• 0

    posted a message on A tip before the patch goes live

    Okay, they are complete greedy idiots.

    Posted in: General Discussion
  • 2

    posted a message on A tip before the patch goes live
    Quote from 30Roman >>

    there are no more 10 gold for 3 wins.

    Source on this?

    If it is true they have officially killed F2P and they won't EVER get another feedback from me on Hearthstone.

    Posted in: General Discussion
  • 3

    posted a message on A tip before the patch goes live

    WAIT, no more 10 gold per 3 wins?

    Posted in: General Discussion
  • -1

    posted a message on The Cupcake Card Back Is Now Available In The In-Game Shop

    Imagine if they put all card backs in the shop for purchase and bound these to card mechanics:

    5 mana 3/3: If you are using the cupcake card back release 3 cakes at random enemies.

    Not that I am giving them ideas...

    Posted in: News
  • 1

    posted a message on New cheap cards devaluing older legendary cards (compensation???)

    That's called power creep, friends. Welcome to Hearthstone.

    It's like having new goods in real life appear cheaper each year. What do you do in such case? You start to value your money (aka dust in HS) more.

    Posted in: Wild Format
  • 0

    posted a message on Ranking system analysis and tricks
    Quote from SlydE >>

    Blizzard has accurately built a RNG fixer

    I have played poker semi-pro in the past and besides that I am quite knowledgeable on the statistics topic. RNG in HS is not rigged. There could exist bots which population grows during non-peak hours, but the RNG during the game is not rigged, just as the match making system (MMS) is not rigged. The MMS may look rigged to some exactly because of the MMR gains/drops, but it is not rigged. I have played enough games in HS and if there was something fishy I would be the first spamming the forums with it, trust me.

    Posted in: General Discussion
  • 0

    posted a message on Ranking system analysis and tricks
    Quote from 3nnu1 >>

    maximize player engagement and encourage spending

    This could be done with an MMR-only ladder too, but they have to work more to make it happen:

    - Live ladder website tracking and displaying all MMR ranks and the current MMR decay

    - Special daily chain-quests for those not missing a day in the ladder

    - Special hidden/secret gifts unlocked by reaching specific MMR-steps during the month

     

    It's doable. The problem is they don't invest in the game, they just milk the cards and at some point the inevitable happens - the game dies. So they start milking HS2 and the cycle repeats...

    Posted in: General Discussion
  • 0

    posted a message on Ranking system analysis and tricks
    Quote from SirJohn13 >>

    how sensitive is the MMR

    This depends on factors like your current MMR and population of players in each rank. I'd say for most players that aren't in the top legend rank the system is pretty sensitive during non-peak Seasonal times.

    Posted in: General Discussion
  • 0

    posted a message on Ranking system analysis and tricks
    Quote from SirJohn13 >>

    ALL Diamond players had a higher MMR than me

    That's exactly the case.

    Posted in: General Discussion
  • 0

    posted a message on Ranking system analysis and tricks
    Quote from SlydE >>

    HSreplay matches actually often show the ranks of players.

    I just counted 10 (out of 10) legend players being matched with rank D5/4. It's day 3 of new Season and the ladder is full of people climbing so we can't expect to see many legend versus D5-, but when the player pool shrinks after people reach their goals that will happen. Legend ranks out of top 2k are matched with D5- players all the time (mid-late Season). Other people besides me on the forums confirm this.

    Posted in: General Discussion
  • 0

    posted a message on Ranking system analysis and tricks

    I have one more suggestion also:

    Make the star bonus multiplier (SBM) that is determined depending on one's placement/MMR in previous month the minimum SBM. The current SBM after each game should be determined based on the higher value of your minimum SBM or your opponents minimum SBM in case you won the game.

    This would mean a returning player who skipped a few months and which SBM dropped to 6 for example will receive 10 SBM bonus after being matched with a legendary player and beating him.

    Posted in: General Discussion
  • 0

    posted a message on Tier 1 star strategy is unhealthy for BG
    Quote from HSam >>

    tier 1 player is just trolling the game as they never intend to actually get first place.

    Nothing wrong with that as long as you get points for places 2-4. It would be trolling if you never (or very rarely) reach the places with positive points.

    Posted in: Battlegrounds
  • 0

    posted a message on Why is this game getting worse over time?

    They are making HS2 atm. Just wait 2-3 years and you'll have a new HS to play.

    Posted in: General Discussion
  • 0

    posted a message on Disenchanted golden The Beast only to get a normal one a week later
    Quote from Plahtica >>

    golden and regular cards are not counted the same.

    That's nice - it raises the value of golden cards a little.

    Posted in: General Discussion
  • 0

    posted a message on 3 Equations for Hearthstone

    And Reno is weaker than Zilliax or Zephrys which we can't properly evaluate.

    Posted in: General Discussion
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