Stuck? BLASPHEMER! You defile Gunspire's sacred chamber? Your attack was foreseen.
- Schploink
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Member for 5 years, 10 months, and 19 days
Last active Wed, Jul, 26 2023 14:35:12 -
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Star_Forge posted a message on [Legend] Blackhowl Gunspire combo warriorPosted in: [Legend] Blackhowl Gunspire combo warrior -
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mariners24 posted a message on Rank 6->3 93%WR (13-1) Aggro warriorPosted in: Rank 6->3 93%WR (13-1) Aggro warriorUnpopular opinion, but I think what Kiwii does is cool. Worst case scenario is you can see if he’s made a video of a deck you want craft. I have always seen him credit the original maker of the deck. So what if he sponsors his own streams, or he’s making vids for every deck and someone wants to follow there is no harm in that. I think what he does is cool and can help newer players see a lot of different decks. Just my thoughts.
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SunshineAcid posted a message on BIG MUCK/REBORN SHAMANPosted in: BIG MUCK/REBORN SHAMAN2 more changes. Baron Geddon seems quite useless, because 2 damage is not enough. Changed it with Electra Stormsurge. Double Eureka! or Lightning Storm can change the Game. Also included Zentimo for a Wrapped Golem. Looks good for now between 15-10.
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SunshineAcid posted a message on BIG MUCK/REBORN SHAMANPosted in: BIG MUCK/REBORN SHAMANI switched Big Bad Voodoo with Witch's Brew. Not enough Healing against Aggro Decks especially Murloc Shaman.
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Zakading posted a message on New Neutral Legendary Card Revealed - King PhaorisPosted in: NewsReal shame Druid isn't going to get a Plague card, a big board-stabilizer in a similar fashion to Rain of Toads or Spreading Plague would do wonders for a control deck like Big Spells is shaping up to be. Their single-target removal is fine, between Sunreaver Warmage, (supposedly) a Mulchmuncher and other spot-removal options like Siamat and Zilliax, but Swipe really isn't going to cut it as their only way to deal with Zoo or even just Midrange boards. 6 mana to summon 3 Treants with Taunts would even be totally fine I'd imagine and help the entire gameplan out massively.
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fbioeric posted a message on [Theorycraft] Infinite Armor DruidPosted in: [Theorycraft] Infinite Armor DruidDon't be silly. You play Duskfallen Aviana on turn 0 of course.
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Toffi posted a message on 60% WR Tesspionage + Spectral Cutlass!Posted in: 60% WR Tesspionage + Spectral Cutlass!I love getting suggestions so thank you for giving me some!
Edvin VanCleef is actually really bad for this deck as you usually only play 1-2 cards per turn and the purpose of the deck isn't to go all in on tempo. I've tried him out though and my experience wasn't very swell.
Preperation is still quite a good card imo as you have many spells in your deck that can allow you to progress your board while still dealing with opposing minions. Also most of the spells cost 2 or under anyway. Also I like to use it in combination with Gadgetzan Auctioneer to draw 3-6 cards a turn.
And about Togwaggle's Scheme: It is not an optimal card, Far from it, correct. Unfortunately I have to run it. I can't reliably win by only having played Tess Greymane against a Control Warrior once since they can potentially clear the board 4+ times. In addition to that you can play it on high value minions such as Zilliax and Captain Greenskin aswell to help ya not die against those pesky aggressive decks.
Plus, having 14 Tess' in your deck is funny
I'm still very thankful for the reply and the suggestions!
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RidingWithDave posted a message on NO TAKE CANDLE (Togwaggle Control)Posted in: NO TAKE CANDLE (Togwaggle Control)Generally your discover cards are more powerful than the control warrior deck you have left them with and can still win the game for you in the long run making the deck viable still even in that situation.
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mrderbas posted a message on NO TAKE CANDLE (Togwaggle Control)Posted in: NO TAKE CANDLE (Togwaggle Control)I replaced the Blackhowl Gunspire and Reckless Flurry with 2 novice engineers for better cycling, the deck struggles a bit against control hunter with zombie beasts, otherwise fun to play.
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74% Win rate! OMGOMGOMGOMGOMGOMG
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Love this deck, took out the armorsmiths for heroic strikes, helps hit the quest and good synergy for massive Sul Thraze
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I think this expansion looks pretty coooo. I like that the focus is on powerful midgame cards. Flooding the game with powerful counters to extreme builds. I think they are going in a good direction with all of this, I hope it pans out into some fun decks and interactions.
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Same deck as everyone else, fuck clickbait headlines
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Yeah, the cards are digital, you don't actually own anything!
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I enjoy this deck a lot! I took out the giggling inventors, and the dire/elekk combo and added a doomsayer (star aligner synergy surprisingly), tinkmaster overspark (to fuck with all of the hadronox/res decks in the meta), and two carrion drakes. I've won 6 out of 10 games, and I can just imagine the wtf on their faces when I land the star aligner battlecry, which happens much more often than I thought it would. Thank you!