Well, yes, removing downvote is probably the simplest solution.
And you leave just upvotes for creativity & effectiveness altogether.
The community would just set a higher threshold to distinguish bad, interesting and popular decks.
1
Well, yes, removing downvote is probably the simplest solution.
And you leave just upvotes for creativity & effectiveness altogether.
The community would just set a higher threshold to distinguish bad, interesting and popular decks.
3
Extremely powerful.
But as a Druid, there is no way that i'm going to infest and pull a disgusting ghoul out of my beloved trees!
2
Overcomplicated.
A flat cost at (2) would be better and yet fully balanced.
Yet i think the problem is how easily Jade decks can also include the new cheap early taunts and survive Midrange and even Aggro.
1
Just a Brazilian site abusing their card reveal privileges to make more money. We sure know they're not gonna get a card next time! :)
1
I join your feeling for Dragonadin.
I am sure this is the right expansion for some serious support.
As for the comparison with Priest, it should be mentioned that Priest was trash tier at least until Ungoro (despite huge Dragon support from Gadgetzan). So Dragon was a way to help Priest in general.
In the meanwhile, Paladin has always been more or less viable, at least with various Murloc packages.
1
I won't be satisfied until i see Dragonadin revamped.
The rest is good tho. Finally Dudes instead of Murlocs.
1
It is hardly worth the deck slot, but keep it for now.
Unless that 400 dust would make you climb the ladder further...
1
2 mana 4/4, no additional card resource and not to mention, that when all 4 combined the opponent automatically loses? Yeah, np. I'm voting YES.
But now seriously - the 2/2 is already a Trueheart upgrade. Why would you need to buff it more?
1
Quote from DiamondDM13 >>They should remain as they are at the moment. Also, where is the reasoning behind the proposed change? I see a question but I don't see any argument as to why they should even consider changing the card...
21
Hello and welcome to the lovely Fan Creations section here on our wonderful HearthPwn Forums! This Primer aims to help you get started in fan card creation, providing you with the resources you need to create whatever interesting ideas are buzzing around in your head.
Whether you're looking for lore help, balancing tips and tricks, or just plain old where to start, we've got you covered.
While it's highly unlikley you've managed to stumble upon this Primer without the basic game knowledge of Hearthstone, it's always best to start at the very beginning, so here we go!
There are currently four (4) different types of cards you might be interested in making, along with two (2) other gameplay elements that might have crossed your mind - Minions, Weapons, Spells and Hero Cards, along with Hero Powers and Heroes themselves. See the examples below.
A Minion |
A Weapon |
A Spell |
A Hero Card |
A Hero Power |
A Hero |
Minions are creatures that are summoned to the battlefield and attack enemy minions and the enemy hero.
Weapons can be equipped by certain classes and used to attack enemy minions or the enemy hero.
Spells are used to trigger various immediate effects, from damaging to healing to card draw.
Hero Cards are cards that replace your hero with a new one, granting a new Hero Power.
Hero Powers are unique abilities each Hero has that can be used once per turn at the cost of mana.
Heroes are the characters we play as. Reducing an enemy Hero to 0 Health wins you the game.
To find a full list of all of the cards of each type in the game at the moment, click the bolded words above, or search for yourself in our card database.
The links below will take you to a wide variety of resources to help you get to grips with various balancing concepts. Note that sticking strictly to stat point systems when designing cards can be helpful, but can also be a hindrance, since some combinations of effects or cards can be vastly more important to some classes than others - Warlocks and Rogues, for example, value self-healing far more highly than any other class.
Also note that we can't verify how well these threads and blogs will translate to current Hearthstone, as many of them were written quite a while ago. If you know of any other good balancing resources, feel free to let us know!
Custom Hearthstone Reddit - Minion Balance
A huge thanks to dorian467 for this: a nice overview and analysis of how to calculate the cost of minions based on Keywords and other effects.
Custom Hearthstone Reddit - Other Balance Resources
Theres a great deal of really useful stuff here, including user and Blizzard blogs about balance philosophy.
Hearthstone 'Colour Chart'
For anyone that wants a quick overview of how the nine Hearthstone Heroes differentiate from one antoher (Keywords, Mechanics etc.), here is a nice set of images to show you!
Weapon Balance
A rough pricing model for Weapons in Hearthstone - a huge shout-out to Triskaidekaphilia for this Thread!
Class Development and Discussion Thread
While primarily a thread for collaborating with others, getting help creating a class and helping them in return, the initial post also contains some valuable insight into the basics of designing a Hearthstone class.
Searchstone.io
Looking for a quick way to check the wording of a card, or to find all the cards with certain stats? Searchstone is a good alternative to our own database of cards, and features all the collectible cards in the game.
Fan Creations Grammar Guide
Phoenixfeather created a handy-dandy guide to Hearthstone Grammar (with input from the rest of the mods) for anyone looking to make their cards extra perfect. Comes with a free quiz to test yourself!
While its fun to imagine what it would be like if Pokemon were included in Hearthstone, or the heroes of Overwatch, many people want to create as authentic a Hearthstone card as possible, and that means delving into the lore of the Warcraft universe. This can be daunting for people who know very little, so here are some resources to help you.
WoWpedia - A good resource for information on all the characters of WoW, along with Warcraft itself.
WoW Wiki - A different source for WoW and Warcraft information, so you can crosscheck between them.
The Lore Help Thread - Got a burning question that you can't seem to find a satisfactory answer to? Throw it in the lore thread, and one of our kind forum members will help you with their own knowledge from their presumably extensive WoW career.
