• 18

    posted a message on Weekly Card Design Competition 7.01 - Submission Topic

    "I'll just save these for later"

    Can make some interesting OTK's with Sorcerer's Apprentice and Gadgetzan Auctioneer

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 7.01 - Discussion Topic

     Woops missed y'all 

    Quote from linkblade91 >>
    Quote from linkblade91 >>

    This is my first idea:

    Flavor text: "C'Thun has expensive tastes. Pyroblasts taste like chocolate-covered strawberries; yum!"

    It's a "corruption" of Youthful Brewmaster and/or Ancient Brewmaster. The flavor is that he instills your magic into his brews, to serve C'Thun. Stat-wise, while he is akin to Skeram Cultist (which doesn't see play), his stats also align with the next logical step up in the Brewmaster "cycle": 2/3/2 -> 4/5/4 -> 6/7/6.

     Can I get a little reciprocation? :(

    While I'm at it, I'll also mention that he could be pretty fun with Brann Bronzebeard. Lose a Glacial Mysteries, gain +32/+32 for your C'Thun! Finally a good reason to pull one from Cabalist's Tome? lol

     

     While it is a really cool idea and  one of the best ways to use C'thun buffs, I am not a big fan of using words like twice ir double. It still is a very cool design but isn't great to read and understand.
    Quote from LookingForOwls >>

    What do you guys think? Mana cost is probably the biggest challenge here, I went with 10 because it would be really hard to get back ahead if she comes down while the mage is ahead on board.

     

     The biggest problem with cards that counter all spells is that they can feel very un-interactive. An idea for a change could be lowering the cost a lot and making it symmetrical, like Whenever a player casts a spell, counter it and they summon a minion of equal cost.
    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 7.01 - Discussion Topic
    Quote from FHillz >>

    Am I too late?

     

     The Orge mechanic has been done to death at this point and I think I've seen this very card before sorry.
    Quote from Vilegloom >>

    Welp, now that I'm done submitting my Class to the big comp, I'll give this a try. Here's my idea so far:

    The thing is it would work like Curious Glimmerroot, meaning your opponent won't be able to see what card it is. Seems unfair? Should I change it to a Legendary?

     

    Ozymandias posted this idea earlier sorry.
    Quote from Zukuu >>

    Slightly buffed!

     

     When have to say random because you can't select minions during your opponents turn.
    Quote from Livienna >>

    Okay so it HAS to counter a spell, right? I immediately thought of this card from my Great Thaw expansion but it's illegal for this, yeah? xD 

     

     The theme says it has to counter Spells specifically sorry.
    Quote from kaotico >>

    So here's my submission Idea. Originally I was going to make it so that they knew if you drew a spell but then I realized that it would be balanced if they didn't know cause they still would have to assume. Just wanted to run it by here first to check if 1. It doesn't violate the "Cannot just produce Counterspell" Rule or any others and 2. If it is as balanced as I think it is. Thanks and please give me feedback.

     

     Feels like it has too much rng involved and ins't even that good if it was just unconditional battlecry itself.
    Quote from PRKSlayer >>

    This is my first idea, I know there is a rule against making your card a Weapon, so would this be allowed or not? 

     

     Like someone said, bit to strong with Lights Justice but good idea to bend the rules.
    Quote from TrickyB3ast >>

    I will find better names and art if needed but that's my idea in general. A Curse of Rafaam type card.

     

     Really nice idea, just remove the rarity gem from the token, and change to wording to Counter any 'other' spell you cast and you're set.
    Quote from Ozymandias >>

     

     

      1- Really cool idea I like it. Just change the wording to when your opponent casts'it. 
    2- Doesn't have a very clear design and feels like it would be useless most the time.
    My Ideas atm.
    Posted in: Fan Creations
  • 6

    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase I [Submission Topic]

    The Deathguard - Mara An’Thorn

    History

    The Highguard was an elite group of soilders tasked with defending Northrend during the reign of Arthus. Abandoned by their comrades within the depths of Icecrown Citadel, the seven champions were slain then returned to life by The Lich King, then devoted their bodies to destroying the army which they had once fought alongside with. During the final stand and but one of the now Deathguards where slain by the light and Mara An’Thorn fled the scene to gather here power and one day, fight but against the light.

