I am so ducking tired of the rng in this game. I literally lost a game because my opponent got three ducking pyroblast off of cabalist's tome and I couldn't out heal it. I really need Hearthstone to stop making bullshit rng cards.
I am on the fence on this change. I am really hoping we get something like Giant Sand Worm for warrior or even interesting new cards that are looking to trade with creatures in order to do something, kind of like The Boogeymonster.
It doesn't matter if you open them now just don't dust anything. I don't care what the auto dust button says, don't push it. I am currently sitting on 5 Keeper of the Grove
So I assume it doesn't work with multi target spells like bloodlust and Savage Roar, but how does it interact with random target spells like tinker's oil? Does it also get the buff if another minion gets it?
IMO I think this card needs to be tested before it is just thrown in the trash. Yeah two mana is not a lot for your opponent to spend, but it does disrupt tempo, which can be kind of painful for decks that rely on having a good tempo. I think this will have a good spot in an aggro warlock deck. I mean worse case scenario is it is a hunter hero power that overloaded your opponent for two.
I don't think rogue is really dead. I have been using an oil rogue deck that runs two Buccaneer and have found that they can provide really good value. Playing it turn one usually results in getting a 2 attack weapon turn two. Late game it can be used to get that last bit of damage in or as a way to combo out an Eviscerate. Rogue just needs a few more strong cards to flesh out the control and tempo deck.
So the dream with this card would be you vs. Trade Prince Gallywix. Everytime you play a coin you would get hunter card, which has a pretty good chance of being a spell. So you will have almost infinite mana and spells. But the chance of that happening would be pretty slim seeing Trade Prince Gallywix is not a good enough card in constructed.
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Firelands Portal will not summon this card because it is not a collectible card.
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What happened to this game needing skill. It is such an rng fiesta.
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It was said during the reveal that a card from each of the three classes would be given to choose for the discover.
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I am so ducking tired of the rng in this game. I literally lost a game because my opponent got three ducking pyroblast off of cabalist's tome and I couldn't out heal it. I really need Hearthstone to stop making bullshit rng cards.
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I am on the fence on this change. I am really hoping we get something like Giant Sand Worm for warrior or even interesting new cards that are looking to trade with creatures in order to do something, kind of like The Boogeymonster.
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It doesn't matter if you open them now just don't dust anything. I don't care what the auto dust button says, don't push it. I am currently sitting on 5 Keeper of the Grove
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I would just open them, but don't dust anything until the patch hits. Once the patch hits you will get the full refund on the nerfed cards.
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So I assume it doesn't work with multi target spells like bloodlust and Savage Roar, but how does it interact with random target spells like tinker's oil? Does it also get the buff if another minion gets it?
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IMO I think this card needs to be tested before it is just thrown in the trash. Yeah two mana is not a lot for your opponent to spend, but it does disrupt tempo, which can be kind of painful for decks that rely on having a good tempo. I think this will have a good spot in an aggro warlock deck. I mean worse case scenario is it is a hunter hero power that overloaded your opponent for two.
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Seems okay. Not op, but not terrible.
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I don't think rogue is really dead. I have been using an oil rogue deck that runs two Buccaneer and have found that they can provide really good value. Playing it turn one usually results in getting a 2 attack weapon turn two. Late game it can be used to get that last bit of damage in or as a way to combo out an Eviscerate. Rogue just needs a few more strong cards to flesh out the control and tempo deck.
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They just reviewed the wrong version of King's Defender. This is such a bad stream.
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So the dream with this card would be you vs. Trade Prince Gallywix. Everytime you play a coin you would get hunter card, which has a pretty good chance of being a spell. So you will have almost infinite mana and spells. But the chance of that happening would be pretty slim seeing Trade Prince Gallywix is not a good enough card in constructed.