1. Mindrender Illucia. If you are a combo player in wild, you are out of the game until Priest gets to an unplayable tier vs other class matchups. Not even a chance with this around.
3. Glide and Secret Passage. I know, these cards are not the same, but they share a thing in common; card draw. And yes, Secret Passage doesn't say literally draw five cards in the form, but in the background is practically the same thing as drawing cards. Glide in particular doesn't need to be played on turn 4 immediately to be good, I think it can replace Skull of Gul'dan in a more aggressive DH deck.
4. Sphere of Sapience. I'm very confident that this will be a sleeper until players see how good scry is overall.
5. Sorcerous Substitute. It's a scary card, at least for me. I know, it is a 6-drop, but a really strong one. This can end games by itself without a hard answer.
Honorable mention:
6. Partner Assignment. I'm not an Arena player in any way or with knowledge about the place of Druid on it, but anyone can see how strong CurveStone can be over there. A card that plays itself without drawback or condition other than be played in turn one? Lol, I will be completely happy with it if I'm going first.
It seems worse to me the idea of disenchanting multiple legendaries only to get a small value back (not really) from the HoF. Dusting the golden Amet it’s better indeed. Do it.
Sorry I don't live in a 3rd world country. Don't see how money helps imbalance and broken cards. ;)
I'm hoping that a 3rd world country player like me doesn't trigger you for being able to play wild. If I can do it (because it seems like you have a personal problem with 3rd world countries) then you have too little standards about yourself. That's why you don't braindead disenchants cards just because they are rotating out of babystandard. Git gud.
The game is very different now than when he was still playable. I always disliked this card for its lack of skill and game-stealing ability, but it will be interresting how this turns out!
Maybe this couldn't help you at all, but the only way to play Shaman right now is doing it in Wild format. There you could just grab all the Tunnel Trogg and Totem Golem cards to make everybody mad until rank 10 at least. I do play a lot of Big Shaman as well, in step with Concede Shaman; obviously, these are pretty much meme decks but I can get to rank 10 with not much problem.
(I'm really curious about why you write it C-sham lol)
0
My top 5 would be:
1. Mindrender Illucia. If you are a combo player in wild, you are out of the game until Priest gets to an unplayable tier vs other class matchups. Not even a chance with this around.
2. Forest Warden Omu. A second copy of Kun the Forgotten King pretty much. Will fit a similar backup role as Ysiel Windsinger in the same wild deck.
3. Glide and Secret Passage. I know, these cards are not the same, but they share a thing in common; card draw. And yes, Secret Passage doesn't say literally draw five cards in the form, but in the background is practically the same thing as drawing cards. Glide in particular doesn't need to be played on turn 4 immediately to be good, I think it can replace Skull of Gul'dan in a more aggressive DH deck.
4. Sphere of Sapience. I'm very confident that this will be a sleeper until players see how good scry is overall.
5. Sorcerous Substitute. It's a scary card, at least for me. I know, it is a 6-drop, but a really strong one. This can end games by itself without a hard answer.
Honorable mention:
6. Partner Assignment. I'm not an Arena player in any way or with knowledge about the place of Druid on it, but anyone can see how strong CurveStone can be over there. A card that plays itself without drawback or condition other than be played in turn one? Lol, I will be completely happy with it if I'm going first.
3
85 packs from the bundle, maybe I spend the ~1.2k gold I have on some more packs too. Depends on rng of course.
2
Omg, I already hate this card. I don't care if sees play or not, it's going to be disgusting anyway.
3
Lol shaman finally gets a playable card, amazing design.
1
Exactly my thoughts, insta golden craft for me, I love it.
0
No, it’s a one-time only effect. :P
0
It seems worse to me the idea of disenchanting multiple legendaries only to get a small value back (not really) from the HoF. Dusting the golden Amet it’s better indeed. Do it.
9
I'm hoping that a 3rd world country player like me doesn't trigger you for being able to play wild. If I can do it (because it seems like you have a personal problem with 3rd world countries) then you have too little standards about yourself. That's why you don't braindead disenchants cards just because they are rotating out of babystandard. Git gud.
1
Don’t expect much of a difference then.
0
Will be the same story with Luna’s Pocket Galaxy. Rip wild for the during time before that happens.
0
If this is real Priest will dominate the game for the next 5 years lul
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Maybe this couldn't help you at all, but the only way to play Shaman right now is doing it in Wild format. There you could just grab all the Tunnel Trogg and Totem Golem cards to make everybody mad until rank 10 at least. I do play a lot of Big Shaman as well, in step with Concede Shaman; obviously, these are pretty much meme decks but I can get to rank 10 with not much problem.
(I'm really curious about why you write it C-sham lol)
0
“Troggs rule!” “Need a light?” “Fry, fool!”
Edit: I forgot the best one lol,
”My jaws that bite, my claws that catch!” *ear rape noises and it repeats itself 20 times*
0
Cumulus Maximus is laughing so hard right now.
0
I will do, if that makes you cry everytime on a public forum. Have some respect for yourself and git gud