As for rogue I feel that sap needs to be HoF'd. No other class has a pool of cards that remove single targets like rogue (walk the plank, assassinate, unidentified contract). One of the things that makes rogue so strong is the 2 mana sap that they can use as a combo activator and target removal for a turn. Just my two sense, but I think that is more of a problem than Edwin or Pick.
As far as warrior goes, I feel that Dr. Boom does need a nerf because in my opinion he is the strongest DK right now out of the 3. Nerfing his passive that gives all mechs rush would be pretty fair. That way on turn 10, omega devastator wouldn't be a 2 minion removal card for 4 mana.
Can’t agree more, card seems overly unfair and very frustrating to play against. And guess what freaking 20 cards in their deck and they always happen to have it at the right time
This card has potential no doubt. Being overly critical to find flaws it’s what makes this card stronger than others and silence has always been a very decisive disruption tool in HS so everybody highlighting the way they’re going to silence this minion right the turn after it sees play....well will see how you’re going to lead your game into your direction and work up your win conditions while all your deck is built around preventing others to gain value from one card only
What if you cast multiple spells? With two spells does the effect trigger twice? Or it casts last spell? Or first? Or is it chosen randomly? Poorly worded card.
Cast “ a “ meaning it will cast one of the ones in your spellpool for that turn or easily the only spell you ever casted that turn.
1
Can’t agree more, card seems overly unfair and very frustrating to play against. And guess what freaking 20 cards in their deck and they always happen to have it at the right time
3
Nefarian is broken
0
Third episode was insane
0
Didn’t get my bundle legendaries..?!
0
I like it but can’t hide that all the RNG generators just ruin the flavour of competive play.
Plus I agree with what someone said, they could make much better designs instead of reusing the same old summon, copy, give +x/+x ecc ecc
0
Congrats everyone these cards are awesome
1
This card is bonkers
4
This plus Hakkar Control match up?
1
This card has potential no doubt. Being overly critical to find flaws it’s what makes this card stronger than others and silence has always been a very decisive disruption tool in HS so everybody highlighting the way they’re going to silence this minion right the turn after it sees play....well will see how you’re going to lead your game into your direction and work up your win conditions while all your deck is built around preventing others to gain value from one card only
1
My guts tell me this should have been 2 mana
2
Love the archetype, will definitely give it try!!
2
That combo is insane
Academic Espionage Rogue made viable?
0
Cast “ a “ meaning it will cast one of the ones in your spellpool for that turn or easily the only spell you ever casted that turn.
3
Solid card lot of versatility here
0
Holy Quacamoly