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    posted a message on Arena Exclusive Cards 2.0 (The Taverns of Time)

    Some really interesting mechanics, can't wait to test them ! :D

    Posted in: The Arena
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    posted a message on Any use for Ysera in standard?

    Despite her being powerful and cool, she's way to slow for the current meta and doesn't have a direct effect on the board... The Lich King costs one mana less, has taunt and generates value too, even if Ysera's generated cards tend to be better

    Posted in: Card Discussion
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    posted a message on Best deck lock atm
    Quote from Mordeka >>

    i have only one deck, i am new on the game, and i have been crafting the cards, but its expensive, so i was looking for a deck that is not so expensive and see the even lock have not so many legend, i got lucky and on a pack got the card genn and make the even lock deck, but i have been losing all the matches, hunters, odd palas, rogues, priests its imposible to win if you don't get the lucky to have the cards in the exact moment,  shamans and druid can be defeated, but hunters, especially odd paladins or priest its imposible, thats why i was asking because i see on a lot of videos 70% wr 80% wr and so on but when i try the deck is not.... I apologize if i am wrong but how as mensione i am new on the game and i love the lock class but after the nerf i have not seen any deck good to get legend.

    any sugestion?

    i have some cards of the cube, but over the nerf i don't know how is that deck to get legend....

     

    It must be hard landing in this game having absolutely no clue about the cards or the meta.
    Very good idea to try focusing on building on deck, because you've got to use your resources wisely.

    If you absolutely want to play Warlock, play EvenLock (https://www.hearthpwn.com/decks/1120353-legend-1-even-warlock), it is cheaper than other versions of Control Warlock.

    It is always nice welcoming a new member to the HS Community ! :D

    Posted in: Warlock
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    posted a message on Max rank reached in legend by popular HS streamers ?
    Quote from Dr_Horus >>

    Getting to L1 early in the season is one thing, finishing up a season at L1 is an other completely.
    But to answer your question, I have no clue ..

    As said by Dr_Horus, rank 1 the first days is super easy for them as they play a lot, but the fight becomes harder and harder whilst approaching the end of the season.
    I saw Thijs (my favorite HS streamer) achieving rank one in March 2018 for example.

    Posted in: General Discussion
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    posted a message on Best deck lock atm
    Quote from gepetto1er >>

    Why use a deck that has at least 70% when you can go for the deck with 80% ?

     ^ This ;D


    @OP :  60 - 65 % Winrate is the most you can get out of the best decks of the ladder. Even my decklist would stabilize arround 60 to 65 percent WR with a hundred more games.

    Posted in: Warlock
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    posted a message on Best deck lock atm

    Evenlock or Cubelock. Warlock is still pretty powerful even after the nerfs it suffered.
    BTW, Evenlock is way cheaper than Cubelock to craft.

    I hate Warlocks, but this is an impartial answer haha !

    Posted in: Warlock
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    posted a message on [66% WR] Even Park : open the gates to Legend !
    Quote from Pumpkin03 >>

    Seems good. Have u already tried Cairne?

    Hi, thanks for your comment !
    I didn't try it, but tought a lot about including it, maybe by dropping one Savannah Highmane out ? I think it is a more defensive option, you loose two attack to gain one health overall, is it worth it ? I don't know, but I'll certainly try it, let me know if you try too ! 

    Posted in: [66% WR] Even Park : open the gates to Legend !
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    posted a message on [67% WR] Even Park : open the gates to Legend ! Can we go further ?!

    Hello fellow Hearthstoners !

    It is me again, with an Hunter deck Archetype that I tought a lot about really early on when they announced the Witchwood expansion.

    Some of you who might know that I always try to come up with something creative but efficient (most of the time),  so I waited to have played enough games in order to have the stats to prove this deck's efficiency. I don't play much, so 66 games is a significant amount of games for me. I  mostly played arround rank 10, rank which I'm currently at. with the new season launch.

    Deck link :  http://www.hearthpwn.com/decks/1124717-67-wr-even-park-open-the-gates-to-legend

    What do you think about this deck ? Do you have any ideas about making it better ? 

    I'm looking forward your answers !

    Posted in: Hunter
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    posted a message on Look at this game, and tell me what I was supposed to do, Warlock is simply broken...

    Oh god, that went out of hand quickly...

