Looking at these more closely, I have to say that I really like them. There are a few that feel a bit off, but most are spot on.
Abathur seems a touch strong for the cost, but eh, it's a 10 mana card, I suppose some leeway is in order.
Brightwing is probably a bit strong too. Sure, not if he's played on curve, but play him on T7 and you can load yourself up with polymorphs enough to take out any remaining major threats.
Murkymight actually be a touch weak.
Tyrande almost certainly is. The ability to see your opponent's cards isn't that strong.
Nova I dislike because it give rogue a stronger (and cheaper) version of the Paladin hero ability.
Uther is perfectly balanced, but man I was hoping for something to do with "Undead Uther"
Zagara is too beefy. 3/2's at the end of the turn or 4/4's at the start of the turn would probably be better than the current 4/3's at the end of the turn.
Li'Li probably would have been alright in a pre-Light of the Naru world, but now she'll eat Edwin as a mid-morning snack.
Illidan certainly feels like this in HoS, doesn't he. But that's too strong an ability given his stats and cost. Maybe if he were a 4/4, or if he cost 10 mana, but right now it's too much.
Well, that's just my take on these cards. They're all amazing, even the ones I have critiques of.
Oh man, Thanks for all the feedback! xD
Abathur: Well, welcome to our slow, self-miller, 10 mana cost minion. xD
Brightwing: It seems that even increasing its mana cost didn't balance her at all, I will make her a 4 mana 3/2.
Murky: I think I will remove that overload.
Nova: You are probably right, I have an idea to fix her. Make her a 1/1 that at the end of your turn summons a copy of her, that dies at the start of your turn. Your opponent can't now who is she, just you.
Uther: I wanted too :(, I just didn't find the art for the undead.
Zagara: Make the Hydralisk a 4/4 at the start of your turn seems fine.
Li'Li: Mmh, I am thinking of a solution, give a time. Increase its mana cost to 2?
Illidan: Well, I will reduce its stats to 5/5 and increase the mana cost to 9?
Those changes are likely to happen the next patch. (probably tomorrow). Thanks!
Updated to 2.0, because now there are 20 heroes! As a spolier I am working in the only neutral minions that I will be. They are three, and it will add a funny playstyle xD.
Hey SeraphicFire, really loving the idea of bringing Heroes of the Storm into Hearthstone and they are all really cool concepts. Below is just an overview of the cards in my opinion :)
Zeratul: I feel like he is a little underpowered, you can already pretty much do the same thing with Ravenholdt Assassin. Maybe make it 'At the end of your turn, destroy a random enemy minion.' Just a suggestion but I feel like he needs a buff.
Abathur: I feel like he's a bit redundant since we already have Lord Jaraxxus. Maybe make it 'Transform a friendly minion into a 10/10 Monstrosity.' Again, just a suggestion but I feel like he should be changed.
Sylvanas: Also feels a bit redundant since we have Spellbreaker. Maybe make it 'Silence any minion damaged by this minion.' and then buff it's health a bit. Feels more like the Sylvanas we have in Heroes.
Arthas: Feels a bit underpowered, maybe buff it's stats or make it 'Battlecry: Freeze all enemy minions.' Also, could work in the Death Knight class if they make it :)
Other than those, everything else it fricking amazing (especially Sonya), good job and keep it up!
Most of your ideas are good. Arthas will remain the same, for now. The suggestion of Sylvanas is pretty good. Zeratul will be buffed. Abathur, I will change it a little bit, but it will be different from Jaraxxus.
Brightwing and Valla are both OP. Brightwing has a very similar effect to Antonidas, but with such a low cost you can very easily combo it. And Valla is a 3 mana 3/2 that either casts a 2 mana spell or a 4 mana spell. Compare to Dark Iron Skulker to see how extreme the value is here.
So what do you suggest with both of them, I think I will increase the mana cost of Valla to 4. And the Brightwing cost to 3.
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Oh man, Thanks for all the feedback! xD
Abathur: Well, welcome to our slow, self-miller, 10 mana cost minion. xD
Brightwing: It seems that even increasing its mana cost didn't balance her at all, I will make her a 4 mana 3/2.
Murky: I think I will remove that overload.
Nova: You are probably right, I have an idea to fix her. Make her a 1/1 that at the end of your turn summons a copy of her, that dies at the start of your turn. Your opponent can't now who is she, just you.
Uther: I wanted too :(, I just didn't find the art for the undead.
Zagara: Make the Hydralisk a 4/4 at the start of your turn seems fine.
Li'Li: Mmh, I am thinking of a solution, give a time. Increase its mana cost to 2?
Illidan: Well, I will reduce its stats to 5/5 and increase the mana cost to 9?
Those changes are likely to happen the next patch. (probably tomorrow). Thanks!
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Updated to 2.0, because now there are 20 heroes! As a spolier I am working in the only neutral minions that I will be. They are three, and it will add a funny playstyle xD.
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I remember your thread because I saw it before, thats why I made the heroes. xD Good job Triska, I can't wait to see all maps created(with everything)
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Today I won't upload new heroes, because Ive been busy. Ive been workin on Azmodan, Anubbarak, Li Li and Illidan.
If you cant wait here is a spoiler for what Illidan will be.(it is not finished)
Battlecry: Destroy a minion.
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Lost Tallstrider
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1.3.1 is now live! Zeratul and Sylvannas "buffed", Abathur changed.
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Most of your ideas are good. Arthas will remain the same, for now. The suggestion of Sylvanas is pretty good. Zeratul will be buffed. Abathur, I will change it a little bit, but it will be different from Jaraxxus.
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New update with new heroes! Please leave feedback below. xD
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Sylvanas is already a card, but I decided to make even the current Hearthstone ones, with the HotS versions.
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He is the successor of Malygos in the WoW Lore. It only works once and it is vulnerable to Big Game Hunter.
Just in case you can see the picture:
Name: Kalecgos
Stats: 9 mana 8/8 Dragon Legendary
Effect: Your next spell cost (4) less and have Spell Damage +2.
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New heroes added! Sylvanas, Tyrande, Sonya and Nova.
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Thread updated to 1.1.1, Minor fixes and balance changes! check the changelog in the first post.
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It is good in Shockadin. I think...
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So what do you suggest with both of them, I think I will increase the mana cost of Valla to 4. And the Brightwing cost to 3.
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New heroes are up! These have lesser mana cost, compared to the first. Leave your comments below. xD