- Shaveyou
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Member for 8 years, 10 months, and 24 days
Last active Wed, Jun, 3 2020 18:16:51 -
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biggerbossman posted a message on WCDC Season 9 Finale - Mini Comp #4 (Submission)Posted in: Fan Creations -
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nobravery posted a message on WCDC Season 9 Finale - Mini Comp #4 (Submission)Posted in: Fan Creations -
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Shagohod posted a message on This Week's Brawl is Henchmania! Rise of Shadows Pack Quest, Unique Hero Powers & PassivesPosted in: NewsI love this brawl, good job Blizzard!
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PsymonJet posted a message on Weekly Card Design Competition 9.17 - Submission TopicPosted in: Fan Creations"At least I have chicken"
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eScapegoat1270 posted a message on Weekly Card Design Competition 9.12 - Submission TopicPosted in: Fan CreationsFlavor text: I could have sworn she went this way. Excuse me miss, have you by any chance seen a Rogue?
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DestroyerR posted a message on Weekly Card Design Competition 9.12 - Submission TopicPosted in: Fan CreationsFlavor text: Not really a sigil if it’s all shiny and sparky, is it?
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CaptainDG posted a message on Weekly Card Design Competition 9.12 - Submission TopicPosted in: Fan CreationsWho? What? Where? Help!
Some aoe for rouge that requires to have stealth minions in your deck which as we know are not that great and this can make up for it, if there were more and better stealth minions the requirement could be a bit higher.
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GoliathTheDwarf posted a message on Weekly Card Design Competition 9.12 - Submission TopicPosted in: Fan CreationsOnce members of the Kirin Tor, mage hunters sided with Maylgos in his war against mortal magic-users and seek to ascend to a dragon-spawn form for their loyalty. You too shall be rewarded if you shun improper use of magic and receive the stolen power of your opponents.
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Ixlid posted a message on Weekly Card Design Competition 9.12 - Submission TopicPosted in: Fan CreationsCould be great with Academic Espionage , also works with other shuffles.
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HyperOrange posted a message on WCDC Season 4 Finale - Mini Comp #6 (Submission)Posted in: Fan Creations - To post a comment, please login or register a new account.
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Anyone else feel like they're testing the waters for a rotation style constructed mode?
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I'll use both for the time being, but most of the things I enjoyed on this site, like the creation competitions were mod led. If the new guys here do similar things, I'll probably continue to use both. Otherwise, I'll stick to OOC.
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I've just beat Heroic, I'll outline both my builds (Standard and Heroic)
Standard I used Warlock with the basic Hero Power and the Seeker Deck. Picked up the double health and Togwaggles Dice passives, and filled my deck with big demons, a copy of Gul'dan DK and healing. Had Big Boomba has a board clear, along with a couple of Hellfires. He couldn't deal enough damage to outpace the healing in my deck, and eventually got worn down.
For Heroic, I completed it as warrior using the Undermine hero power and Boomin deck with Hagatha's Embrace and Double Health as passives. I got Dr.Boom Mad Genius half way through the run, and started grabbing Mechs from there. Had 3 x Omega Assembly for psuedo draw, Boomba, Brawl and Deathwing for board clears, Clockwork Goblin and Hakkar to suplement the bombs from the hero power, and Zilliax and a 6 mana, 10/10 Scraphound (Tall tales x 2) for Sustain. Again, dragged it out, took everything he could dish out, and let him die by the tainted blood and bombs.
Neither of these were the easy options, but I'm so bored of how broken the robes are that I at least enjoyed these runs, especially Khadgar taking 45 damage from his own (triple casted) Arcane Intellect..
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Never let Jepetto get weasels...
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Only one that's stood out so far was against Bonepaw, when casting the 9 mana summon 5 copies of a legendary spell, he says something along the lines of "Be careful what you cast"
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Just a point on the Discover mechanic. I've only really felt it was broken when it was on an already good minion (Drakonid Operative) or pulled from a limited pool containing very good cards (Stonehill Defender in Paladin). Look at all the Discover cards that "failed". Anyone moaning about the power level of Blazing Invocation?
If Omega Assembly and Crystalsong Portal didn't have the added ability to add all three to your hand, they would have been forgotten already. I expect to see a soft nerf to Omega Assembly by adding some more bad, or niche mechs in the next expansion or two, and I feel Crystalsong, as long as Druid doesn't get some ridiculous class minions in the coming 2 years, is in a good place already.
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Shaman spell pool in standard is pretty good, so getting value isn't hard. Hagatha herself is a great target for Big Bad Voodoo and Mutation. I would say the hero card is bettet for control, but its a good card all the same.
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DK Rexxar was never the problem. The issue was the beasts printed in Year of the Raven, with Lifesteal and Rush becoming so easy to discover. In wild, the power level of Rexxar is a lot lower, due to all the beasts from previous sets being weaker.
When the DK's first came out, Rexxar was seen to be as weak as Garrosh and Thrall, but when Witchwood released, adding the 2 mana 1/3 beast, and the 5 mana 1/3 poisonous rush, the power level skyrocketed.
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Maybe I missed something, but Murlocs got less bursty, not more. They can now sustain a lot better, which could be an issue with a reduced number of board clears, but with Gentle Megasaur and the 2/3 Give a murloc +1/+1 rotating, They've certainly not got quicker
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Remember Magnetic is still a thing, and Dr Boom Hero Card. While not amazing, this is a solid get from Omega Assembly