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    posted a message on Buffed Pogo Rogue

    Why not this card?! You must understand how this deck works and what are the weaknesses and win conditions.

    1) Weakness - survivability! Key weakness! Card like Sunfury ProtectorBronze Gatekeeper and Zilliax gives your Pogos taunt and are fire by themselves. Earthen Ring Farseer out of all heal cards for rogue is most resonable.

    2) Card draw! Another very important aspect for this deck, i've played old variation and i can say u need a lot of card draw or u lose before u can even combo your pogos. Novice Engineer key card for Shadowstep synergy and all battlecry synergies as well, Wichwood Piper draws your Pogo - insane! Fan of Knives just for cycle and sometimes as board clear. Other card draw options ase too slow or has no good synergies (Loot Hoarder).

    3) Tech cards and synergies. Barista Lynchen good for Pogos and all battlecries, Heistbaron Togwaggle basicaly 90% of the time draw 3 cards treasure, very good. EVIL Miscreant - Togwaggle synergy and lackeys are very strong and flexiable.

    4) I made this deck with as low amount of expensive spells as possible not to include Preparation, you don't want many dead cards in your hand. So probably weak card for this deck are Vanish, Walk the Plank and Fan of Knives, Loot Hoarder might be even better.

    Thats why no Magic Carpet, synergy only with Pogos and Lackeys. No Tak it is too slow. SN1P-SN4P and Spirit of the Shark might be good.

    Posted in: Buffed Pogo Rogue
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    posted a message on Buffed Pogo Rogue

    sure, remove Walk the Plank

    Posted in: Buffed Pogo Rogue
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    posted a message on Weekly Card Design Competition 9.18 - Final Poll

    Really like Gate of Legends, hope it wins and someday will be a real card

    Posted in: Fan Creations
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    posted a message on Sicko Rogue and Mo Bomba Warrior

    Token Druid, Mech Hunter both are pretty good, but play around Sap with magnetic minions and u will be fine.

    Posted in: Standard Format
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    posted a message on Standard Mech Rant
    Quote from hillandder >>
    Quote from SlaveMaster87 >>

    Horrible nerf suggetion, it will kill the card (warsong commander style), who the hell would play 7 mana gain 7 armor, with random "meh" hero powers?

     If mage, warlock or priest have a option like that they take with a smile in the face.

    Druid DK is not too far from what you describe and see a lot of play.

    Is crystal clear Boom is out of balance and completely OP right now with so many classes don't have hero cards and don't exists nothing can answer a card like that.

     Consistancy of Druid hero power and synergy is what made it good.

    Suggetion of removing mech synrgies and weakening of all inconsistant hero powers will kill the card.

    I'm not saying card is balanced at least in current standart meta, but nerf should be reasonable.

    I think card as now is jack-of-all trades, it has armor gain, value generation, removals and makes deck overall stronger with rush. Maybe it should be tempo oriented card, so replacing Blast Shield (7 armor) for something else like equip 2/2 weapon, give mech +2/+2. So u trade consistant armor gain for more tempo game plan, opponent knows that he can't win in late game, but can deal enough damage to kill you.

    Posted in: General Discussion
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    posted a message on Standard Mech Rant

    Horrible nerf suggetion, it will kill the card (warsong commander style), who the hell would play 7 mana gain 7 armor, with random "meh" hero powers?

    Posted in: General Discussion
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    posted a message on Is Zilliax too broken?

    It's balanced card, reason it's used so much because of it's multifunctions so much roles in one card, removal, heal, taunt, magnetic mech and divine shield keeps it alive

    Posted in: Card Discussion
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    posted a message on Ok, It Is Time To Nerf Warrior And Rogue.
    Quote from Screwjank >>

     

    Barnes: Either make it 5 mana or "Summon a 1/1 copy of a minion in your opponent's deck."

     

    Barnes 6 mana, look at Oblivitron basically balanced card, very similar strength. 

    Posted in: General Discussion
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    posted a message on Ok, It Is Time To Nerf Warrior And Rogue.
    Quote from Shadowrisen >>

    I think there may be a quality of life buff in making Archivist 9 mana.

    That would prevent the 50 and 60 card decks which are flirting with the turn limits in ladder games.  And don't be pedantic; No one will run baleful banker on the off chance they can get the coin and hold it for 25 turns.

    Dr. Boom is not the issue.

     Archivist 9 mana - 100% true! Dr. Boom is not the issue - 100% true!

    Warrior is not even tier that strong. Popular Mage, Druid, Hunter, Paladin decks have better chanses to win the game, Warrior is good only because it counters most popular and the strongest deck on ladder - Tempo Rogue. Even tho you can add Togg and his scheme to have better chanses.

    Dr. Boom hero card has very weak play effect basically gain 7 armor, but you are investing this mana for a future strong turns. I don't see anyone complaining about Lord Jaraxxus, Emeriss, Hakkar, the Soulflayer, Da Undatakah,  all of those cards have same idea, super slow play with huge late game investment and potentially win condition.

    Posted in: General Discussion
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    posted a message on The King

    Seems like Hagatha, if it's so, we have 2 iconic villians from single player runs. We might see Dr. Boom next from puzzle lab and one of the trolls from Rasta Rumble - ZulJin? The last one shound be from new expantion

    Posted in: News
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    posted a message on Predicting the 3 Hearthstone Sets of the Year

    Twilight's Hammer very good prediction, i like it

    Posted in: General Discussion
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    posted a message on Odd Warrior Post Rotation Unbeatable?

    I think new expantion might bring some cards to mess up Baku/Genn decks.

    Posted in: General Discussion
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    posted a message on Anti Wall Priest deck?

    Play control dragon priest with cabals and swp

    Posted in: Standard Format
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    posted a message on Odd Fatigue Warrior [wild]

    It's fatigue variation of odd warrior, malchezaar gives u +5 cards into your deck and aditional value/tools against combo (f.e. i've got zihi in one game against exodia mage and won the game), curator the weakest card in the deck imo, but it helps to find coldlight oracles when u need them, so i kept him and its a mech/taunt. Basically i tried to tech hard against weakest matchup (combo).

    Posted in: Odd Fatigue Warrior [wild]
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