    @DiamondDM13, you're way to much self confident then, I'm not a noob at this game even if I did some pretty rough mistakes (being mad from previous games didn't help), and we are multiple people trying to tell you something without you willing to listen. I agree with you at a certain level, but I wont argue with you more about this thread, it is unproductive.


    Thank you to everyone that made a constructive comment about this Thread, my gameplay, and the "Control Warlock Problem".
     
    My primary mistake during my game was minions positionning I get it, but I think this hasn't had much of an impact on this particular game, correct me if I'm wrong (even if I'll be more careful during the upcoming games, thanks to your advice). Al'Akir could have been dropped earlier but with little hope it could win me the game.

    There is no need to argue about the fact that Warlock was broken since Blizzard decided to nerf it, we just have to wait and see if this will be enough or not...

    Posted in: General Discussion
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    posted a message on Look at this game, and tell me what I was supposed to do, Warlock is simply broken...

     

    Quote from DiamondDM13 >>

     

    Quote from Chocobrownies79 >>

     Simple stuff, on paper.  What that doesn't tell you is that any deck piloted correctly is stronger than any other deck piloted incorrectly. 

     Kind of, there is a problem that rises when a deck like Spiteful Druid is too powerful on it's own, regardless of the pilot playing it. You will experience a lot of games against that deck where the opponent doesn't pilot it correctly, but still manages to completely destroy you. That is just because the power level of the deck is problematic, specially considering the technical play requires to play it, which is close to none. It is a deck with an average of 0.2 decisions per turn.
    Aside from that, it is correct.
     
     
     Can we please stop arguing about piloting it correctly, the Warlock Control decks are super easy to pilot if you've got à bit if experience with the game and the meta.. As said, I could predict each play before he did it, I just pushed my luck because I knew it would be the only way I'd win this game. I knew hellfire was coming, I didn't play my totem in order not to get the 1/1 one and get defiled, never overextended because of the incoming Twisting Nethers... You must be a Warlock player in order to say that your deck implies more skill than another, this isn't even the point... There are bad match ups which I can win, and then there is (was) Warlock pre-nerf and maybe post-nerf.
    Posted in: General Discussion
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    posted a message on Look at this game, and tell me what I was supposed to do, Warlock is simply broken...

     

    Quote from plount >>

    Ok, I don't want to be rude, but shouldn't you first learn how to play, and then have strong opinions about the game? I watched the replay a little, and from turn 2 you made a major mistake.

    Other than that, this game was always rock, paper, scissors more or less, with aggro beating midrange, midrange beating control, and control beating aggro.

     
    Seriously man, it is easier to watch a replay and say "Learn to play" than playing a game, this isn't constructive. Tell me what I did wrong ans what could have been a better play, I'm playing for 4 years and still improving. For example, I didn't play any totem after I got the healing and taunt one because I knew that I would get defiled if I was unlucky and got the 1/1.
    Warlock being brocken before nerf is a fact that's why Blizzard decided to use the nerf hammer, but let's see what it will be after 😁
    Posted in: General Discussion
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    posted a message on Look at this game, and tell me what I was supposed to do, Warlock is simply broken...

     

    Quote from batterystaple >>

    With the nerf to Dark Pact coming tomorrow, you would have had lethal in turn 12, since the opponent would have had 8 less life. It's possible that the opponent would have tapped fewer times then, but that would have delayed the DK, which is also very much in your favor. So I think the planned nerfs already address the unfairness you're feeling.

    By the way, if the replay is working correctly, you are always playing your minions on the right hand side of the board. That's not ideal: since totems are also summoned there, ideally you'd want more valuable minions on the left hand side, so if you have a Flametongue Totem, you can sacrifice your hero power totems while still having minions on either side of the Flametongue. See for example the situation at the end of turn 3: it would be much better if the Knife Juggler was on the left side of the Flametongue. It didn't matter in this game because everything got Hellfired, but on average you can push more damage with better positioning.

     Thanks for your helpful answer, I'll try to think about this fact more often, you are perfectly right ! 
    IMO the nerf wont help much, but it might indeed be enough, let's wait and see !
     
    Posted in: General Discussion
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    posted a message on Look at this game, and tell me what I was supposed to do, Warlock is simply broken...

