I primarily play Wild so this might not be the case for Standard. But honestly, facing Priests or Rogues is about the most tedious and frustrating experience you can have in this game.
It's not even a balancing issue, but rather the fact that these two classes simply aren't fun to play against most of the time. Many Rogues are infamous for roping every single turn, wasting both players time by infinite bouncing and making plays that most other classes could've done in half that time.
Meanwhile, almost every single Priest you face base their strategy on fatigue, usually by an endless spam of Convincing Infiltrators to clear the board while making very few offensive plays themselves in order to lengthen the game for as long as possible. Add to that the incredibly creativePurified Shard that's essentially an I.W.I.N-button, no matter how much health or armor their opponent has.
In both cases you probably could've finished 2 games by the time you're done with one of these two classes. Oftentimes it's almost best to just concede at the start of the game in order to not waste your time, even if you'd end up winning the match-up.
Implementing a feature where you could ban at least 1 class when queueing would alleviate a big part of this issue, I think. This would be similar to the Battleground-bans that WoW had up until relatively recently.
I have a feeling some people are going to say "oh, but that just means that everyone would ban this particular class and lengthen their queue times", and that is quite possible. However, that in itself should be a pretty clear sign that something needs to be done to make these classes less tedious to face.
Again, this might not be the case in Standard and I understand that Wild is supposed to allow for some crazy decks. But like I said, this isn't a balancing issue but rather that it's simply not fun for a lot of people.
My English isn't the best but I hope it's somewhat clear what I mean.
Actually people with your thinking should be banned from talking
One of the most degenerate decks didn’t get touched with the nerfs today. Mecha shark should have been first on the list. Ridiculous HS
Basically what you are asking is nerf something you don't like to play against ,u don't care about data or win rate ,etc... and by thinking that way you will live 4ever wanting to delete anything you don't like. My advise stop playing games or accept the fact that you won't like everything .cause you vs the majority , majority won't feel you were even there
It depends on how much you want to play CW and ramp druid. Those are the 2 meta decks that use him, and the occasional dragon paladin which hasnt seen much play.
If you don't plan to play those decks a lot, it would be a waste of dust imo.
I do play all , but I see it as good finisher in most control decks beside , I don't miss better legendaries
3
Actually people with your thinking should be banned from talking
1
Expansion didn't come ,and people started crying
1
Basically what you are asking is nerf something you don't like to play against ,u don't care about data or win rate ,etc... and by thinking that way you will live 4ever wanting to delete anything you don't like. My advise stop playing games or accept the fact that you won't like everything .cause you vs the majority , majority won't feel you were even there
6
Atleast nerf the quest for hunter for the dust refund not a rare card that slow the deck alot and people don't get the benefit from the deck
0
This is an amazing deck I miss like 3 or 4 cards replaced them but man I love it
0
I do play all , but I see it as good finisher in most control decks beside , I don't miss better legendaries
0
Already bought it last expansion, but disenchant it for the value
0
Hello all,
I have mostly all cards needed for most of the decks except: Warrior, DH, priest .
And I miss from all dragon decks kazakusan, so is it worth it to craft him ?