• 0

    posted a message on What deck to craft?

    I have 6,560 dust to spare. Quick note: I despise aggro decks. 

    I'd appreciate something original and not just a copy-paste deck

    Posted in: Standard Format
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    I just don't get it... Do we really need to enforce webcam rule on the players' face to get people to behave like actual humans? Like, why the fuck do you feel the need to flex your superiority when you don't even have a sense of individuality evident from you netdecking and playing popular deck.

    Is there a reason for me to behave like a human when I don't even see netdeckers as humans anymore? especially not when they display no sense of individuality and creativity.

    "It is just a game" they say, social interaction is just a game I see...

    Posted in: General Discussion
  • 10

    posted a message on Balance Changes Coming Next Week - Mage, Paladin, Rogue & Neutral
    Quote from Nepppy >>

    Yall really need to stop whining about tickatus, he isn't the probkem. The problem is warlock's insane removal and healing from the other corruption cards, not tickatus. 

     I am sorry but you can interact and play around Warlock’s removal but you can absolutely not do anything to interact, prevent or play around 5-10 card burn. I played more than my share games as Control vs Tickatus Warlock and I lost a number of them simply because of fatigue.

    Tickatus is a problem card. The people saying it is the removal cards fault are just delusional and probably want to continue their one sided “fun” with Tickatus. A single card shouldn’t be allowed to turn a percentage of games into a single player experience.

    Posted in: News
  • 0

    posted a message on You can no longer insta concede to progress Play 3 games with X, Y and Z Quests
    Quote from yepapapepeap >>

    imagine playing a game for fun that you don't like... lol

     What aspect of the game you don't like? I don't have to like everything in the game like a mindless drone.

    Posted in: General Discussion
  • 1

    posted a message on You can no longer insta concede to progress Play 3 games with X, Y and Z Quests
    Quote from noza2004 >>

    *entitlement intensifies*

    Yes, I am entitled to my time and how to use it. You only commented this because I didn't type "I don't like play 3 games with X, Y and Z quests" instead.

    Apart from giving you 1 reroll each day, the quests do not incentives or encourages me to play X, Y and Z classes. If my own card collection and the meta cannot encourage me to play these classes then how should a quest do that? The rant holds true for me for any weekly quest concerning battlegrounds too. 

    Posted in: General Discussion
  • 1

    posted a message on You can no longer insta concede to progress Play 3 games with X, Y and Z Quests
    Quote from Pas >>
    Quote from SpaceTimeDream >>

    As the title says, I cannot just simply insta concede at the start of the match to progress the quest so now like always I have to waste my and opponent's time by roping each turn and hope my opponent have enough brains to kill me quickly.

    *sigh*

     Why you need to rope?

     Because I found that opponents actually play and kill me faster if I appear "afk". If I spam end button they will start solving complex formulas in their heads to solve and figure out which Yugioh move I will pull out of my ass to win. 

    Posted in: General Discussion
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    posted a message on You can no longer insta concede to progress Play 3 games with X, Y and Z Quests

    As the title says, I cannot just simply insta concede at the start of the match to progress the quest so now like always I have to waste my and opponent's time by roping each turn and hope my opponent have enough brains to kill me quickly.

    *sigh*

    Posted in: General Discussion
  • 0

    posted a message on "If you are bored with standard then play wild" *big sigh*
    Quote from HeilKise >>
    Quote from SpaceTimeDream >>

     

    Regardless of the answer, my answer to you is very simple. Do you imagine that because we have 50000000 cards in the game people really like to play their own decks and create new decks? Let me share my experience as a MTG player (sinse the my 13 and i am now 26 years old). People has the misconception that every player knows how to properly build decks and that is easy. Its not. When i started in magic my first experience with actual real deck building was very rought. You know is easy to belive that just because you know how you want to focus your deck will pick the right cards.