It's the art that makes the card! While Hearthstone does have a wide variety of art styles shown, these places are a good place to start looking for art until you get a feel for what sort of art works on Hearthstone cards, and can scour the internet yourself. Again, reference pages for artwork are more than welcome, so if you know of any, let me know and we'll add them.
WoW TCG - Card Browser
All cards from the Wow TCG are too at your disposal! Filters are available on the sidebar to narrow down to specific cards you are after. You'll have to edit and crop cards to grab the artwork you need however.
WoW TCG - WoWcards
Another repository for finding cards from the WoW TCG should you need it. The artwork can be a little blurred, and you'd have to do the cropping yourself, but if in doubt, they have the artist listed for each card and Google is a wonderful tool.
aiDen's Hearthstone Gallery - Fan Creations Thread
Fellow Hearthpwn user, aiDen, has handpicked over 4000 pieces of Artwork specifically for creating fan-made Hearthstone cards! Each image has a tag for easy searching, so you'd be mad not to have a look at this amazing collection of artwork right now!
DeviantArt - Hearthstone GvG Contest 2014
A Goblins Vs Gnomes art contest was held back in 2014, showcasing some spectacular user created art for the expansion. Be sure to check this out!
(Note: The polite thing to do is to reference the artist for any art that isn't yours in your creations)
Now that you've got your art and your lore down, and you know the ins and outs of the kinds of cards you want to create, it's time to actually start making them! Luckily for us, there's a fantastic tool available.
HearthCards
HearthCards is an amazing tool, kept well up to date with all the latest in Hearthstone. Choose from any type of card, any of the 9 existing classes along with many fanmade ones, and any of the expansion watermarks, including multiple fanmade ones as well. You can even click the 'import' button and type an existing card name to have it appear in the generator if buffing or nerfing cards is your thing.
If you're looking for help figuring out some of HearthCards nuances, check out this thread on changing the colours of stat points. There's other hidden features to it, so try messing around and see what you can come up with (HINT: Try typing in boxes that appear to be greyed out).
List of Common Mistakes
A Google Docs list maintained by the creator of HearthCards listing common mistakes people make when designing cards. This offers help making sure you're cards look as authentic as possible.
HearthCards is completely free to use, although your card won't be kept in their servers forever - you'll have to rehost it. Speaking of which...
As mentioned before, HearthCards won't keep your cards forever, so its best to rehost them on another site. Here's a bunch of the more popular ones! (Note that some of these sites may require you to sign up to use them).
Imgur
(A handy Chrome Extension is available here that allows quick capturing and uploading of images.)
TinyPic
PhotoBucket
ImageShack
Using these websites also allows you to directly embed images into the Forums without the need for pesky attachments! To do so, click on the Icon depicted below. From there, you can adjust the size of your image.
For those of you wondering, yes, this is an image of the old card creation guide by BerserkMidget08, from which a large portion of this content has been taken. If you want to check out the original, here's a link.
Now that you've got the hand of creating cards, you'll want to share them with the rest of the forums!
If you're looking to create your own thread, check out this thread on Presentation Tools for the forums. These can make your thread look extra professional! It also includes some handy hints for Hearthcards card creation.
Stuck on ideas for what cards to create? Why not try joining the fun at the Make the Card game thread. In it, the last poster will specify a requirement that the next card has to meet. You make the next card, you get to decide on a requirement for someone else to make a card by. Helping get those creative juices flowing for everyone!
Looking to create an entire Hearthstone class? Why not swing by the aforementioned Class Development and Discussion Thread to get opinions on your concept and help others out at the same time.
Well done for making it to the end! Feel free to suggest any additions to this you think would be good, and if you have any questions about the forums or need any help, don't hesitate to PM one of the mods and we'll get back to you as soon as possible.
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
1
I agree 100% OP. I main paladin at 1300 wins which were all strictly with heavy control decks alone. Paladin NEVER got a single thing that gave us an option to come up with new strategies or different deck styles. Mage has quest and spells and secrets and elementald and DK. Virtually every other class has at least 2 viable strategists to try, but paladin just has 1 and it's boring (in my eyes) AND not even tier 2.
I agree that I don't feel any of team 5's members really play paladin or are really passionate about it.
1
2
As someone else said, now that we've seen all the cards, it feels to me like they're just throwing cards for paladin instead of giving a good amount of thought as to what interesting strategies might be and could be developed. There's zero sense in the cards they made, it's just random stuff that each card applies to, I really don't feel much thought was given to the paladin cards this expansion. /:
-10
WTF we can't lose ranks now? Whenever we see we're about to lose, just hit "end match" and you won't lose a rank???? I mean I'm happy but isn't that unbalanced? /:
That's the biggest change in this expansion, to the whole game, if you ask me...
Lol well I'm at least happy my comment made some people laugh haha, but ye I really do deserve those dislikes haha :p
3
Mods, kindly delete this thread, thank you :)
3
I'd really like not to get the paladin one because I want to craft it golden :3 If I get it I'll be very sad...
6
1
1
So far, it looks like Priest will be a tier 0 class. Not just due to Psychic scream, but temporus is an extremely dangerous and underrated card. It's essentially a meta defining, win condition granting card. Prepare to see it in all priest decks, not just dragon decks.
3
I think something people are simply wrong about is the fact that giving your opponent worthless minions is actually good for the priest. I personally think that a good amount of the times, this card will give minions to your opponent that would simply make their deck and draws worse, than better. So the fact that this adds them to your opponent's deck and not your's is actually an advantage. Most of the minions in Razakus priest are strictly good for Razakus priest, so giving them to your opponent will actually help the priest and is an advantage.