• -1

    posted a message on Descent of Dragons Balance Changes Announced - Battlegrounds Changes too!

    Removal of Amalgam absolutely kills menagerie decks for everything but the Curator. Both the Zoobot and Menagerie Warden are going to miss dropping stats because there are NO dragons to hit at the moment. Lightfang is also taking a big it because it's missing a dragon to hit now. Brann is a slight hit to murlocs cause now they can't ramp AS much because they have a lot of cheap and early buffs but it's still going to be much stronger than the Beasts/Demon/Mech options because they have the only access to poison. I can see a rise in Mechs/Bolvar Divine Shield decks as a partial counter but at the end of the day it's way to easy to get a board full of murlocs and high roll a megasaur for Divine Shield. They started to hit the problem but didn't do enough.

    Posted in: News
  • 1

    posted a message on Your best (worst) misplays with the new cards!

    I was playing a Galakrond Warrior and had 1 invoke off and went to clear a big minion early. I forgot that Scion of Ruin needs 2 invokes to get the copies out on board. I lost that game cause I lost board control pretty fast after that.

    Posted in: General Discussion
  • 1

    posted a message on Are there enough Invokes?

    I think the invoke options are plentiful and good enough. Warrior I think has the short of the stick with invokes, a more expensive whirlwind and a cheap/bad weapon, but even in that I think most classes are going to run the devoted maniac just for the rush and then both (or at least 2 copies of one class invoke; i'm looking at you shaman).

    I think that the added hero power from invoke lends to that if there were more invokes it would be WAY too good, especially if they were cheaper or anything like that. I think most Galakrond decks will start off running in total 6 invoke cards except shaman will most likely run the double-invokex2 and maybe 1 devoted maniac and 1 of the taunt gala's just because the hero power isn't THAT good, just helps with board control; then as the expansion goes on and the decks get more refined most decks will run 4/5 invokes, just because Stage 2 Galakrond effect is pretty good in all classes, Stage 3 is usually overkill and not needed EVERY time.

    Posted in: General Discussion
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    posted a message on Weekly Card Design Competition 10.15 - Submission Topic

    Archeology weapon from World of Warcraft with strong ties to Hakkar. Can sit on it to shuffle 3 Corrupted Bloods (albeit for 8 mana) or you can start swinging with it to clear and still get at least 1 or 2 off.

    "This cursed blade foretells the coming of the end! And all for 8 mana!' 

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 10.11 - Submission Topic

    A bigger buff with a bigger downside. Compared to Blessing of Kings and Neferset Thrasher, I think that a 3 mana is more than fair for a +5/+5 buff with this backlash. Plus it plays into the self hurt aspect of warlock and if paired properly with a life steal minion can work wonders.

    Posted in: Fan Creations
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    posted a message on Doom in the Tomb! New Event, Rewards and the 23 Cards Coming to Standard!

    Will secret paladin finally be viable for Commander Rhyssa? I remember when that card released it was so hyped how good SP will be and now maybe it finally has the tools to be good again.

     

    Posted in: News
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    posted a message on Weekly Card Design Competition 10.8 - Submission Topic

    'ULTIMATE POWER AT... what was the cost again?... WHAT!?'

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 10.8 - Discussion Topic

    Time for some card reviews

    Thezzy - I love the idea of a rush stealth because I can remember getting mauled by that thing out of nowhere in HFP; however a mech with stealth is scary ever since magnetic was released. However I think that it'll do well voting wise with the nostalgia factor. I do like the original stat line if it was a 9 mana 9/9 though. Maybe consider stealth for 1 turn?

    Blightcaller I like Lady Vashj though her hero power seems weak and that battlecry is Sm0rc tastic. Maybe consider looking at those. Not a huge fan of Akama and the consistent clear you would get.

    Wailor Archimonde's effect is extremely polarizing and I love it but I can see some people having issues with 'TEn MaNA wIn' but the death rattle can be countered and played around and it's no different to playing Alex on full health and dealing 15 for 9 mana; its just attached to a death rattle which makes it balanced. This and Sleep are my favorite but Sleep may not get people on it's side just because its not specific to TBC as much as Archimonde. It could be scary with Luna's but since the nerf to 7 and subsequent no play I don't see it being an issue.

    DeraVCC Maraad seems a bit too stale; Like DK Uther with a different HP. I love Anzu, I have a feeling this has a huge chance to win the week.

    CakeEater I love the pun but this seems a bit weak for 7 mana. Think that Hellfire is Deal 3 for 4, and while this can be combo'd with Rafaams Scheme for 10 mana (if their board is full too) deal 14 to ALL which is neat. I think it would do better at 6 mana.

    LorettaBarbosa Terokk cultist is a neat card but too powerful for a low cost and permanent on board effect. Switch it to a battlecry 'This turn' and you have a great effect there.

    Those are the few cards i've gone through that I think are cool/neat/stand out and have chances at getting high votes. If I didn't comment on yours sorry I just either don't see good flavor or the balance is just unable to be fixed and make it a playable card. Can't wait to see more cards come out, it'll be a solid competition!

     

     

     

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 10.8 - Discussion Topic

    Surprised no one has proposed Mag yet but anyway these are the 3 cards that I was able to come up with. Reaver may be a bit too good for a 6 mana card with an easy to proc effect but if Druid can drop 2 5/5's with Rush on turn 5 by completing their easy quest I thought it'd be fine. Nether Portal is based off of the Netherspite fight in which you stand in the lasers to get effects placed on you for however long you're standing in them. Finally I think Magtheridon is a great card (maybe too cheap or too big of an effect i'm thinking of a 4 mana 8/8 that deals 8, I'm not too sure about balance on him.

    Any feedback is great and i'll look through cards soon to put feedback of cards I like/think are neat!

    Posted in: Fan Creations
  • 1

    posted a message on Is it just me or did Zephrys become dumber?

    I know that they've been updating him to pick up on some more scenarios such as buffing 0 attack minions or weapon removal and all but of the few games that I've gotten to play recently Zephrys has given some strange suggestions.

    Game 1) Druid (me) vs Hunter health is equal at about 22 to 21. Hunter has a full board of a 1/1's plus a Hyena with one health and a Masked Contender with 3; I have an empty board and 10 full mana. I was specifically looking for Holy Nova + Hero power to clear the board and was offered a Cabal Shadow Priest, Tirion, and Dread Infernal.

    Game 2) Hunter (me) vs Paladin. I was extremely behind this game I had about 10 health Paladin was up at about 26; Paladin is murloc paladin and is dominating the board with a lot of murlocs about 4 of them 3+ Health. I drop Zephrys at 7 mana looking for the brawl to stay alive but instead am offered Holy Nova, Cabal Shadow Priest and Lay on Hands.

    Game 3) Warrior (Me) vs Rogue. Pretty even i'm at 29 they're at 23. They have a board of a 4/5 with Taunt, a 1/3 with taunt and a 1/1. I have an 8/7 Siamat on board and 8 mana. I was looking for Fireball so I could clear the 4/5 and keep a pretty big minion alive then armor up but was instead offered Cabal Shadow Priest, Ysera and Sea Giant.

    It may just be me but I just feel like these are less than ideal cards for scenarios that I was very clearly looking for a different card.

    Posted in: General Discussion
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