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    posted a message on Balancing wild format

    Blizzard have stated on numerous occasions that they don't actively look to balance Wild, because it is intended to be wild and over-powered for the most part.
    That said, there have historically been the occasional nerf when a card was so out of control or broken that it had unintentional interactions with other cards or the game. 

    But essentially, cards and decks in wild are powerful because they can be. And they certainly are unlikely to buff wild cards at all.

    Posted in: General Discussion
  • 2

    posted a message on Is anyone NOT playing Rogue right now? Could this cause a nerf? (Just a Theory)

    Ok, so this is obviously a very subjective comment, but my recent opponent list is so dominated by Rogue Deathrattle decks that it definitely reminds me of the Quest Rogue meta of yester-year and that leads me to ponder the near future for this deck. 
    (And possibly druid if it is in a similar state, but to be honest, I havent seen a druid for days)

    And the reason I mention a possible nerf, is NOT because I do or don't think the deck needs one - but more the fact that going by historically similar events, when a deck becomes overwhelmingly preferred to play than most other decks and it becomes the singular go to deck for the majority of players due to its popularity, this tends to get noticed. And I suppose it makes sense, because Blizzard will want players to be playing a range of different decks and classes and not allow the game to become dominated by one archetype.

    So again, as I mentioned, the fact that I have found myself facing around 80-90% Rogue players is obviously subjective to me, so I thought I would see what others are finding. Maybe it's a rank-based thing of course. Since at plat/diamond, players are more focused on ranking, it would make sense for there to be a lot more netdecks and high winrate decks (which Rogue sits high on).

    Posted in: General Discussion
  • 0

    posted a message on Druid is turning meta toxic
    Quote from OoZuNoO >>

    I hate Ramp Druid as much as any decent person, but this time I think the culprit is DH.

    Unleash Fel has purged early aggression out of the meta. Unless you can make big minions very early (aka Rogue), theres no point in being aggressive on ladder, as this atrocity of a card can just wipe out your entire board of small minions (with Arcanist or Trader) and heal DH back to full health, no aggro can beat that.

    Who loves an aggro-free meta? Yep, Ramp Druid. Defying all canon, the brothers have each others back, demolishing anyone who tries to farm their kin.

    Unleash Fel needs to be nuked out of orbit, PERIOD. As long as DH plays that shit, no other aggressive class but Rogue can hope to succeed, and the Druid - DH - Rogue deadlock cant be broken.

    One expansion week in and im already in the nerf waiting room, FUCK this meta.

     1 damage AoE spells have been around for a long time and certainly not limited to DH. Even with Lifesteal and tradable (which Paladin has) or increasing damage (which Priest has). Or 1-costed (which Warrior has). The list goes on.
    A 1-damage AoE really should not be able to end your day as an aggro deck unless you are somehow relying on 1-health minions which is not a good game plan against ANY deck really. Especially in a meta where so many classes can ping easily and heal now. 

    Posted in: General Discussion
  • 0

    posted a message on Death Knight currently 64% winrate in Arena LOL
    Quote from Thanatos2k >>

    The biggest farce of all with Death Knight is if they end up copying your cards they can't use half of them, because other classes inexplicably don't accrue corpses so any cards that use them simply fail even if they have minions die.

    The devs had no idea what they were doing when they decided on that design.  With so many classes like Priest and Rogue relying on "stolen" cards to have the mechanics simply not function?

     You could easily say the same thing for classes that rely on weapons or armor etc - two things that Burgle Priest specifically almost never uses. It's not something new, so not really a "bad design decision" by any means. It's intentionally the downside of that whole mechanic.

    Posted in: General Discussion
  • 0

    posted a message on Sir Denathrius from hero to zero
    Quote from Metroid >>

    its still played in many decks for one simple reason, people don't build their own decks, as soon as new lists are available online, he will disapear from 90% of decks, having played with it after nerf, can say with confidence that he is now useless, not a single time was he the best play in any of the games I played, a bit harder to replace in standard I guess, Alextrasza shits all over him in wild.

     I have played him since the nerf and more than a few times have used him for lethal. Why is that not the best play in that situation?

    Posted in: General Discussion
  • 0

    posted a message on Do you see Hearthstone as a competitive mobile game?

    This thread died almost 4 years ago.
    Locked

    Posted in: General Discussion
  • 0

    posted a message on Druid is turning meta toxic
    Quote from Keegan19>>

    Hey I just went 17-1 from Diamond 5 no stars to legend with control deathrattle priest. It outlasts both druid and death knight. It handles rogue pretty easy you just need to use your silence spells at the right times when you can clear the board as well. Also whirlpool wrecks rogue. 

    Love it so far. Currently 4-0. Just played a Miracle Rogue. He Miracled into two stealth 9/9s. They got Shadow Word Ruin’d.
    Next turn He miracled in to two stealthed 12/12s and a 11/3 weapon. 
    one quick Light Bomb and Viper to eat the weapon later, and he rage-quit.  Good times. Lol

    Posted in: General Discussion
  • 2

    posted a message on Burgle/steal and corpse cards

     While I dont disagree with the fact it can be annoying, I do think that this is supposed to be the downside to being able to steal or discover cards belonging to your opponent. 
    There have always been cards that are useless or cant be played by you if you steal them. It is what it is, really.

    Posted in: General Discussion
  • 1

    posted a message on Holiday Special - Free Cards! Get them while they're hot!

    Free Cards Available in the Hearthstone Store

    For those of you who haven't seen or noticed (of which there may be some left), there is currently an offer in the Store of 10 free packs (2 from each expansion).

    Get them while you can. 
    Did I mention they were free?

