. 

    On top of that, most seasoned rogue players are just bored, as there's been no new playable class cards since OIl. That reduces their players even more.

     

    Posted in: General Discussion
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