    An Overview

    The Deathguard once a combination of Necromancy powers, Weapon based combat and Blood magic to overpower their foes. A Deathguard aims for the long game by analysing their opponents abilties and fighting against them. This is shown though their class exclusive keyword Strategize.

    At the end of your turn, the number next to the Strategize cards will lower by one. If zero, the card will gain an extra effect when played.

    Necromancy

    Weapon Combat

    Posted in: Fan Creations
  • 12

    posted a message on Ghost of Christmas Present - A Card Design Competition (Submission Topic)

    No you didn't do it properly, you play Bonemare after you play the minion, see?

    Posted in: Fan Creations
  • 0

    posted a message on Hearthstone 3.0 - A New Classic Set - 100/500 Cards - Last Update 06/28/2018

    I forgot to mention in the original post that I won't be commenting every time I update the expansion because it can get annoying on the form. I have done three new updates since the original post. I will only be using comments to respond to questions for here on.

    Posted in: Fan Creations
  • 2

    posted a message on All the Possible Options for Dungeon Run Card Bundles by Class

    Not if you make them discard Nether Portal as well.

    Posted in: News
  • 3

    posted a message on All the Possible Options for Dungeon Run Card Bundles by Class

    I've beaten Xol three times, each time you just make them discard the Quest with Howlfiend

    Posted in: News
  • 3

    posted a message on Hearthstone 3.0 - A New Classic Set - 100/500 Cards - Last Update 06/28/2018

    Welcome the Hearthstone 3.0: A New Classic

    In this set, I aim the create 500 card (not including Tokens) based around the idea of A New Classic. What this means is cards that do not follow a theme, or rely on existing sets of cards, alike to the Classic Set in Hearthstone.

    If you are wondering why it is called Hearthstone 3.0, see Hearthstone 2.0 below.

    Hearthstone 2.0

    While I aim for daily updates on this set I can't promise anything. Each update will have 7 cards including 1 legendary.

     The ratio of rarity will be as follows: Class rarity will be: 12 Commons, 9 Rares, 6 Epics, 2 Legendary Minions, 1 Quest, 1 Hero and a Legendary Weapon. Neutral rarity will be: 88 Commons, 64 Rares, 36 Epics and 24 Legendary's.

    ! ! Latest Update ! !

    Neutral Cards

    Legendary: 4/24

    Epic: 5/36

    Rare: 11/64

    Common: 19/88

    Class Cards

    Druid: 7/36

    Hunter: 7/36

    Mage: 7/36

    Paladin: 6/36

    Priest: 7/36

    Rogue: 7/36

    Shaman: 7/36

    Warlock: 7/36

    Warrior: 7/36

    Posted in: Fan Creations
  • 4

    posted a message on You No Take Candle! - A Card Design Competition (Submission Topic)

    The Effects are below.

    A tome is a large book for all those who didn't know.

    The idea is each effect would be pretty powerful on it's own but since each effect is randomly chosen it becomes less powerful.

    Posted in: Fan Creations
  • 0

    posted a message on You No Take Candle! - A Card Design Competition (Discussion Topic)

    Three ideas based on the fact that 99% of people are doing Recruit. (Tokens in Spoiler)

    Posted in: Fan Creations
  • 8

    posted a message on Hearthstone’s Most Wanted Emotes

    "Why are you playing Jade Druid in the Tavern Brawl you asshole"

    Posted in: News
  • 0

    posted a message on Corridor Creeper

    I'd personally give it to To My Side!

    Posted in: Corridor Creeper
  • 2

    posted a message on Crystal Lion

    Level Up! is Epic so it's fixed

    Posted in: Crystal Lion
  • 0

    posted a message on A Bingo Card for before the Final Dump
    Quote from DoubleSummon >>

    should be made before spoiler season.. doesn't make much sense now we know the themes of ghe set.

     I am aware, I was just expecting Hearthpwn to make their own one.
    Posted in: General Discussion
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