    So i put all my cards in my bed and start picking. I spend 4 hours in each iteration and those decks still sucks. I lose vs my little broder that was using an Intro pack that i buy for him. After 3 years of playing MTG i finally understand why people "NetDeck" so much in card games: its not bad to use what is tested already if you dont know what works. I usually dont pure netdeck because i have a certain play style that i like to keep and i just feel good when i can do X o Y move in Z scenario so i edit the recipes i use. But dont get me wrong when i see a recipe i can tell how the deck works as much as everyone but also i kinda understand why certain cards are picked over others.

    In general people dont know about this kind of stuff and i dont try to said i am better on this than others or blablabla i dont even belive myself as a good player i just...well played too much. Back to the topic: If you lack of the skill that is needed to build a deck why would you even try to do it in first place? if you are interested in be a better player for sure you want to learn deck building but from a casual perspective even if you are competitive, learn how to build decks is a very time consuming task. So people skip the process, sometimes they take or put one card, and look what decks are working and learn how to use them. Thats it.

    Its not like they want to win every day but they see this decks in videos, they like what they see and they learn how to use them faster because there is nothing to discover. Netdecking is not something bad. Its actually something good, It keeps people in the game, by sharing decks with other players the "top dogs" make sure that everyone is on the same page. Do this experiment: try to build a type of deck using cards atleast 20 cards that no one uses in similar decks and see how it performs( the other cards can be staples). You will understnad them why some cards are picked over others and are so staples in the meta.

    I am well aware that the more choices a person have the more daunting task it is to pick and choose. It is easier to choose your favorite flavor of ice cream out of 2 than out 10 choices.

    I haven’t played any physical TCG and Hearthstone is my first and only one. With physical TCG, I’d wager that I will see the other player’s face at least. With digital card game, what stopping me from thinking that the other player is nothing but a mindless drone? Am I to believe that out of millions of players a few hundreds of them actually went to the deck builder and built a deck on their own?

    I don’t enjoy what is happening at all. I notice that am most happy and enjoying the game when rotations hit because it FORCES people to build new decks. At least for a week or two.

    I just realized something too, netdecking is so bad, players don’t even read up on changes to cards. I remember when Arcane Golem got its charge removed and people didn’t change their decks and when they played it, they usually hover at it like idiots.

    Posted in: Wild Format
  • 1

    posted a message on "If you are bored with standard then play wild" *big sigh*
    Quote from Pizzacats >>
    Quote from Entropy7 >>

    OP is right, wild is unbearable to play  - but still better than the new classic mode.

     Yeah idk why they thought a classic mode would be fun. It’s fun for a few games till you realize the meta is already known and everyone’s playing the same few decks and it will always be people playing those same few decks

    They probably did it because they introduced classic or remade other games.

    You have WoW classic, Warcraft 3 remake, Starcraft HD, Diablo 2 remake is next. So why not Hearthstone too as well while they are at it. 

    Posted in: Wild Format
  • 0

    posted a message on "If you are bored with standard then play wild" *big sigh*
    Quote from P4dge >>
    Quote from SpaceTimeDream >>

    Well, I played wild until I reached Platinum rank and from there forward all I see are 3 decks, Secret Mage, Zoo Self-Damage Warlock and Resurrect Big Priest.

    All the cards in the world made available and people just netdeck and play 3 decks. Why people buy packs with real money for if they end up using a very small limited pool of them?

    I realize that am probably exaggerating things but playing Wild just proved to be the same as Standard. People netdecking with no promise of experimenting and making their own homebrewed decks. I am curious what happens with the physical TCG, if they too experience netdecking

    Rant over.

     This 'homebrew' culture is a self inflicted play style though, people like you need to realise this. 

    Deck building is a completely different skill/activity that some like, some don't, some are good at other aren't. The inability or lack of enjoyment one gets from deck building shouldn't (and doesn't) prevent them from playing card games.

    You can't impose YOUR idea of fun on other people. Some people find the fun in hs in janky, weird otk combos, others find it in climbing efficiently, others like playing for value and seeing plays you won't see very often but also aren't very consistent.

