Fucking bullshit.
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Member for 7 years, 4 months, and 7 days
Last active Thu, Jul, 11 2019 09:02:26 -
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Bushmaster22 posted a message on Blizzard Responds to Artwork CriticismPosted in: NewsQuote from DarkArchon21 >>The Ice Block Babe isn't too bad either...
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sideris_x posted a message on 10 New Classic Cards, Vanish & Mind Blast to Hall of FamePosted in: NewsI downvote these changes. Seems like the game is becoming more and more boring.
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Skythe posted a message on 10 New Classic Cards, Vanish & Mind Blast to Hall of FamePosted in: NewsRadiance should have been Flash Heal to at least allow for SOME Auchenai Soulpriest combos.
But 5 dmg for 5 mana and 2 cards was too powerful for oppressive Priest I guess. -
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BlackcurseLT posted a message on 10 New Classic Cards, Vanish & Mind Blast to Hall of FamePosted in: NewsQuote from Kissmealloveragain >>People who somehow thought Mind blast was balanced, aka delusional priest players
yeah its so OP that every priest deck played it. oh wait...
while its powerful for 2 mana, priest has never felt oppressive because of this card alone. who gives a shit anyway, priest is getting more and more boring to play with each expansion.
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Fierytear posted a message on 10 New Classic Cards, Vanish & Mind Blast to Hall of FamePosted in: NewsRogue class identity is tempo over value, that's why sap and prep are the most iconic cards of the class in the game. I get hofing vanish because it's too strong, but dont say you are hofing it because of class identity because that's bullshit.
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SneezingMeerkat posted a message on 10 New Classic Cards, Vanish & Mind Blast to Hall of FamePosted in: NewsThis just made me angry and I really don't know why.
So because Blizzard finally pulled their heads out their asses they decided that "Hey mmmmaybe the classes should have some identity so they all don't play extremely similarly?" we are loosing Vanish and Mind Blast AND we get confirmation that some archetypes will never be a thing due to these newly implemented "weaknesses", like Malygos Paladin.
Also I do think it would have been better to rather have Radiance read "Restore 5 Health to a Target", that way people could still at least try and combo it with stuff like Auchenai Soulpriest and Auchenai Phantasm for some face damage.
I will be crafting Brightwing golden when it releases because derrgun and High Inquisitor Whitemane is going to make Kangor's Endless Army Paladin even more ridiculous (Thank you Blizzard xD)
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Baldassar posted a message on 10 New Classic Cards, Vanish & Mind Blast to Hall of FamePosted in: NewsWith Vanish going to HoF, rogue needs to get some very high value removal, otherwise SMOrk rogue will be the only real option.
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1vka posted a message on 10 New Classic Cards, Vanish & Mind Blast to Hall of FamePosted in: NewsRogue : Strengths: Combo cards, destroying individual minions, card draw, weapons, Deathrattle
What card draw ??? The 7 mana Sprint that is now unusable since the nerf of Preparation ??
Priest: Priests balance holy light and shadow magic to defeat their opponents. Limitations: Card draw
What shadow magic ??? Card draw why is it in Limitation ? Its an UBER weakness ,if we look at HS from begining this class had the worst card draw of all classes.
Shaman: Weaknesses: Card draw, card generation
Hagatha says HELLO or why print Hagatha if this is where shaman should be weak ??? Makes no sense
Blizzard you playing the same game as us ???
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TheArcanist236 posted a message on 10 New Classic Cards, Vanish & Mind Blast to Hall of FamePosted in: NewsHunter Weaknesses: Healing
Meanwhile Hunter: *plays the 6th 2 mana 4/6 with Rush and Lifesteal in a single game*
Blizzard:
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Yes
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You know, when you flee to wild from standard and the first game at rank 20 is a BMing netdecked top tier 1 standard spell hunter without even ONE wild card in his deck, that this game is fucking DONE!
I mean come on, at least let ppl require to have 10, or maybe 5 but at fucking least 1 card from wild to play this gamemode!
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What grinds my gears most is the fact that odd paladin is still top tier 1 after such a huge nerf. That just shows how OP odd paladin was before the nerf...
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My pity for odd pala player is pretty limited.
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Trying out new decks at Rank 15 (after a 2 months break) - SMOOOOORC?!
So Odd Pala, the probably most ridiculous and braindead smorc deck ever is top tier 1 again. Could we pls just have one fking expansion where no aggro deck reaches tier1 or 2? JUST ONE?
Srsly fuck aggro player! *you are the enemy of the ppl!* smorcing piece of shits. fking hell, go play pve or go outside and throw a rock at a wall if you don't want interactions or using ur brain.
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"Hello! Hello! Hello!"
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I'm okay with every nerf but GI. Really liked this anti aggro tech. 7 mana just killed the card because it's too expensive against most aggro decks.
Imo this will buff the already heavy aggro/ midrange meta we're facing...
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You're not being mean, you're just being salty.
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At boom o'clock!
Source: Bomb Squad
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"Victory by turn 6" won't be a thing since you have to empty your hand first and it's a deathrattle (Hemet will destroy Neutralize)
I don't get why ppl see an issue with this card but a tier 1 aggro deck (in every expansion since beta) killing you by turn 5 is totally fine...