    We almost made it to my point : you don't have to adapt your game plan as a Warlock, you aren't multidimensional, you have way to much board clears, and you only have to think about which one you'll use, and this is far from difficult.. You simply hope that it will be enough, with your  heals and giants, until your Bloodreaver Gul'Dan pops out, and then out sustain your opponent. I'm not complaining about the archetype but about the fact that Warlock has way to muxh powerful tools to do so. You're almost certainly sure to always have an answer to whatever your opponent plays, that shouldn't be the case. That's why Blizzard tried to nerf them, but already failed IMO..

    Posted in: General Discussion
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    posted a message on Look at this game, and tell me what I was supposed to do, Warlock is simply broken...

     

    Quote from DiamondDM13 >>

     

    Quote from Shadeblight >>

    What the heck, did you watch the replay man ??? You simply play board clears after board clear, where is the difficulty ?? I have to think about each play : Am I about to get defiled, what is my board state, will I take risks knowing that there is a 50% chance that he has another nether ? Are you kidding me ??? 

     Yeah I did watch the replay, that is why I don't know why you ended the game with Al'Akir in hand after seeing the Nether and both Siphons.
    If you don't believe me, I have a task for you.
    Play 200 games with Control Warlock and 200 games with that Midrange Shaman. You are going to notice, at the end, that your win-rate with Shaman will be marginally higher than the Warlock, despite the fact that the Warlock deck has a higher power level than the Shaman. It simply comes down to the Midrange Shaman deck being much easier to pilot and you will do better with that deck, even if the Warlock has a higher power level when piloted correctly, which you won't be able to do that well.
     
    Tell me one thing you have to think about when you play Warlock, the scheme is always the same, more or less... Yes, indeed, you have to think a bit when you play against mirror or Control Druid, thank God ! 

    The thing is that even Hyper Aggressive and Midrange decks which where counters to Control get destroyed because they run out of steam against all these clears, this is the point.
    Yeah I did watch the replay, that is why I don't know why you ended the game with Al'Akir in hand after seeing the Nether and both Siphons.

    Al'Akir the Windlord was a dead card I knew it, I perfectly knew that he would out sustain me,  I ran out of steam and luck (even after getting Frostmourne and two Voidlords, I could have conceded one turn before you're right).

    I certainly did mistakes, I'm not pro' player, but I think I did pretty well and made the right decisions, didn't over extend. As I said earlier Al'Akir was my only hope to close the game, but I had to play something else each turn because he had the answer to each of my plays. I hoped for an Earthen Might or Flametongue Totem + Al'Akir to finish him. Watch this replay again if needed, and you'll see that I hadn't the opportunity to play him against another card more suited for the situation.

    Posted in: General Discussion
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    posted a message on Look at this game, and tell me what I was supposed to do, Warlock is simply broken...

     

    Quote from DiamondDM13 >>

     

    Quote from ColinthePyro >>
     
    Also, it is extremely contradictory that you talk of "Brainless" play, when the OP is playing one of the lowest technically demanding playstyles in the game, Midrange. The Shaman deck can be piloted by nearly any player and yield roughly the same result, be it from a Pro or a Noob. The same cannot be said about a Control deck like the Warlock, and that is not even close to the hardest of the decks/playstyles available.
    What the heck, did you watch the replay ?  You simply play board clears after board clears, where is the difficulty ?? I have to think about each play massively : Am I about to get defiled, what is my board state, will I take risks knowing that there is a 50% chance that he has another nether ? Are you kidding me ?
    Al'Akir the Windlord wasn't played because I hoped to play it with Flametongue Totem or Earthen Might for a 10 damage face hit, because I knew he could sustain the damage if I didn't kill him in one turn...

    You don't even know how hard it is to think about all the possibilites knowing you're about to get wiped out whatever you do, and don't talk about "bad matchups", I play for 4 years and know what "bad matchups" are, this is broken.
    No matter what deck you make, there will be decks out there which will completely destroy you, which are extremely difficult to beat with your deck. That is normal, that is part of balance. Your deck should not be able to EASILY defeat every deck out there, that would be broken balance. In good balance, you have easy matchups and hard matchups.
    You say it yourself man...  You play against Hardonox Druid and suddenly you have to think a little bit more, geez Louise ! And I think even Hadronox can't keep up with all these board clears if the Warlock runs silence ...
    Posted in: General Discussion
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