Deserts of Kalimdor
DISCLAIMER: I started working on this expansion around a year ago, none of these cards or archetypes in this expansion were designed with cards from the Boomsday expansion on in mind.
Greetings, adventurer! I will be your guide throughout this trip through the deserts, we will be crossing through the lands of Tanaris, Uldum, Desolace, and even the dangerous sands of Silithus and Ahn'Qiraj! Are you sure you want to go? There's no going back. Alright then, let's go!
Introduction
As you might have picked up from your guide, we will be travelling all throughout the deserts of Kalimdor, with each one of them being very diffrent! This is why each zone has a theme with 2 classes connected with it. We first start with... Tanaris! Home to the city of Gadgetzan, Zul'Farrak, and most importantly the home of the Bronze Dragonflight. They've been tinkering around with time a bit lately. This is the theme for Rogues and Priests, time! This is mostly represented by very carefuly planning out your turns and most cards interacting with your previous turns!
It appears we have come across the Caverns of Time adventurer! This is the home of the Bronze Dragonflight and one of the most important places in all of Azeroth, i hope they won't mind us peeking inside real quick.
Woah, look at that, a Bronze Dragon in it's Gnome form manipulating the timelines, a very impressive sight that! And look at that, that is a weird device. It appears to be... RUN ADVENTURER! WE'VE SEEN ENOUGH!
Next on our stop: Uldum! This is the desert of pure beauty, and treasure! Lots o' treasure!
There is lots to be explored in Uldum, it is the most beautiful and mysterious desert on Azeroth. This desert's theme has to do with a new keyword! Explore is a brand ne... well not quitte brand new. Explore is a keyword that translates to: "Reveal ... from..." Basicly Jousting from TGT would Translate to: "Explore a card from both decks." Not really a keyword in itself, but it has lots of synergies. Mostly for Hunter and Paladin, but exploration is for all! So of course there are also some Neutral Explore cards. I'll give the word to your trusty guide!
We've reached Uldum! According to my knowledge about this place it is very unlikely we'll find another bomb here, but be on the look out regardless. You never know... This place is home to the Tol'Vir, a kind created by the titans themselfs to guard the Forge of Origination. The Forge of Origination is the most powerful device on Azeroth capable of wiping out all life on Azeroth! See it as a restart button in case it's needed. Daring to peek inside again?
These are the Tol'Vir. They are split into 2 diffrent kinds,The Ramkahen who are the descendants of the original Tol'Vir which got affected by the curse of flesh. And then there's the Neferset. The Neferset joined Deathwing and Al'Akir during the Cataclysm in exchange to revert the curse of flesh. Oh look, there's one! Let's see if we can get just a little clo... Nevermind that, he looks quitte angry. I would run if i were you adventurer!
Next stop: Silithus and the fallen kingdom of Ahn'Qiraj! This is home to C'Thun, and his endless armies. This is partly Druid's theme, swarms. But that is mostly explored in the wasteland of Desolace. Warlock's theme however is the manipulation of the faceless abominations wandering around these sands. It uses cards from your opponent's deck much like Priest does but it synergises more with the cards you'll see some examples really soon!
It appears we have found the Ruins of Ahn'Qiraj, home to the countless minions C'thun controls for his endless army! And not to far from C'Thun himself. This is without a doubt the most dangerous place in Kalimdor next to the Temple of Ahn'Qiraj adventurer so watch your step! Look there adventurer, it's faceless creatures. These things have the ability to transform into anyone they want. Next thing you know i could be one of them without you knowing! Look at that adventurer, that is by far the largest statue i've seen in my life! Let's look at it up clo... That isn't a statue! Run adventurer!
Greetings fellow member of the human kind. As i may have stated earlier, i am your guide which will deliver your soul to the mighty C'Thun lead you through the sands of Kalimdor. Let's begin shall we?
Skippable lore:
We are heading for the final stop, Desolace! Desolace is a wasteland home to countless species by Demons. But it wasn't always like this. Let me tell you a very tragic story about someone called Zaetar. Zaetar was the son of Cenarius. One day however, he was sent to Desolace to investigate a very important issue. The lands of Desolace were being drained of their life and were sending ripples all throughout Azeroth. The cause he had found, was the daughter of Therezane herself called Theradras. Therezane is one of the 4 Elemental lords, her daughter awakened in Desolace and was in a weakened state and drained all the life from Desolace to regenerate. Upon seeing this, Zaetar imprisoned her to stop the draining of life from the lands that were now named Desolace by the Tauren who used to live there. But for some strange reason, Zaetar fell in love with Theradras and they even became mates. But the children they produced were horrifying beings named centaurs, upon seeing the look of disgust in Zaetars eyes, the centaurs brutally murdered him and they spread throughout Azeroth. Celebras, Zaetars nephew, went to Desolace in an attempt to free Zaetars spirit. But Couldn't handle the corruption of the caverns of Mauradon and wandered around aimlessly there untill adventures finally put an end to him and Theradras...
