• 3

    posted a message on Showdown at Blackrock Mountain Is This Week's Brawl

    I really wish Blizzard was upfront about the details in the tavern brawl's page. My first (blind) game gave me two 4 mana cards and one 5 mana cards, so naturally I mulligan's them away, hoping for cheaper cards. Then I got a hand full of 7 and 8 mana cards. Only AFTER that point does the game show that I start with 4 mana. Ugh.

    Posted in: News
  • -4

    posted a message on Patches the Pirate Loses Charge - Four Card Nerfs Coming in February

    Blizzard doesn't get it. Raza was never the issue. Heal 2 for 0 mana was never broken. The death knight Anduin's effect IS what the issue was. THAT card is what needed nerfed. I get really ticked off when a company nerfs a card that is not broken just because of its combination with another card, when the OTHER card is the one with the broken effect. This happened all the darn time in Yu-Gi-Oh which I used to follow a lot some years ago.

    If I want to play a fun deck that focuses on minions that have effects when a character is healed (Shadowboxer, Holy Champion, Lightwarden...), the Raza nerf is hurting that. And why? Raza was never the issue in that sort of weird, unusual, fun deck. But it gets nerfed, which had no place to be, and only hurts fun decks that may have wanted to play a bit with that sort of thing. We're talking about non-OP, non-intrusive effects here. What needs nerfed is cards that allow to abuse an effect countless times and go infinite (Quad Sorcerer's Apprentice + Archmage Antonidas for example), generate far more than is healthy for the game's state (Gadgetzan Auctioneer), etc.

    Big thumbs down towards Blizzard on that one.

    Posted in: News
  • 0

    posted a message on Yellow-Brick Brawl - Tavern Brawl #130

    The first iteration of this brawl saw Dreadsteed dominate its meta. While that's no longer viable due to the nerf of that card since that brawl, there's now Necrotic Geist. Infinite 2/2 chargers that can clear any board. Also, there's Arcane Giant rogue. Slow start, but once the combo is present, it wins. Loads of 8/8 charge minions for 0 mana, return to the hand, clear the opponent's board with Vanish, etc.

    Posted in: Tavern Brawl
  • -1

    posted a message on Doomguard

    "Who dares summon MEAT!"

    Posted in: Doomguard
  • 14

    posted a message on Lilian Voss

    1600 dust for a Chillwind Yeti is rather expensive. :(

    Posted in: Lilian Voss
  • 0

    posted a message on Weekly Card Design Competition 6.09 - Discussion Topic
    Quote from Demonxz95 >>
    Quote from Seijinchan >>

    I always liked The Curator, and wanted to make a card of this caliber before. I picked "three" because it uses a murloc, beast and dragon, so the theme is that each of those three powers up The Curator's self-destruction to have an effect. I wanted to add another effect to the card for if you don't have a murloc, beast and dragon left to activate the card (along the lines of "if you don't have one of each left, you can play this card for 3 mana to draw a card" or something, but it was so much text already that it would get a bit too much.

    Anyway, is it too strong? I think that an archetype-specific card like this is allowed to be strong, but...

    Well, it's something... There's an unwritten rule in card creating that your card can only have a maximum of 4 lines as all cards in the game so far in English are 4 lines or less.
     Oh, I see. I guess I won't be able to submit that, then. :(
    Thanks.
    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 6.09 - Discussion Topic

    I always liked The Curator, and wanted to make a card of this caliber before. I picked "three" because it uses a murloc, beast and dragon, so the theme is that each of those three powers up The Curator's self-destruction to have an effect. I wanted to add another effect to the card for if you don't have a murloc, beast and dragon left to activate the card (along the lines of "if you don't have one of each left, you can play this card for 3 mana to draw a card" or something, but it was so much text already that it would get a bit too much.

    Anyway, is it too strong? I think that an archetype-specific card like this is allowed to be strong, but...

    Posted in: Fan Creations
  • 2

    posted a message on A. F. Kay

    Makes Ice Rager look good.

    Posted in: A. F. Kay
  • 0

    posted a message on Just a Hallucination - Tavern Brawl #104

    Warrior appears rather decent. Your opponent doesn't get great discover choices, and you can generally play the control game better than your opponent can.

    Posted in: Tavern Brawl
  • 4

    posted a message on Heroic Tavern Brawls. Between FUN and COMPETITIVE PLAY

    Remember when Tavern Brawl was *the* game mode that any new player looked forward to? That's my issue with Heroic Tavern Brawl. If Blizzard wants to keep new players, they can't "take away" an established formula that helps them.

    While I definitely won't play any Heroic Tavern Brawl due to having never had a highly-competitive deck, I like the concept of the heroic brawls. But why don't they simply add the Heroic Tavern Brawl on top of a regular one for that particular week, instead? It doesn't take a genius to figure out that it's the ideal solution to the dilemma between a normal and heroic brawls, methinks.

    Posted in: Tavern Brawl
  • 5

    posted a message on Corrupting Mist

    Purify value.

    Posted in: Corrupting Mist
  • 9

    posted a message on Dinosize

    Be careful when playing this against a mage with secrets. You wouldn't want to have this card trigger their Spellbender. :)

    Posted in: Dinosize
  • 1

    posted a message on New Legendary Card - Elise the Trailblazer

    The problem with this card is that it's only really good in a control deck... and control decks die to Jade Druid, no questions asked.

    Posted in: Card Discussion
  • 22

    posted a message on New Paladin Card - Dinosize

    Dinosize. The opponent mage's Spellbender triggers... Good luck!

    Posted in: Card Discussion
  • 2

    posted a message on Encounter at the Crossroads - Tavern Brawl #92
    Quote from robpcom3 >>

    Is there a poll? Does anyone like this brawl?

     There's no poll because we all know it wouldn't excess a rating of 2/5.
    Posted in: Tavern Brawl
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