    If yiu took the Internet away, people would still clock what is effective and change their deck accordingly until they essentially 'netdeck' anyway.

    When I started hearthstone, it was the first card game I'd played. I had no idea about deck building or even that sites with deck lists would be a thing. I just casually played on my mobile. After a bit of starting and playing ladder, I got rinsed by cube lock and thought "that deck looks coooool". So I put one together ish. As I played, I came up against other, better cube lock decks, so I thought "ahhh instead of using this card, that person used this instead and yeah, that's loads better, I'll do the same". So I tweaked my deck to make it better and to win more until by the time I discovered things like hsreplay, my deck was only a handful of cards away from the deck list on there.

    This will always, always happen. It's completely normal behaviour. You probably do this yourself either at school or work.

    Imagine sitting in a science class and the teacher syaong "nope, no text books for you! Don't think you're going to freeload and netdeck off other people's research, nope sir, all homebrew research for you".

    If YOU want to play decks that YOU create and as a result, they aren't very good/efficient/effective for climbing, then that's YOUR decision. Stop asking for a game's main competitive ranking mode to adapt to your choice of how to play the game.

    Setup a discord or sub reddit and find other players, there are plenty like you, we see the complaints all the time. And organise a mini community which can all play each other with your own established deck building rules, bans etc, whatever you like.

    You're treating this issue like the game wasn't designed to be played in a way that shares deck lists etc but the games own developers are telling you they don't want to alienate people who don't enjoy this aspect or aren't good at it. It's their game and they want people to be able to import decks frome sternal sources. Like it or not that is their decision and is their right to do so. If you don't like it, maybe find a game that this doesn't happen in but you may find that harder than you'd like because as I said, this is completely normal and happens across games, work, school and life in general. People will use existing resources to effectively up their game or skill in any given environment or field.

    I will not sacrifice the way I prefer to play the game so you can pull off your 1 in 100 combo or you want a specific archetype/interaction to work that simply doesn't. If your own made decks were any good they would already be a deck list and for those who puff their chest about making good decks, they are probably only a few cards different to a 'net deck' anyway, you just get a faux sense of superiority because it makes you feel clever to think you put it together yourself. 

     It is always about “winning” isn’t it? Every time I write about lack of fun or diversity people always quick to bring up “winning”

    Notice that I didn’t bring the subject of “winning” or “losing” at all. I can win or lose all I want with good, bad or meme decks but would it hurt to see some individuals out of the millions of players actually playing the game as a unique individual rather than copy paste mindless drones?

    Netdecking sucks. More and more I feel like am playing NPCs rather than actual players due to lack of originality. Aggro decks certainly didn’t help either with their game plan of “minimize interaction with the other player”

    Again I ask, if I to believe Hearthstone annual revenue comes from the average joe rather than majority from few whales, why people buy packs by the thousands to get cards that they will never play or even attempt to build a deck around them?

    I see it with my own eyes every non-rotation expansion, people play the same tired old decks for about a week before finally putting actual new cards in.

    The only hope for the upcoming expansion is the fact that they rotated a lot of cards, changed a lot of cards and add in a lot of cards. This will FORCE players to play new decks at the start of the expansion whither they like it or not.

    Posted in: Wild Format
  • 4

    posted a message on "If you are bored with standard then play wild" *big sigh*

    Well, I played wild until I reached Platinum rank and from there forward all I see are 3 decks, Secret Mage, Zoo Self-Damage Warlock and Resurrect Big Priest.

    All the cards in the world made available and people just netdeck and play 3 decks. Why people buy packs with real money for if they end up using a very small limited pool of them?

    I realize that am probably exaggerating things but playing Wild just proved to be the same as Standard. People netdecking with no promise of experimenting and making their own homebrewed decks. I am curious what happens with the physical TCG, if they too experience netdecking

    Rant over.

