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    posted a message on [Legacy] Invent your own Cards With a new Card Generator, Discuss new ideas and theories here!
    Quote from Misplayqt »

    wow a 0/7 is pretty hard to remove actually :O

    Yah but they lack the attack value which means they are not hard to remove if wanted to. For example Ogre is 6 mana drop with 6/7 and much more dangerous card to remove. :)

    Posted in: Fan Creations
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    posted a message on [Legacy] Invent your own Cards With a new Card Generator, Discuss new ideas and theories here!

     

     A new druid card idea :) 

    Posted in: Fan Creations
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    posted a message on [Legacy] Invent your own Cards With a new Card Generator, Discuss new ideas and theories here!

    Inverted some classic Qiraji themed cards. Hoping for comments and feedback. :)

    Posted in: Fan Creations
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    posted a message on [Legacy] Invent your own Cards With a new Card Generator, Discuss new ideas and theories here!
    Quote from kroen »


    And the Nightmare Cards:

    In my opinion, Ysera is already a OP enough card. This card is even more OP. :/

    Posted in: Fan Creations
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    posted a message on [Legacy] Invent your own Cards With a new Card Generator, Discuss new ideas and theories here!

    Today on my way home in the train decided to show my love towards the troll tribes in WoW. Created a new condition called "Tranquilized" which is supposed to work as a non-permanent, non-lethal silence.

    Tranquilized: A minion can't attack and loses its special abilities.

    Posted in: Fan Creations
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    posted a message on [Legacy] Invent your own Cards With a new Card Generator, Discuss new ideas and theories here!
     

    I really like these cards. Dragon Tamer could even have 1 more attack in my opinion. 

    Temple Priest is an interesting alternative to Wild Pyromancer.

    Sacrifice to Odin is an interesting card too. It could even go for 2 mana in my opinion since it's smaller version of Savage Roar and Bloodlust with an adsitional downside too. (Small sidenotes: unlike MTG, Hearthstone doesn't use the word Sacrifice but the word Destroy. Also I assume the card should say Dwarves. You got a typo there ^^)

    Miner got a bit weird choice of words. I think it is meant to work like Innervate and say that you lose one of your permanent crystals in addition to 3 mana crystals you gain for one turn only? For clearer choice of words, maybe the description could be: "Gain 3 mana crystals this turn only. At the end of the turn, destroy a permanent mana crystal."? I am also worried this might be a too powerful card considering if you get 2 of these cards, you could play a minion with mana cost 8, like Ragnaros, on turn 2. Even mana cost 5 minions on turn 2 for one card like this feel too powerful, even if you fall behind one mana crystal after that.

    Overall I really like your ideas! :) 

    Posted in: Fan Creations
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    posted a message on [Legacy] Invent your own Cards With a new Card Generator, Discuss new ideas and theories here!


    With Flizzle you shouldn't forget that he loses health everytime you attack with him. I know that he looks OP at the first moment but I think that he is not as OP as you might think. Yes, you can use him as a taunter, but that will make you stop attacking with him except you're a priest. another possibility is to silence him before you make a taunter out of him, but that would also kill his windfury ability. And all in all it would cost much more mana then Mogu'shan Warden I guess with just 1 more attack and defence. Maybe he could cost 4 mana but that's the reason why I've asked if he should be a legendary ;) I think he would definitely do best in a priest deck. What would have been the changes you would do to Flizzle?

    If he remained as a neutral, legendary card, I would change him to be 4 mana cost minion and to lose 1 base health every time he attacks. That way priests couldn't overuse him but he would remain as a legendary alternative to Mogu'shan Warden or Thrallmar Farseer.

    Posted in: Fan Creations
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    posted a message on [Legacy] Invent your own Cards With a new Card Generator, Discuss new ideas and theories here!
     

    Could die really fast, but could also be a really hard opponent as it could be healed with spells or the priest power. Could also be a cheap and big taunt. Maybe legendary, what do you think?

    New effect: Poison. Poison deals 2 damage to one specific character for 3 rounds (every round 2 damage). It could be higher if one of your cards increases your spell damage. It could also infect the hero.

    New effect: Fly. Minions with fly ignore the taunt effect of any enemy creature and can still attack the enemy hero directly.

    The problem with Flizzle is that he could be used as a 2/8 taunter for 3 mana while Mogu'shan Warden is 1/7 taunter for 4 mana and in addition he would be worthy attacker too, better than Thrallmar Overseer which is also 3 mana cost minion Meaning in both cases, he's far too powerful for 3 mana.

    I like the idea of Poisoned Pike, wouldn't suprise if something like that was added into game. :)

    Same with Fly ability. I wouldn't be too suprise if they added something like that into game although I think a 3 mana cost card that would allow Azure Drake, Twilight Drake, Emerald Drake, Onyxia and Aspects to ignore taunters would be just too powerful spell for that amount of mana.

     

    Posted in: Fan Creations
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    posted a message on [Legacy] Invent your own Cards With a new Card Generator, Discuss new ideas and theories here!
     

    better?

    The major problem with Voodoo priestess is that her 2 damage every turn eliminates all the most common 2 health minions in game from rounds 1-3 and when combined with a warrior enrage deck, her ability allows minions like Frostling Berserker and Raging Worgen to get buffed without any extra cards or attacks meaning as long as she doesn't deal damage to your own hero, her ability got benefits to you. If the ability triggered only at the end of your turn, it would be more tolerable.  Pretty much a combination of Demolisher and Mad Bomber.

    Captain Turncoat is still the issue. Now you can combine him with Sunfury Protector and get yourself a massive taunter that cannot be even targeted with spells and even in addition to that he can be used to finish off the opponent or opponent's biggest minion if the damage kills the captain too and in both cases, he had no benefit to the other player.

    Posted in: Fan Creations
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    posted a message on [Legacy] Invent your own Cards With a new Card Generator, Discuss new ideas and theories here!
    Quote from elajv »

    I find Voodoo priestess is too OP for 2 mana cost. Even the stats itself are worth more than 2 mana + although her ability can harm yourself too, the damage she does is just too massive for 2 mana cost.

    I like the idea of Quartermaster. He can work in early game, but his ability keeps him as a danger for the player too. 

    Captain Turncoat is far too OP. Imagine turn 3 (turn 2 with coin), you drop in the captain and the next turn, you silence him with the owl or with the spellbreaker. Bang, you got yourself a war golem for 3 mana. That's just nonono.

    Posted in: Fan Creations
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    posted a message on [Legacy] Invent your own Cards With a new Card Generator, Discuss new ideas and theories here!

    2 more ideas for tonight. :)

    Posted in: Fan Creations
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    posted a message on [Legacy] Invent your own Cards With a new Card Generator, Discuss new ideas and theories here!
    Quote from Balckovic »

    @Sinthuja: Rebirth is a powerful tool and because of that is your legendary very powerful. Too strong IMO. It summons two 5/3 minions, which are both worth 4 mana alone without an effect (+ the effect) So your 8 (or 9) mana card summons minions worth of 8 (or with the effect 9) mana. And don't forget the original minion, which has very good stats, if it was a 5 mana minion alone. 

    Yup, I agree with you. I got stunned by Kael'thas' handsomeness and buffed him too much. Adjusted him to be more tolerable now.

    Posted in: Fan Creations
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    posted a message on [Legacy] Invent your own Cards With a new Card Generator, Discuss new ideas and theories here!

    Got excited and created a new minion family. :) What the rebirth ability does:

    Rebirth: When this minion gets killed, resummon it with 2 less base health.

    Comments, feedback, and opinions are welcome!

    Posted in: Fan Creations
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