    For those who already know about this, hope you got something good! :-) 

    Posted in: General Discussion
  • 0

    posted a message on Druid is turning meta toxic
    Quote from Keegan19 >>

    Hey I just went 17-1 from Diamond 5 no stars to legend with control deathrattle priest. It outlasts both druid and death knight. It handles rogue pretty easy you just need to use your silence spells at the right times when you can clear the board as well. Also whirlpool wrecks rogue. 

    ### Deathrattle Priest
    # Class: Priest
    # Format: Standard
    # Year of the Hydra
    #
    # 2x (0) Desperate Prayer
    # 2x (1) Call of the Grave
    # 2x (1) Gift of the Naaru
    # 2x (1) Shard of the Naaru
    # 1x (1) Sir Finley, Sea Guide
    # 2x (1) The Light! It Burns!
    # 1x (2) Astalor Bloodsworn
    # 2x (2) Thrive in the Shadows
    # 2x (3) Amulet of Undying
    # 2x (3) Cathedral of Atonement
    # 1x (3) Prince Renathal
    # 1x (3) Rustrot Viper
    # 2x (3) Switcheroo
    # 1x (4) Korrak the Bloodrager
    # 2x (4) Shadow Word: Ruin
    # 1x (4) Xyrella
    # 1x (5) Clean the Scene
    # 1x (5) Spirit Guide
    # 1x (6) Lightbomb
    # 2x (6) Lightshower Elemental
    # 1x (6) Mi'da, Pure Light
    # 1x (6) Sister Svalna
    # 1x (6) Theotar, the Mad Duke
    # 1x (7) Blackwater Behemoth
    # 2x (8) Mo'arg Forgefiend
    # 2x (8) Whirlpool
    # 1x (8) Xyrella, the Devout
    #
    AAECAafDAw7U7QPQ+QPoiwSIowTypATWrATlsASotgS42QS63ASX7wTvkQWGpAXipAUNmesDmusDhvcDh/cDzPkDjIEErYoE8J8EiqMEobYE+dsE9vEEhoMFAA==
    #

     Nice. I'll give this a try this morning.

    Posted in: General Discussion
  • 0

    posted a message on Death Knight currently 64% winrate in Arena LOL
    Quote from lv426a11 >>

    Also - 50% of my opponents were DK's.  That's pretty skewed for a class you should only get to pick < 1/3 of the time, which either means people are really lucky at getting DK, or the only decks winning frequently to get through to the next tier are DK (assuming that's how the matchmaking works).

     Annoyingly, for my last 5-6 arena runs, I havent been offered DK even once. So I guess I know where all my goes have been going XD

    Posted in: General Discussion
  • 0

    posted a message on Playing against bots

     Yeah they have been around for a very long time - use the ingame report function for them, as suggested

    Posted in: General Discussion
  • 0

    posted a message on Sir Denathrius from hero to zero

    I think the nerf was heavy, certainly, but it is definitely still viable and usable in the right deck. It is still a definite include in Druid ramp decks, etc. 
    And it made it so the card doesn't outright win games for the most part which meant it was an autoinclude in every deck. In that regard, I think its a job well done really. 

    As for when you draw the card, if Denathrius was in the bottom 10 cards or so of your deck, he was never much use even before the nerf. That hasn't really changed - so you just need to use cards which can fetch him or reorder your deck appropriately, etc.

    Posted in: General Discussion
  • 0

    posted a message on Isn't this (MotLK) the expansion with the lowest impact in the meta in history of HS?

    I think it's had quite a big impact personally. DKs are everywhere right now (and pretty solid as a class in the meta - not overpowered, but strong as they should be). 
    Assuming that what others have been saying is correct, DK has had a big impact on Arena meta (though that is subjective to speculation still).
    As for non-DK classes, we saw a massive swing with Shock Hunter for a time until it had to be nerfed. No-Mining DH is very strong too. And Beast Hunter is doing very well.

    Posted in: General Discussion
  • 0

    posted a message on Death Knight currently 64% winrate in Arena LOL
    Quote from TailsMK1 >>
    Quote from Scorpyon >>
    Quote from TailsMK1 >>

    3-1 arena, playing against triple Frost DK with double Frostwyrm's Fury, double Frost Strike and Lady Deathwhisper. Yep, nothing unbalanced going on here.

    A ban (or at least a significant appearance rate drop) for Discover cards in DK arena decks would be a nice thing to begin with.

     Lady Deathwhisper copies all frost spells in your hand. I think we can work out what happened here....

    We definitely can, however, it hardly helps the issue at hand. Did I mention that he started with 0 copies of Frostwyrm's Fury in the deck and generated 3 of them over 10 turns?

    Any means to generate additional DK spells/minions (especially triple Rune ones) in arena should be curtailed, at the very least until the initial nerfs come around.

    There's also something to be said about being able to draft triple Rune decks at all, but I'm not sure how to deal with that properly.

     Well no, you didn't mention that. But that means you are complaining about random generation in the game itself, rather than a particular class or the Arena card selection mechanic (which I have my own annoyances with - in particular, the card quality given to Paladin which is STILL ridiculously strong after all these years and never seems to change).

    As for random generation of things in-game, that's different, because that's the same for everyone and everyone gets the same chances of generating something useful. If he generated 3 good cards in one game, then he was lucky for that game - it was just unfortunate for you that it happened when against you rather than someone else. 
    Lady FrostMultiplier* is one of those cards that is really specific in terms of what she does, and could easily have been a terrible pick choice if not provided a good means of Frost spells to utilise her. Even in constructed, she is seldomly used at the moment. 

    It is what it is, really. I have played A LOT of arena recently and the more I play it, the more I hate it. But not because of DK. Because the format itself is really terrible and aggravating to play.

     

    Posted in: General Discussion
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