I did try Bloodhoof, but then I switched out zilliax, as I felt it was too underwhelming vs. Control, and you typically dont struggle too much with aggro, when you have fountain. Getting batterhead from a muckmorpher is quite a letdown, but I typically wait for turn 7 when i play muckmorph against control so I can combo with ancestral or Voodoo, and oftentimes batterhead is just fine at those occasions. If you want you can test how this change affects your games :-)
Well most of the spells in the deck can target your minions as well as your opponent, lije, hex, earthshock, ancestral. The others either have overload or are clears, but sheme typically does the job, while you rarely want to delay your ligthningstorm. I have tried it, but I wasnt convinced it fitted the deck
Well, Ill make a substitution guide as soon as I can, but you could cut one archmahe for a deranged doctor, maybe even with increased sucess against aggro, but less so against control. The Bad Voodoos are really good in control matchups, and mutate sort of fails to fill that spot, as big bad Voodoo makes your minions more sticky, something you dirly need in control matchups
Since I acctually got some likes and some comments, I will be writing a mulligan and aguide as soon as I can, and I hope to be able to do it within Sunday :-)
This deck is insanly good, and an incredibly amount of fun. I typically win vs. Token Druid, Control Warrior, Tempo Rouge, Conjurer Mage, Zoo Lock and Mech Paladin.
If you want to try a really fun deck, which is also incredibly good in the current meta (at least until this deck becomes common), I'd reccomend checking it out :)
I have very little experience with control Shaman decks, but I bellieve a Mojomaster Zihi would be a very good tech card in this deck if the presence of OTK decks such as Mechatun becomes stronger on ladder. Any thoughts on that?
If your in need of card draw because you desperatly need a clear at that point thats a valid option. You can also use it to make your hysteria better, or simply on your grizzly or Zilliax if you get them om the board
I have been playing the deck for the last two expansions and I have had a 70% winstreak with it every time I have played it. Unfortunatly I get tired of decks too quikcly so I never hit Legend, but that is never my intention either.
Against aggro you have to hard mulligan for boardclear of any sort. Keep eternal servitude if you have a grizzly, if not, go for early clears (Spirit lash and the 1 mana deal 2 damage) and boardclears(Mass hysteria and psycic scream)
Against control you want to get you Velen or Maly out as quick as possible, oftentimes with shadow essence (I run a version with two of these cards, and it has proven to be the best to me.) If they have hex or poly you just shadow word death you velene and try to beat them with 3 spellstones. In these matchups you win 50% with combo, and 50% with resummoning big minions and taking them down this way.
Against Odd warrior, just try to resummon as many big cards as you can, while you try to bait out clears when you can. You wont win with combo, but you will win with 3 spellstones and some eternal servitudes
Agaisnt combo: Get your combo faster, or try to delay theirs by psycic screaming a full board into their deck and stuff like that. Against togwaggle you will most of the time loose anyway, but most other combo matchups schould be quite good.
All in all I recomend to watch this video, and to use the deck described as a hybrid version. Thats the one that has worked the best for me :)
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Yup, It doesn't really work in the deck
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I did try Bloodhoof, but then I switched out zilliax, as I felt it was too underwhelming vs. Control, and you typically dont struggle too much with aggro, when you have fountain. Getting batterhead from a muckmorpher is quite a letdown, but I typically wait for turn 7 when i play muckmorph against control so I can combo with ancestral or Voodoo, and oftentimes batterhead is just fine at those occasions. If you want you can test how this change affects your games :-)
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Well most of the spells in the deck can target your minions as well as your opponent, lije, hex, earthshock, ancestral. The others either have overload or are clears, but sheme typically does the job, while you rarely want to delay your ligthningstorm. I have tried it, but I wasnt convinced it fitted the deck
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Well, Ill make a substitution guide as soon as I can, but you could cut one archmahe for a deranged doctor, maybe even with increased sucess against aggro, but less so against control. The Bad Voodoos are really good in control matchups, and mutate sort of fails to fill that spot, as big bad Voodoo makes your minions more sticky, something you dirly need in control matchups
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Since I acctually got some likes and some comments, I will be writing a mulligan and aguide as soon as I can, and I hope to be able to do it within Sunday :-)
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Just so I get this right, you want to switch Zilliax for Gruul?
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This deck is insanly good, and an incredibly amount of fun. I typically win vs. Token Druid, Control Warrior, Tempo Rouge, Conjurer Mage, Zoo Lock and Mech Paladin.
If you want to try a really fun deck, which is also incredibly good in the current meta (at least until this deck becomes common), I'd reccomend checking it out :)
https://www.hearthpwn.com/decks/1270307-big-shaman-rank-10-5-3
<section class="t-deck-details-card-list class-listing">1
I have very little experience with control Shaman decks, but I bellieve a Mojomaster Zihi would be a very good tech card in this deck if the presence of OTK decks such as Mechatun becomes stronger on ladder. Any thoughts on that?
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Spinx#21521
Eu
Yes yu first
2
Is it actually functioning on ladder?
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Spinx#21521
Eu
Yes, yu first
0
If your in need of card draw because you desperatly need a clear at that point thats a valid option. You can also use it to make your hysteria better, or simply on your grizzly or Zilliax if you get them om the board
1
I have been playing the deck for the last two expansions and I have had a 70% winstreak with it every time I have played it. Unfortunatly I get tired of decks too quikcly so I never hit Legend, but that is never my intention either.
Against aggro you have to hard mulligan for boardclear of any sort. Keep eternal servitude if you have a grizzly, if not, go for early clears (Spirit lash and the 1 mana deal 2 damage) and boardclears(Mass hysteria and psycic scream)
Against control you want to get you Velen or Maly out as quick as possible, oftentimes with shadow essence (I run a version with two of these cards, and it has proven to be the best to me.) If they have hex or poly you just shadow word death you velene and try to beat them with 3 spellstones. In these matchups you win 50% with combo, and 50% with resummoning big minions and taking them down this way.
Against Odd warrior, just try to resummon as many big cards as you can, while you try to bait out clears when you can. You wont win with combo, but you will win with 3 spellstones and some eternal servitudes
Agaisnt combo: Get your combo faster, or try to delay theirs by psycic screaming a full board into their deck and stuff like that. Against togwaggle you will most of the time loose anyway, but most other combo matchups schould be quite good.
All in all I recomend to watch this video, and to use the deck described as a hybrid version. Thats the one that has worked the best for me :)
https://www.youtube.com/watch?v=Tw8404_P4oo
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Battletag: Spinx#21521
Region: Eu
Trade Only?: Yes, you go first
0
Spinx#21521
Eu
Yes, yu first
No reply