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    posted a message on Cards I think should be rotated out of Standard

    I'd say balancing is the way to go. If not a good balance is possible bring the card to wild.

    And I am pretty happy with such a decision from the devs. There is nothing more boring than seeing year after year the turn 2 warrior play Fiery War Axe or the 6 mana drop Highmane from hunter. If the HS team tracks percentages of how often these two are played on their turn it should be more than 95% when the player has them in the hand.

    Keep standard fresh no matter how!

    Also, patch the 0 mana 1/1 charge with battlecry draw a card, oh I mean patches the pirate! Do we have to see the same turn 1 for so many classes during the next 2 years, c'mon!

    Posted in: General Discussion
  • 2

    posted a message on BWC2016: Finals! - DrHippi v.s. Pavel

    Gz to Pavel!

    He was also my pick. He got lucky, but the tournament format is not build around that. It's build around entertainment thus the structure of the tournament. If we had 1 big group with 100+ matches this would lower the variance, but also it would lower the entertainment value. And in such format Pavel would surely rank in top 3, so getting lucky doesn't mean he doesn't deserve the title.

    Quote from Maximal18 >>

    The only thing I didn't like about his play is he sometimes played too fast, and when you play too fast you give information about your cards, but I'm noone to tell him about that, in the end it doesn't matter anymore.

    Yep, that is the downside of playing fast. The plus however is that you put pressure on your opponent  and when he tries to match your tempo he can make mistakes (JasonZhou VanCleef misplay). You can also make misplays (Pavel last year vs Lifecoach). So on theory if both players play optimal (no mistakes, tilt etc) you should wait the same amount of time at every turn to not give information away. But if that is not the case, you can put pressure on your opponent by playing exploitative. These are concepts from poker and there they apply on much stronger level.
    Once again, gz to Pavel, toughest Blizzcon field until now! He managed to conquer it!
    Posted in: Tournaments
  • 0

    posted a message on We're Interviewing the Hearthstone Design Team at BlizzCon 2016!
    Quote from Skelos_bg >>

    Are you experimenting with AI? If so, do you think AI will be able to beat the top HS players in 5, 10, 20 years from now?

     My first question got answered right at the Blizzcon Opening ceremony. They are already experimenting with AI for SC2!
    Posted in: General Discussion
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    posted a message on We're Interviewing the Hearthstone Design Team at BlizzCon 2016!

    Are you experimenting with AI? If so, do you think AI will be able to beat the top HS players in 5, 10, 20 years from now?

    Posted in: General Discussion
  • 0

    posted a message on Which nerfed cards are worth keeping?
    • Ancient of Lore – 
    • Force of Nature – 
    • Keeper of the Grove – 
    • Ironbeak Owl – 
    • Big Game Hunter +
    • Hunter’s Mark +
    • Blade Flurry +
    • Knife Juggler +
    • Leper Gnome +
    • Arcane Golem – 
    • Molten Giant – 
    • Master of Disguise – 
    Posted in: General Discussion
  • 0

    posted a message on make the gold cap unlimited per day

    Best option is to make the cap not 100 per day, rather 700 per week. This way the people playing a lot during the weekends and less during the week won't reach that 100 gold cap and will be rewarded more. For the botters its absolutely the same, nothing changes.

    Posted in: General Discussion
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