0 Legendaries, 0 Epic, 0 Rare, 0 Common
But hey, I got $30/30€!
70
0 Legendaries, 0 Epic, 0 Rare, 0 Common
But hey, I got $30/30€!
3
I came back after two years beacuse bg
16
I like the last category.
18
They dont really care about HS tbh
21
when I saw this card I thought it was a battle cry and almost had a heart attack, I'm glad it's not
12
I'm really hoping the majority of players take a stand. Also if you're going to blizzcon, change into a winnie the pooh outfit in the bathroom.
26
boring shit comment as always. RIP the community.
4
Don't ask me why I did it. I have quite unbusy day and needed to switch on something. Also my math is not that reliable, so I might make a mistake somewhere.
So there are 13 combo cards in standard (unless we will get more)
3 of them are 2 mana,(~23%):
- Defias Ringleader —not great, not terrible. Few free minions are always welcomed
- Eviscerate — most likely best result
- Cold Blood — for free its ok. Sooner or later you will find use unless you losing already
7 of them 3 mana,(~54%):
- SI:7 Agent — good result, body and immediate board impact
- EVIL Miscreant — i'd say its always good result unless you losing
- Edwin VanCleef — also good, you can play it on the as 4/4 or more
- Cutthroat Buccaneer — mediocre, but ok
- Headcrack — well I don't know. You getting it for free this card may be not that bad after turn 10. However it means you will have to see new art once more, so its rather bad
- Perdition's Blade — 2 damage with combo and 2/2 weapon. As free card i'd say its ok
- Hooked Scimitar — I'd say its pretty good
One is 4 mana(~8%):
- Raiding Party — definitely the worst result, literally dead card unless you have some pirates. Or you didn't draw non of your Hench-Clan Burglar. There 8% chance to get this every time you triggering it. So it might be so this card will be the most viable in pirate deck.
One is 5 mana(~8%):
- Crazed Chemist — mediocre
and one is 6. (~8%):
- Kidnapper — well after turn 10 it might me useful
5 are good, 6 are mediocre and 2 are bad (unless you have pirates or can stand new Headcrack art. So 38% chance for good card. Of course they are good only imo and not if you losing. If you looking for board impact, you need Eviscerate, SI:7 Agent, Perdition's Blade or Kidnapper I guess. which is 30% chance.
So without shadowsteps or prep shenanigans and imagining you have use for all of them (including Raiding Party, the clunkiest one), if you play it on 10 turn with, lets say, Evis (tbh its very best case since Defias is never played and I doubt this will be in one deck with cold blood), you will have 6 mana left. So:
- 1% to play three 2-mana cards and get one more for later, Quite impossible
- 58% to play two 2-4-mana cards and get one more for later
- 41% to play one card and get one more for later
If you will trigger it with 3mana card (which is more likely generally), you will have only 5 mana. Chances are not so bright:
- 30% for 2 cards and one for later
- 64% for 1 card and one for later
- 8% for Kidnapper exactly which you wont be able to use
With stuff like prep or shadowstep we can pretty much add 1 card in each field, whatever.
Edit: I counted Crazed Chemist as 4-mana for some reasons. Numbers should be ok now, but chance of mistake is slightly increased
Edit2. Well. now it SHOULD be ok
you had me at 'not great, not terrible'
5
God I'm so glad I stoped playing this game. Now it's full of sjw crap.
7
Pooh is a male and he does not wear pants. I am offended!
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3
I've been criticizing Blizzard lately, but I have to admit: this update is a huge step. And Im not only talking about new BG minions, but more about android animation changing. In article mentioned speeding up animations, but wasn't mentioned that if your animations are still fall behind (which will happen if you playing on cheap android every time) animations cease totally until you catch up. You only see numbers pop ups. As result I have my 80sec turn instead of 20. So BG is finally playable on my Peasandroid. Probably even HS itself, didnt try it for year now tbh. I considering check it out now.
So Blizzard, despite all your failures, I taking off my hat: you did good this time. Very good
7
Meta is just information about the most popular/strong decks. How to use this information is up to you: you can join it or you can adjust your deck against it. Also its just data, which is beautiful on its own.
Its more like era of easily accessible information. You can learn almost anything with internet. Including how to play HS. There are a lot of casual players that simply want to play few hours a week and have fun. Or chasing some digital points. Or want just win to feel a bit better after work. Or too lazy for this shit. Or just dumb, what a hell. Not everyone is able to build solid deck. How much removals should it contain? Isn't it too greedy? Is there enough draw? What cards have unobvious synergy? What tech cards would be good in current meta? You can't know it if you just started and it can be pretty frustrating to lose game after game until you finally learn. Or just dump the game.
In perfect world where everyone plays HS there is no netdecking. Everyone just create their own deck, play in their rank against equal players and perfecting their skill, moving higher on ladder. But not in this one
4
Yeah, really, the hell is that? There no such minion in BG. Was it in a beta or something?
1
Pretty much evolve and arena card unless Im missing something about filling your opponent board. But we had solid minion that summon 2 dudes for your opponent and it didn't see play. So I doubt this will
Edit: oh yeah, anti-resurrection. How could I forget. So its pretty much counter card. I guess in warrior it might see play if priest get out of hands
3
Do you really expect it to be played? I mean, card is ok technically, but even for arena its not that good unless you already winning. Its slow, no board impact and its just 1 attack. Yeah, I can imagine it in token decks, in aggro shaman, in darkest hours, in Crystal Core deck lul. And of course playing it may win you a game sometimes. But lets be real. Any trash card can be amazing in certain circumstances. As best it will be played for few weeks here and there. Its just too bad in HS measures.
5
Is it? As I understand it class limitation stays, its class bonus chance that's gone. The was 25% (or something like that) more chances to discover card from your class. That's why Stonehill Defender was so strong in paladin, there were Tirion Fordring and Sunkeeper Tarim and Stonehill Defender had increased chances to discover one of them quite reliably. Now there equal chance for any card to appear, no matter its neutral or your class.
Though its may be me who wrong, whatever
0
Another Belcher. The second one in this expansion after Bone Wraith. No complains. Should be very good. Bone Wraith feels better tho, 6-mana against aggro sometimes is far too late. And you're dead if get silenced. But still
-3
What a hell really. That wording seems so weird. Am I missing something? Why is there clarification "with full health"? It looks redundant
6
Desperate Stand didn't work, even Ancestral Spirit hardly sees play except with Muckmorpher. This is 1 mana cheaper, but still the same as Desperate Stand. But well, its priest, they didn't have that mechanic before. We'll see, maybe for priest it will work out
8
Sprint cries in the corner. Wtf really, most of the time healing all characters will be upside since its up to you when you cast it. So how the hell is it ok? After nerfing prep they should make sprint cost 6 or have some additional effect like, I dont know, give rush to your minions (its sprint after all).