I doubt I'm the only person who thought of this, but then again, I've never seen anyone mention this.
Each unspent mana at the end of your turn is converted into a creature whose mana cost equals the amount of unspent mana, which is automatically summoned on the field. For example, you have no turn 1 play, you click End Turn, and a random 1 cost creature is automatically summoned. Turn 7, you have 3 unspent mana, a random 3 cost creature is automatically summoned. And so on. (The player otherwise builds their own deck.)
As far as legendaries are concerned, I have Chromaggus and Nefarian. I also added Emperor Thaurissan, Dr. Boom and Ysera. I don't have Cabal Shadow Priest, and I don't have Dark Cultist yet (still working on unlocking Naxxramas' third quarter with gold). The rest is/was nearly identical.
I don't know if it's just me, but I seem to have major trouble actually getting dragons in my hand in decent quantity. In about half my games, I end up dragon-starved quickly (unless I draw the dragon legendaries), making "if you're holding a dragon" cards often lose out on their effects. I wanted to play dragon priest for a long time and it seems to be all the rage recently, but I seem to have consistency issues with it. Even after I added two Dragonkin Sorcerer (amazing with Power Word: Shield and Velen's Chosen), I still have consistency issues with having dragons in hand.
Nevertheless, when it gets going, it *really* gets going and that's fun as hell. I'll keep trying.
Icehowl is the most common legendary? Sounds about right. One of my two TGT legendaries is Icehowl. I can't bring myself to hate the guy though, he has one of the best flavor text.
I like arena as much as ever, but then again, I didn't do many arena runs seeing as I spent almost all my gold into unlocking the campaigns. For a long time player, arena's gimmick is likely to have been outgrown over time even if it's their favorite mode, or if that's almost all they do.
Personally, I prefer longer games. I'm more the control priest kind of player than the face hunter kind. I play card games because I like strategy games and "having to think". I prefer to take it slow and make sure I play the right move. I make tons of mistakes anyway, but that's another story. Anyway, I like gripping games. I dislike one-sided stuff, even if I'm the winner. As such, arena is great for me because you can't just use all meta cards and win in just a few turns. Now of course, arena games can be one-sided too, but I like the generally slower pace of the game.
0
Dang, son. That is a masterful analysis.
0
It looks like the golden banana is being Falcon Punch'd.
1
I doubt I'm the only person who thought of this, but then again, I've never seen anyone mention this.
Each unspent mana at the end of your turn is converted into a creature whose mana cost equals the amount of unspent mana, which is automatically summoned on the field. For example, you have no turn 1 play, you click End Turn, and a random 1 cost creature is automatically summoned. Turn 7, you have 3 unspent mana, a random 3 cost creature is automatically summoned. And so on. (The player otherwise builds their own deck.)
Thoughts?
0
As far as legendaries are concerned, I have Chromaggus and Nefarian. I also added Emperor Thaurissan, Dr. Boom and Ysera. I don't have Cabal Shadow Priest, and I don't have Dark Cultist yet (still working on unlocking Naxxramas' third quarter with gold). The rest is/was nearly identical.
I don't know if it's just me, but I seem to have major trouble actually getting dragons in my hand in decent quantity. In about half my games, I end up dragon-starved quickly (unless I draw the dragon legendaries), making "if you're holding a dragon" cards often lose out on their effects. I wanted to play dragon priest for a long time and it seems to be all the rage recently, but I seem to have consistency issues with it. Even after I added two Dragonkin Sorcerer (amazing with Power Word: Shield and Velen's Chosen), I still have consistency issues with having dragons in hand.
Nevertheless, when it gets going, it *really* gets going and that's fun as hell. I'll keep trying.
-3
Dr. Moob
2
Icehowl is the most common legendary? Sounds about right. One of my two TGT legendaries is Icehowl. I can't bring myself to hate the guy though, he has one of the best flavor text.
0
I like arena as much as ever, but then again, I didn't do many arena runs seeing as I spent almost all my gold into unlocking the campaigns. For a long time player, arena's gimmick is likely to have been outgrown over time even if it's their favorite mode, or if that's almost all they do.
Personally, I prefer longer games. I'm more the control priest kind of player than the face hunter kind. I play card games because I like strategy games and "having to think". I prefer to take it slow and make sure I play the right move. I make tons of mistakes anyway, but that's another story. Anyway, I like gripping games. I dislike one-sided stuff, even if I'm the winner. As such, arena is great for me because you can't just use all meta cards and win in just a few turns. Now of course, arena games can be one-sided too, but I like the generally slower pace of the game.
But that's me.
8
And yet, he is not cool. He is HOT.