Paladin hard removal, yes please
- Soenerob
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Member for 8 years, 11 months, and 14 days
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krisslll posted a message on Weekly Design Competition #16 - [Ended]Posted in: Fan Creations -
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Oponomo posted a message on Weekly Design Competition #16 - [Ended]Posted in: Fan CreationsChanges are permanent. (Does not work with jaraxxus hero power! But could work with ragnaros hero power! [majordomo])
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zezther posted a message on Weekly Design Competition #16 - [Ended]Posted in: Fan Creations -
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chemicader posted a message on Weekly Design Competition #16 - [Ended]Hoping for divine shield pally to be a thing. Perhaps a substitute for Quartermaster would suffice?
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I would replace argent squire with worgen infiltrator. The stealth on the worgen guarantees at least one hit, and as face hunter you'll typically be playing it before your opponent can aoe. The divine shield just gets pinged too easily for my taste, and the 1/1 minion just doesn't do enough damage in my opinion.
2 owls is also overkill in my opinion, since you're only playing the owl for silence. I would throw one out for a 2nd unleash, since unleash synergies with knife juggler and kill command, and it also punishes your opponent for having a board.
3 traps is also too much, since you're more likely to draw them. The point of traps in face hunter is to get them for free off your mad scientists, you don't want to draw them since playing them slows you down. The bear trap is terrible in face hunter I think, it's simply too slow, and your opponent decides when to summon it and can also kill it right away. So I would replace bear trap with wolf rider or arcane golem, take your pick, since both of those help push for lethal when you're getting close.
Lance carrier is an acceptable replacement for glaivezooka, but I'd personally rather have a 2/2 weapon to deal with troublesome minions or do 4 damage to your opponent's face than a 1/2 minion that usually gets removed and sometimes does 1-2 damage to your opponent.
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I actually think Justicar Trueheart isn't good in shaman. For a totem deck you just want totems, and the specific one you get isn't too important. I think Dr. Boom or possibly Nexus-Champion Saraad would be better in this deck.
Also, I would -1 Totemic Might, -1 lavashock, +2 Rockbiter Weapon. There are only 4 overload cards so lava shock will often be a 2 mana deal 2 damage, and when the effect does proc it won't be a huge effect. Totematic might still seems weak to me. Is 2 health really that important? I don't think so, so I would have only 1 copy. Rockbiter is really good though, especially in a deck with so many 0 attack totems.
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Source?
Also, how does it "inspire all other friendly minions"? Saying that is like saying "Give all friendly minions deathrattle". It just doesn't make sense.
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My guess is it will release mid to late August. New content so far has been released 4 months after the last adventure/expansion, and releasing in August would keep with that time frame. Naxx in August, GvG in December, BRM in April, next expansion in August.
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Down voting for the disgusting cancer comparison in the deck name.
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Are you willing to sacrifice your minions for a powerful weapon?