@ShadowOfSense Thanks! Yeah, you can't use Lemon Mishap as a good board clear and then use your minions to attack, in this point it is weaker than Flamestrike. Maybe 6 mana is OK :)
@Sylicas Yeah, College Mage felt like "draw 3 cards", it was really powerful. But talking about the Storm Atronach, I don't think it is really OP, it has really low stats for a 5-mana, and its battlecry isn't even as using 2 Arcane Missiles, but I changed the College Mage, making it a bit harder to get the tokens.
@jazzfan27 I would make Raise Dead only 1 mana, it helps with battlecries, but not putting the minion on the board as Ressurrect sounds weaker to me. By the way, you should focus on the Basic Set right now ;)
@Dembai I think that Heat Wave should explain what happens if you target a minion with an odd Health, but it is really overprice, it could easily be 0 mana, and it would still be worse than Hunter's Mark. Try to make it 0-2 mana and add a simple effect as "... then deal 2 damage."
@ShadowOfSense I think that Lemon Mishap is a bit OP, It is much better than Flamestrike. If the enemy has stuff as Haunted Creeper or Mounted Raptor it is AWESOME! It would be a bit weak agains Grim Patron, Armorsmith, Acolyte of Pain etc. But it would still be better than Flamestrike almost every time. I think it would be really fair if this card was 7 mana. Nice concept by the way :)
@layrit Thanks, I liked your suggestion, I raised his stats a bit, it is a now a 2/4 that gives one random Basic Conjuration. Not all conjurations are atronachs xD
@Uoeaa I don't think your hero power is clear enought, what are you shuffling into your deck? Cards from your hand? Tokens?
@Sneaky_Raptor I would make this Kidnap 2-3 mana. Think on Shadow Word: Pain it is 2 mana and destroys the minion triggering Deathrattles and all that stuff. SWP is really usable, being 2 mana your card would be slightly better, being 3 mana it may be expensive (I would go 2 mana), but at 1 mana is really OP.
But hey guys, I think I made the final College Mage. Please, give me your opinion on this guy. When it is ready I launch my Basic Set.
@Duskwatcher11 I've like all your minions, specially Help-Desk Bot. But I really do think some of your spells are OP. Info Bot is 1-mana card draw, that is why Flare was nerfed, 1-mana card draw is really powerful, try making it as Shiv, add a small effect and make it 2-mana. Razor Claws + Critical Point can deal 10 damage! That is crazy, but since it is only on minions I guess it is fair. Megacorp Vendor is really power in my opinion, if your hand has no weapons for only 2 mana you get more two. Or the card is only supposed to work if you discard a weapon? Because that would be ok.
I think I finally achieve the final Basic Set. I finally think that the cards are balanced and I've changed Gaan Lah Haas!'s text. I've cut Frost Atronach and added College Mage, he is the one that I am not sure about his balance.
1. Draugr - An early game tool to fight for the board. It has a large body for 1 mana, so it has a drawback, Draugr don't hit the face 2. Iron Axe - As the Draugr, Iron Axes can be used to remove small minions, it also can't hit the face. 3. Word Wall - It is a pseudo-draw mechanic. The tokens are 2 mana and aren't really powerful. 4. Starving Troll - It is a simple removal. Kill the enemy, get hit by it. It is 2 mana less expensive than Assassinate, but the drawback must make it fair enough, removing big minions with Starving Troll will hurt. 5. College Mage - I've cut the Frost Atonach as a minion, it is now a token, and the College Mage will take its place! His stats a 2-mana worthy, but he adds 3 cards to your hand, it is another pseudo-draw mechanic. 6. Prepare for Battle! - The Dovahkiin will have Armor interaction. A simple, yet expensive, draw mechanic. 7. Hold Guard - Pretty simple, you summon 2 small guys with one card, a cheap way to deal with the early game. 8. Wuuthrad - You are probaly desperate if you need a bunch of taunt effects, it is an expensive weapon, not every basic card is awesome. But it might save you sometimes. 9. Strun Bah Qo! - A thunderstorm that will hit everyone until there is only one survivor. It is a board clear, I love board clears! 10. Nord Warrior - I am not aiming for new keywords, but new mechanics are fun. Why no one can resist the Freeze effect? Nords have frost resistance, this warrior won't stop if the things are freezing.
@ShadowOfSense Can you actualy help me with Gaan Lah Haas!'s text? English isn't my main language, I ain't sure how to make its text better. I think that Pennies is really strong, 1-mana card draw is OP, If I remember that is why Flare is now 2 mana.
Hey guys, I think the cards are finally balanced, what do you think? I cut Dwarven Trap and added Flame Atronach, Dwarven Trap was to simple and this class does already have card draw mechanics.
0
@ShadowOfSense
Thanks!
Yeah, you can't use Lemon Mishap as a good board clear and then use your minions to attack, in this point it is weaker than Flamestrike. Maybe 6 mana is OK :)
1
@Sneaky_Raptor
That is why I think 2 mana is OK and 3 mana would be expensive.
@jazzfan27
Yeah, Unicorn looks fine :)
But hey guys, I think I made the final College Mage. Please, give me your opinion on this guy. When it is ready I launch my Basic Set.
TOKENS:
1
@Sneaky_Raptor
I ain't comparing it to Cabal Shadow Priest, I am comparing it to Shadow Word: Pain, and 1 mana is OP.
1
@Sylicas
Yeah, College Mage felt like "draw 3 cards", it was really powerful.