    Posted in: Wild Format
  • 0

    posted a message on Why is Rogue so Hated?
    Quote from Neko_Tamo >>

    In summary I think rogue hate is really overblown and uncalled for. And indeed I invite people to try out rogue for themselves if they have the cards. They will realize it is far from unbeatable but they will have fun since it is a fun deck. The miracle style plays in particular feel very rewarding when you just barely scrape together a win.

    The thing is, no matter how much you try and how accurate the facts you present, most people just won’t care for facts as much as emotions. Thats why you should always appeal for emotions using Pathos argument with your facts (Logos argument).

    Hearthstone is a game where you win by reducing your opponent’s health to 0. Naturally you want to maximize anything that leads you towards that goal. Stealth Rogue does that too well because your opponent is left with little to no interactions possible with your minions. No interactions possible means your minions can work more towards that goal of reducing your opponents health to 0.

    Aggro game plan isn’t really healthy for the game despite it being the most straightforward into getting to the game’s goal of reducing your opponent’s health to 0. Aggro decks leaves the game feeling like Player vs NPC, a single player game where you want the least amount of interactions possible with your opponent while simultaneously leave them with the least opportunity for interactions. So of course people will get mad and hate decks that makes the game feel like a single player game, where the other player feels like he is just interested in repeatedly kicking you in the shins than play a board game.

    Bottom line is: I don’t really know what you want to be honest. Sounds to me like you just want to keep playing a bully deck without getting yelled out by your other class mates or school. You don’t seem like the sort to sympathize with your opponent (i.e because your playing this deck) so why pointlessly play the victim here? By all means just play the deck, ignore the hate and shut up I guess. It isn’t effecting you in the end.

    Posted in: General Discussion
  • 0

    posted a message on New Expansion -- Buy or not to buy?
    Quote from BlindMurloc >>
    Quote from SpaceTimeDream  

    You can't ask them to do a miracle and give everything out for free, they put a lot of work into this.  The pack system is fine, they give f2p players also a somewhat decent amount of free resources so they can stay competitive with at least 1 viable deck, you wont get to play with all the cards but for a f2p experience what more can you ask for, if you want more cards you gotta pay up.

    Giving free resources to free to play players is only a hook (drug dose) to get them to become a free to pay players. When you look at the state of the meta in most expansions you see the same pattern of about (spitting out random guess for numbers because I don't want to invest time to research) 10 "viable" decks where they oppress the other off-meta decks so hard they don't allow you to "enjoy" the deck you homebrewed and make a lot of the cards useless (don't see play).

    I saved up about 6k gold this expansion and I have unopened and undusted cards and it got me thinking... "What is the point of 'buying' packs to get cards that I won't be able to play efficiently? I have all the cards I 'need' right now to build a cheap and 'viable' aggro deck"

    Now I can't ask the developers to make every card viable and a 100% balanced meta. That is impossible and unfair but that gets you thinking of the value of the packs that you are "buying". If like 20% of the cards in an expansion are really "viable" then why "buy" them? The price they ask for isn't fair and the randomized loot scheme (as always have been) benefits nobody but the greedy CEOs. If I can get a cheap and "viable" aggro deck by just being a free to play player then again why "buy" packs? Why "buy" packs for cards I will have a hard time using?

    I see this scenario at the start of every introduction of new set. I queue up with new cards in deck to try them out and get matched up with people still playing with the same old tired decks with nothing changed all through out the first one or two weeks of release. If these people with the same old tired decks "buy" packs then where are their new cards at? when do they play them? why even "buy" them?

    Bottom line is: I think the whole randomized loot system is stupid and shouldn't even be legal. If the death of randomized loot system causes card games and others to die then so be it.

    Posted in: General Discussion
  • 1

    posted a message on New Expansion -- Buy or not to buy?
    Quote from user-5564533 >>
    Quote from SpaceTimeDream >>

    Sigh, I am tired of saying “don’t buy” and explaining how customers aren’t responsible for the game’s longevity and the developers livelihood and salaries. If the game dies because people don’t buy then the game dies and thats it. It dies because of greedy monetization scheme.

