While it's probably not about the new expansions (sadly) I really liked your idea OP and I would have loved to see this as expansions, this would be my thoughts on them.
1. The alabaster white and silver detailing makes me think of The Alliance, it could have been about Stormwind City or another alliance controlled city state like Gnomereggan or Ironforge. I'm more of a Hoard guy myself but this could have been cool.
2. The second one is definitely demons, but specifically, it makes me think of The Burning Crusade and just like KOFT was about The Lich King and Icecrown Citadel this could have been about Illidan Stormrage and The Black Temple where he resides in Outworld.
3. The gears are very mech like, but it also makes me think of the forges from the Catclysm expansion where they forged the metal plated armor for Deathwing. If not that then it could have been about those war machines used by The Iron Horde and expansion based around Warlords of Draenor would be very interestig to me.
I don;t necessarily hate it, i'm just afraid of it because i'm bad at making decks and wouldn't know what would be the best deck to make with all of the cards at my disposal. Also, I don't have any of the Naxxramas cards and I missed out on a lot of GVG so I feel like I would be a t a disadvantage.
Interesting points. You clearly have spent a good amount of time with each class and understand what makes them good as well as their drawbacks, I look forward to seeing if your predictions were correct.
Whatever the next meta is though, I know i'm going to be pretty much in the spot I am in now: getting curb stomped by tier 1 decks because I don't have enough of the legendaries to make them.
There's some novelty in this brawl but I think it just makes Mech decks far too powerful for some classes and it punishes newer players for not having bought out of rotation card packs. No wonder they're selling that Wild bundle of the Blizzard store.
Odd Mage Synergy, summoning Ragnaros is cool but less powerful than it originally was because of all the removal we have now, and it seems like an easy condition to reach but I wish the effect was a little more unique.
Arguably a better version of Free From Amber because Taunt & Divine Shield are worth 2 mana and if we get some good 6 mana minions then the Taunt gets even better.
It seems bad stat wise (5 mana for 2 taunts and 4/6 worth of stats VS 9 mana for 3 taunts with 6/12 worth of stats) but it will probably see either arena play or somewhere else.
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While it's probably not about the new expansions (sadly) I really liked your idea OP and I would have loved to see this as expansions, this would be my thoughts on them.
1. The alabaster white and silver detailing makes me think of The Alliance, it could have been about Stormwind City or another alliance controlled city state like Gnomereggan or Ironforge. I'm more of a Hoard guy myself but this could have been cool.
2. The second one is definitely demons, but specifically, it makes me think of The Burning Crusade and just like KOFT was about The Lich King and Icecrown Citadel this could have been about Illidan Stormrage and The Black Temple where he resides in Outworld.
3. The gears are very mech like, but it also makes me think of the forges from the Catclysm expansion where they forged the metal plated armor for Deathwing. If not that then it could have been about those war machines used by The Iron Horde and expansion based around Warlords of Draenor would be very interestig to me.
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I don;t necessarily hate it, i'm just afraid of it because i'm bad at making decks and wouldn't know what would be the best deck to make with all of the cards at my disposal. Also, I don't have any of the Naxxramas cards and I missed out on a lot of GVG so I feel like I would be a t a disadvantage.
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Interesting points. You clearly have spent a good amount of time with each class and understand what makes them good as well as their drawbacks, I look forward to seeing if your predictions were correct.
Whatever the next meta is though, I know i'm going to be pretty much in the spot I am in now: getting curb stomped by tier 1 decks because I don't have enough of the legendaries to make them.
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There's some novelty in this brawl but I think it just makes Mech decks far too powerful for some classes and it punishes newer players for not having bought out of rotation card packs. No wonder they're selling that Wild bundle of the Blizzard store.
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67 packs, 15 epics, 5 legendaries (not including the free one) I got Captain Hooktusk, both priest legendaries, Oondasta, and Hex Lord Malakrass. Pretty happy with what I got but wish I got Akali, the Rhino.
1
Shooting Star but with an extra step. I do wish this was a 3 cost card because then it could benefit from odd mage synergy.
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Odd Mage Synergy, summoning Ragnaros is cool but less powerful than it originally was because of all the removal we have now, and it seems like an easy condition to reach but I wish the effect was a little more unique.
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Joke card, but could be useful in the right decks.
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Arguably a better version of Free From Amber because Taunt & Divine Shield are worth 2 mana and if we get some good 6 mana minions then the Taunt gets even better.
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So a potential 24 damage with 7 pirates and 6 mana. A little unlikely but with 2 or more pirates this is already better than Avenging Wrath. I love it
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An 8 mana 5/5 that creates 3-4 extra cards in your hand, not game breaking but lots of potential for any mulligan. I love it.
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Odd Mage Synergy, Frost Lich JainaSynergy, and a decent stat line. What's not to love?
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It seems bad stat wise (5 mana for 2 taunts and 4/6 worth of stats VS 9 mana for 3 taunts with 6/12 worth of stats) but it will probably see either arena play or somewhere else.
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For when Flanking Strike rotates out of standard, a 5/5 and 3 damage for 5 mana seems pretty reasonable even with its condition.
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I love one mana hunter cards and this is really cool. Plus, great synergy with Scavenging Hyena.