But talking about the Storm Atronach, I don't think it is really OP, it has really low stats for a 5-mana, and its battlecry isn't even as using 2 Arcane Missiles, but I changed the College Mage, making it a bit harder to get the tokens.
@jazzfan27
I would make Raise Dead only 1 mana, it helps with battlecries, but not putting the minion on the board as Ressurrect sounds weaker to me. By the way, you should focus on the Basic Set right now ;)
@Dembai
I think that Heat Wave should explain what happens if you target a minion with an odd Health, but it is really overprice, it could easily be 0 mana, and it would still be worse than Hunter's Mark. Try to make it 0-2 mana and add a simple effect as "... then deal 2 damage."
@ShadowOfSense
I think that Lemon Mishap is a bit OP, It is much better than Flamestrike. If the enemy has stuff as Haunted Creeper or Mounted Raptor it is AWESOME! It would be a bit weak agains Grim Patron, Armorsmith, Acolyte of Pain etc. But it would still be better than Flamestrike almost every time. I think it would be really fair if this card was 7 mana. Nice concept by the way :)
@layrit
Thanks, I liked your suggestion, I raised his stats a bit, it is a now a 2/4 that gives one random Basic Conjuration. Not all conjurations are atronachs xD
@Uoeaa
I don't think your hero power is clear enought, what are you shuffling into your deck? Cards from your hand? Tokens?
@Sneaky_Raptor
I would make this Kidnap 2-3 mana. Think on Shadow Word: Pain it is 2 mana and destroys the minion triggering Deathrattles and all that stuff. SWP is really usable, being 2 mana your card would be slightly better, being 3 mana it may be expensive (I would go 2 mana), but at 1 mana is really OP.
But hey guys, I think I made the final College Mage. Please, give me your opinion on this guy. When it is ready I launch my Basic Set.
TOKENS:
0
@layrit
I really liked your cards, specially Bribe!
@SgtFailure
I think Hunted by Worgs could be 4 mana, it is a multiple Corruption, shouldn't be that expensive.
Btw, can anyone help me balancing this one?
TOKENS:
0
@Duskwatcher11
I've like all your minions, specially Help-Desk Bot.
But I really do think some of your spells are OP.
Info Bot is 1-mana card draw, that is why Flare was nerfed, 1-mana card draw is really powerful, try making it as Shiv, add a small effect and make it 2-mana.
Razor Claws + Critical Point can deal 10 damage! That is crazy, but since it is only on minions I guess it is fair.
Megacorp Vendor is really power in my opinion, if your hand has no weapons for only 2 mana you get more two. Or the card is only supposed to work if you discard a weapon? Because that would be ok.
0
1. Draugr - An early game tool to fight for the board. It has a large body for 1 mana, so it has a drawback, Draugr don't hit the face
2. Iron Axe - As the Draugr, Iron Axes can be used to remove small minions, it also can't hit the face.
3. Word Wall - It is a pseudo-draw mechanic. The tokens are 2 mana and aren't really powerful.
4. Starving Troll - It is a simple removal. Kill the enemy, get hit by it. It is 2 mana less expensive than Assassinate, but the drawback must make it fair enough, removing big minions with Starving Troll will hurt.
5. College Mage - I've cut the Frost Atonach as a minion, it is now a token, and the College Mage will take its place! His stats a 2-mana worthy, but he adds 3 cards to your hand, it is another pseudo-draw mechanic.
6. Prepare for Battle! - The Dovahkiin will have Armor interaction. A simple, yet expensive, draw mechanic.
7. Hold Guard - Pretty simple, you summon 2 small guys with one card, a cheap way to deal with the early game.
8. Wuuthrad - You are probaly desperate if you need a bunch of taunt effects, it is an expensive weapon, not every basic card is awesome. But it might save you sometimes.
9. Strun Bah Qo! - A thunderstorm that will hit everyone until there is only one survivor. It is a board clear, I love board clears!
10. Nord Warrior - I am not aiming for new keywords, but new mechanics are fun. Why no one can resist the Freeze effect? Nords have frost resistance, this warrior won't stop if the things are freezing.
Tokens:
1
@yumyum36
I think it would be ok at 5 mana.
0
@ShadowOfSense
Thanks :D
0
@ShadowOfSense Can you actualy help me with Gaan Lah Haas!'s text? English isn't my main language, I ain't sure how to make its text better.
I think that Pennies is really strong, 1-mana card draw is OP, If I remember that is why Flare is now 2 mana.
0
@TheDuckOfDestiny
Attack, setting all minion's Health to 2 would be OP for 2 mana + a 2/2 body. Like Equality on steroids.
0
Hey, since Basic Minions aren't supposed to have Deathrattles, I cut Flame Atronach and added Nord Warrior:
Flame Atronach:
0
@TheDuckOfDestiny
Mi-go is freakin OP! You need a 8/8 to trade with it and survive! This is insane for a 6-drop.
0
Oh yeah, I forgot that detail xD
Flame Atronachs go BOOM when they die, gotta think on something else.
Your cards are pretty balanced in my opinion. But I would make Seamstress 1/2 and have +2 attack on your turn, so it trades better, it wouldn't be OP.
0
Hey guys, I think the cards are finally balanced, what do you think? I cut Dwarven Trap and added Flame Atronach, Dwarven Trap was to simple and this class does already have card draw mechanics.
Tokens and Mentioned :