• 4

    posted a message on 19.4.1 Balance Patch Notes - Changes to Hysteria and Duels

    Today, we see more proof that the HS really has no idea what they're doing with this game.

    Posted in: News
  • 3

    posted a message on RenoExodia vol.2

    Yes, they all have to be different. There are 4 different horsemen, and you need all of them to win the game, like Exodia from Yugioh.

    Posted in: RenoExodia vol.2
  • 1

    posted a message on WILD is broken!!!! AGAIN

    I personally love this deck. It's quite fun (probably not for the opponent, but when I have to face secret mages and face hunters all the time, it's a welcome sight to actually be able to play a combo for once.)

    Posted in: General Discussion
  • 1

    posted a message on The Wretched Tiller OTK will skip your turn.

    This combo is stupidly broken. Unfortunately it's wild only, so it'll probably get nerfed after several months, just like Naga Giants.

    Posted in: Wild Format
  • 6

    posted a message on I’ve never regretted anything as much as duels

    I bought the $80 preorder for N'Zoth, and while I do think it might've been a bit much, I don't regret the purchase. 

    Duels was fun for a while, but I'll never get over 10 wins unless I get Robes of Gaudiness. The gamemode's got potential, but I'll be waiting for the HS team to finish it first before making any final judgements.

    Posted in: Duels
  • 1

    posted a message on Admiral Proudmoore is unbalanced

    It took me four tries to beat him.

    The first time, I underestimated his hero power boat and got overwhelmed by Walking Fountains and knights.

    The second, I cleared his boats early on, but eventually ran out of resources to combat his minions (my 4-damage hero power alone can't clear the 6-hp boat, come on).

    The third time, he played two Eye of the Storms back to back cuz he managed to Far Sight one.

    The fourth time I guess he just drew poorly, cuz he hardly played any minions and I managed to save up enough removal to take down the Eye of the Storm taunts.

    Posted in: General Discussion
  • 2

    posted a message on Odd Secret Mage

    This may work for you at high levels, but at my pleb bronze/silver, it's getting steamrolled. So I had to switch around a few cards to make things work. So far, that's been doing pretty well.

    Posted in: Odd Secret Mage
  • 2

    posted a message on Uhh Reno, Malygos Broke The Game... Again!

    It's an amusing deck, but doesn't feel like a good or consistent one. Most games I either lose, or win without being able to use the combo. Not once have I been able to use the combo so far, and I've so far spent my time playing more like a control deck.

    Posted in: Uhh Reno, Malygos Broke The Game... Again!
  • 1

    posted a message on Galakrond DemonLock

    Priest has a lot more than just Holy Nova and Breath, unfortunately. They can use those to clear our small minions, and then use Shadow Word Death or Shadow Word Ruin to take out our giants. And that's not even mentioning Plague of Death.

    Ultimately, I find Priest to be the most difficult matchup.

    Posted in: Galakrond DemonLock
  • 2

    posted a message on Control Mage reached Legend (24/8)

    This is the only Highlander Mage deck I've seen that doesn't run Luna's Pocket Galaxy, which is the only legendary I don't own and yet it seems everyone and their mother wants to run it. I'll definitely give it a try and see where it takes me.

    Posted in: Control Mage reached Legend (24/8)
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