    Of course don’t buy it. Did you even stop and evaluate what you are “buying” and questioned if it is worth the price they put on it?

    Lets say they introduce “buying” a specific card and you “bought” Alextraza. Then, a week later they changed or nerfed the card you “bought”. Now did you “buy” anything really? Did you own that card? Can you even bring the issue in court? Most likely no, because you paid to have access to the card(s) and not own them.

    ”People are free to spend their money however they want” this statement isn’t all true unfortunately. People spendings steer the market. If a seller sells a blue car for $100 and a green car for $10000, people going to buy the blue car. The seller will “see” that there isn’t a huge demand on the green car so will manufacture it less and less until it disappear from the market. Same with games, if people are buying and accepting lootboxes more and more then why go back to old unprofitable systems? People are perfectly happy to shoot themselves in the foot.

    Look at what you made me do, rambling first thing in the morning. Just stop buying lootboxes and packs please. Don’t even give me excuses like “I work 24hr shift and I have 50 kids to feed”.

     So those people that worked making this xpac shoulnt be paid??? Its a f2p. Atleast support once in a while if you enjoy it. Cant be that hard to understand. 

    Im gonna buy the battlepass with irl money, then im gonna skip the preorder

    They get paid by the company that hired them. Are you the company that hired them? You're the one that don't seem to understand. You think all that microtransaction revenue goes to the developers? No, it goes directly to feed greedy CEO's already lavish salary and the lower employ levels don't see a penny out of it.

    Even if a fair amount of microtransaction revenue goes to the developers, I still wouldn't "support" the game because there isn't any viable "support" option for me. I am against randomized loot. If I am to buy something, I would like to get that something 100% of the time.

    I think this is the same pathetic situation with waiters and tips. You are not responsible for waiter's livelihood and salaries. If a waiter is depending on tips to survive then their employer is not paying them enough. Plain and simple. 

    People need to throw the idea of "supporting the game" out of their head for good. If the game dies, the it dies. You're not responsible for it. Just because the game is "free to play" doesn't mean that their developers are struggling to meet ends meat. They are legally hired (hopefully) with legal contracts and are getting paid (hopefully) for the work they produce by the party (company) that hired them. Again, they are not paid by you or any random customer. They are paid by the company that hired them. If they are not getting paid enough then "supporting" the game and enriching the greedy CEO is certainly not the way to "support" these developers.

    Posted in: General Discussion
  • 3

    posted a message on New Expansion -- Buy or not to buy?

    Sigh, I am tired of saying “don’t buy” and explaining how customers aren’t responsible for the game’s longevity and the developers livelihood and salaries. If the game dies because people don’t buy then the game dies and thats it. It dies because of greedy monetization scheme.

    Of course don’t buy it. Did you even stop and evaluate what you are “buying” and questioned if it is worth the price they put on it?

    Lets say they introduce “buying” a specific card and you “bought” Alextraza. Then, a week later they changed or nerfed the card you “bought”. Now did you “buy” anything really? Did you own that card? Can you even bring the issue in court? Most likely no, because you paid to have access to the card(s) and not own them.

    ”People are free to spend their money however they want” this statement isn’t all true unfortunately. People spendings steer the market. If a seller sells a blue car for $100 and a green car for $10000, people going to buy the blue car. The seller will “see” that there isn’t a huge demand on the green car so will manufacture it less and less until it disappear from the market. Same with games, if people are buying and accepting lootboxes more and more then why go back to old unprofitable systems? People are perfectly happy to shoot themselves in the foot.

    Look at what you made me do, rambling first thing in the morning. Just stop buying lootboxes and packs please. Don’t even give me excuses like “I work 24hr shift and I have 50 kids to feed”.

    Posted in: General Discussion
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