A card that turns the hero power into "Give +1 health"
if the minion is damaged, it would essentially act as a 1 heal, which would kind of suck unless you have other ways to heal for the extra health, but it would make minions survive attacks that would normally kill it.
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With Atiesh Does Forbidden Shaping give you wisp, or does it scale to how much mana you spend?
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When you resurrect a 1/1, does it return with full stats?
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It would be if we still had velen's chosen...
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and with inner fire, it could be a threat pretty early...
of course, this is a card that really misses valen's chosen...
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Should have been a priest card.
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Welp...
Looks like this will be the first adventure that I don't buy...
Even the cards for the other classes are underwhelming...
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I probably won't buy the expansion. I'll just save up gold to play the wings with cards that I want.
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A card that turns the hero power into "Give +1 health"
if the minion is damaged, it would essentially act as a 1 heal, which would kind of suck unless you have other ways to heal for the extra health, but it would make minions survive attacks that would normally kill it.
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Eh. Just make it a 0 cost spell.
It would be slightly OP, but Blizzard never cared about OP when it comes to any other class.
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only if you're running dragons.
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also, Rogue does have decent early minions. You have the scrubs, the huckster, and si7 agent.
They're not the best, but they're at least useful. Priest has nothing. at all.
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How do you make these cards??
I was thinking of a "1/2/1 Battlecry: Your next hero power deals damage instead of heal"
Or a "2/1/1 Battlecry: Shadowform now costs 0 mana"
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they're also nerfing/buffing cards too, so it's all kind of in the air