How about that for a story aye? I'm sorry i couldn't here the entire thing i was buisy escaping from that damn place full o' scarabs! Why did you even leave without me? Wai... Adventurer, who's that? He looks an aweful lot like me. It must be one of those faceless things. Quick, find cover in these caverns! Well these caverns look quitte nice, oh what are these?
I believe that's a... Centaur! Get out of here foul being. Quick adventurer, let's get out of this wasteland!
Well that was quitte the tour was it now? Well adventurer, i must say i didn't expect you to be this brave! I hope we can meet again sometime. For now i wish you the best of luck with your adventures!
Card Spotlight:
Cards:
Druid: 3 Common, 2 Rare, 1 Epic, 1 Legendary
This expansion for Druid will be based around the Token Druid archetype that has never really taken of for a stable period of time. Yes here and there it has been good but i decided to add an interesting spin on it and maybe if these cards existed it would be a thing. Not only are there just buffs now, or just summoning stuff. There's also synergies with minions that didn't start in your deck which are mostly tokens. This all takes place in Desolace near the caves of Maraudon which is the polace the Centaurs originated from.
Hunter: 3 Common, 2 Rare, 1 Epic, 1 Legendary
Hunters will be represented by the Tol'Vir but more specificly the Neferset tribe that had sided with Deathwing during the Cataclysm. It mostly focusses around gaining value which is something Hunters previously weren't great at but now with the new keyword Explore it's possible with all the crazy synergies mostly taking place inside the Hunter and Paladin classes.
Mage: 3 Common, 1 Rare, 2 Epic, 1 Legendary
Mages will have card draw as their main foccus this expansion. Lots of synergies will be based around it and lots of new and unique ideas will interact with them.
Paladin: 3 Common, 3 Rare, 2 Epic, 1 Legendary
Paladin will also be represented by the Tol'Vir but by the Ramkahen tribe which refused to side with Deathwing and instead fought against him. They use the light as their weapon and this new Paladin archetype will again use the new keyword Explore a bunch.
Priest: 2 Common, 3 Rare, 1 Legendary
Priest will be tinkering around with time in Tanaris this expansion, all sorts of new and unique cards based on what you did during your previous turn will come into play and will open up for interesting decisions. They mosly use the magic of the Bronze Dragonflight to tinker with their time.
Rogue: 3 Common, 3 Rare, 2 Epic, 1 Legendary
The same goes for rogue, they however are using Infinite Magic granted to them by the Infinite Dragonflight. Instead of just having cards benefitting you now you will also have some cards messing with your opponent.
Shaman
Shamans will use the power of air granted by them from Al'Akir the Windlord who is located around Uldum but mostly the power of Thunder left behind by Lei-Shen, the Thunderking who was the one who had turned Uldum from a beautiful rainforest into a desert. The main archetype is a little specific but it's and Odd-Spell damage Shaman. The idea behind it is the ability of being able to place guarenteed Spell Damage Totems to then benefit from your Spells like Lightning Storm a lot more.
Warlock: 3 Common, 2 Rare, 2 Epic, 1 Legendary
Warlocks have sided with C'Thun in Silithus and Ahn'Qiraj! They use the power of the Faceless to manipulate and copy their victims. The main theme is similar to Priest's thief theme except you actually have a reason to do it now! Lots of interesting synergies are shown throughout this expansion for this new archetype.
Warrior: 3 Common, 1 Rare, 1 Legendary
Warriors still as always like to smash, slash, and stab things. They use their weapons and synergise with them in new interesting ways.
Tokens:
Neutral
Common: 16/22
Tokens:
Rare: 4/9
Epic: 3/9
Legendary: 3/5
I hope you're enjoying this expansion so far and i'm hoping to update this frequently. Also leave your feedback if you don't mind to help improve this expansion and if you have suggestions don't mind telling me in the comments!
1
Games like this one are the reason I play hearthstone.
2
you need to work on your definition of the word budget
2
I'm 5-0 currently with hunter in my first run chronoshot is absolutely busted
1
dont really know of any streamers playing it rn but id suggest watching the hct seoul championships as a few players are using it there.
2
Annoy o tron is also extremely useful
24
U are all scumbag pirate warrior players
-9
Anyone who uses pirate warrior is the scum of this earth
-1
Anyone else see the ungoro hint in the flavour text