Hi, mate!
Step by step. Since most of the cards in the deck are battlecry it's obvious that Brewmaster has plenty of situations to shine. Vs control decks playing Alexandros twice is painful and leads to easy victory.
Starfish. It's a good card vs Paladins, standard Druids, mech Rouges and Shamans. So it's a keeper vs aggro.
Yogg. It's way better than "Sylvanas, the Accused" and sometimes can be used to clean the table in the late game. So the variability of this card is great.
School Teacher. You basically get 2 corps, 2 creatures and one spell (0-3 mana) that you can choose based on the situation. Isn't it great? Forged gnome? First you have to spend 2 mana to forge it in the early game, then you get 3/4 minion and a spell that cost 3 less, overall for 6 mana. (2 corps, 2 creatures 4/4 and 1/1, 1 free spell for 0-3 mana) for 5 mana VS (3/4 minion and a spell that costs 3 less) for 6 mana losing the early game dominance? I think Teacher is amazing.
Why ashyxiate + oblitirate and not 2 ashyxiate? Oblitirate cost 1 mana less which gives you flexibility sometimes for instance to play Dirty Rat + oblitirate on 4th turn. Sometimes vs Warlocks you won't kill Sargeras with ashyxiate if player clones it or has other minion with 6+ attack.
Nerubian Viziers. They give you flexibility in the game. Vs Dark Priests, Paladins, Hunters to kill early threat or to find ashyxiate or oblitirate vs control decks depending on the opponent's class. It is great overall.
Viper. You can always swap it if it is not needed but I basically use it in every second game. Vs Control Priests, Druids, BDK, Hunters, Paladins with windfury etc.
I used to have Snapdragon in my deck previously and it was quite good. If i finally decide to trade any card in my deck, I would probably trade it for Snapdragon!
Let me know your thoughts!
Rapgof
2
Yes. You can bait out Sif. The reason why I did not include mages in the guide is simply you have to kill him before he kills you IF you don't get Sif out.
Discovering the necessary cards to beat your opponents is also an essential part of this deck. I'm going to add a section about this in the guide.
2
Sucks man. This deck has a steep learning curve and is NOT a plug and play deck. You need to play way more games to get the hang of it.
2
Hey mate! That's awesome to hear. Big grats with legend. You're welcome :-)
3
Hey SCWT. I'd suggest you to read my Deck Guide for Rush Warrior https://www.hearthpwn.com/decks/1385810-d3-legend-rush-warrior-new-meta
The comment section include several debates of substitutes of the cards you mentioned and so on, I thought you might find it useful.
Shaqiel
2
Greetings Dakhrok.
Cutting Class is an OK substitute, but it relies on that you have a weapon equipped. Whatley draws your 2 cards that are important for late game victory: Alexstrasza and Bumper Car (ETC combo). Also Whatley is a minion t hat benefits from all the combo buffs from Rokara, Conditioning and Overlord.
2
Hey mate. Several people have mentioned decent replacements in the comments and had success with those. Although I would strongly recommend creating ETC if you want to play this Rush Warrior deck or any other variations of this deck.
ETC is an amazing card that serves as a ''mini'' OTK combo but can also be used for early game pressure. 20% of my wins are solely reliant on ETC combo.
2
Sounds awesome mate - grats with Legend!
2
Interesting replacements, but I disagree with some of them. Did you reach Legend with these changes?
2
Big grats with Legend mate. Can't believe you did it without Rokara, that's impressive man!
2
Hello! You're welcome. :-) Big congrats with your legend mate. I can tell you I was also stuck playing both Control Warlock and my own theory crafted Control Warrior deck, but I was somehow stuck at D2-D3.
You depict it exactly as it is, hard to undestand in the beginning but you slowly get the hang of it.
Nice winrate as well.