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    posted a message on Current status with the rewards track

    I don't complain because it's just a game, but here's how the rewards experience was to me.

    Before the changes, I could complete 2 quests in a single game and get, like, 80 or 90 gold. I could play another game, complete the third quest, and end up with around 120 gold in less than an hour.

    I am a player that will never grind. I will never play more than an hour a day. For the amount of time that I am willing to invest, I get nearly ZERO gold a day on average. Completing quests gives me points instead, which are abstract to me because I'm not invested in the rewards track. 

    Also, my favorite game mode is arena, so I would rather get gold than packs. If packs are a part of the rewards system (which I think is the case, but I'm not totally sure), then I am getting less of the rewards that I want to play the game mode that I prefer. I can't turn packs into arena runs.

    Now I play less than an hour a week because I just don't have any motivation. I'm not complaining, but there is definitely something wrong here when it comes to players like me. They catered to players like you, and that's fine, but keep in mind that there are other types of players. With the old system, both of us could enjoy the rewards. Nowadays, I don't think that's the case.

     

    Posted in: General Discussion
  • 2

    posted a message on Should classes that don't have a unique keyword get one?

    Should classes that don't have a keyword get one?

    Probably.

    Posted in: General Discussion
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    posted a message on Grandmasters Week 1 Recap - Results & Decklists - Firebat Controversy

    The Firebat controversy really doesn't look good on paper for Blizzard. Presumably the rules were written and followed to the letter, because if they just pulled a thousand dollar fine out of their butts, then that's ridiculous - especially for a (presumably) first offense. I'm a fan of Firebat, and hope he bounces back from this.

    Posted in: News
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    posted a message on Winning on Turn 1!

     I personally don't see the issue in winning in turn 1. it is irrelevant if you win on turn 1, 2 or 12, the issue is when the deck win too much. It is an aggro deck, if you have the hand of the God, it is fine. What matter is the win/rate when it is too high, this deck has not a too high win/rate. 53,5% , so it is perfectly fine.

    The problem with this mentality is that it's only a 30 card deck. If you had to fill a deck with 3000 cards and it was EXTREMELY unlikely to get the hand of the God, then I could appreciate that person's luck. Let's go to the other extreme: What if the deck was only 5 cards? Wouldn't winning on turn one seem trivial in a 5 card deck? There aren't that many cards in standard, and the fact that they made stuff like this not only possible, but relatively probable as well doesn't make me want to play this game. If you enjoy it, fine, but I don't really understand that mentality. The opponent made one decision that game, which is the same number of decisions that he or she would make if they were playing Rock, Paper, Scissors. Keep that in mind when you try to see things from your opponents perspective.

    Posted in: Standard Format
  • 2

    posted a message on Your favorite game of all time?

    The Talos Principle is my favorite game.

    I have the most hours spent playing Fallout 4.

    As a kid, it was Final Fantasy 8.

    Posted in: Other Games
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    posted a message on New Druid Card - Winged Guardian
    Quote from JH24 >>

    Love the art and the idea behind it. Might be very susceptible to silence though.

     ...Everything is susceptible to silence, dude. Feel free to run Boulderfist Ogres instead.

    Posted in: Card Discussion
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    posted a message on craft highlander hunter????

    A wise man once said: Do it. Just do it. Don't let your dreams be dreams. Yesterday, you said tomorrow. So just do it. Make your dreams come true. Just do it. Some people dream of success, while you're gonna wake up and work hard at it. Nothing is impossible. You should get to the point where anyone else would quit, and you're not gonna stop there. No, what are you waiting for? Do it! Just do it! Yes you can. Just do it.

    Posted in: Standard Format
  • 2

    posted a message on Burgle Guide - 62% to Legend

    Thanks! I'll try both versions.

    Posted in: Burgle Guide - 62% to Legend
  • 2

    posted a message on Burgle Guide - 62% to Legend

    Ethereal Peddler's my favorite card! I don't play wild all that much - are you that confident that a 5 mana 5/6 is too slow? The thing I love about the Peddler is that it enables unusual plays in Valeera the Hollow mode. You can play two 6 mana cards in one turn (with one being discounted), or play two Peddlers and any spell 4-mana or below for free. I think I much prefer Peddler to Huckster. Maybe it's too slow if you're not playing it on curve, but otherwise...

    Posted in: Burgle Guide - 62% to Legend
  • 1

    posted a message on Pre-nerf Knife Juggler, had it not existed before, could have been released as a legendary in ROS.

    In terms of power? Sure. I like to think of Legendaries as being cards with the most unique effects, not the most powerful effects (with many exceptions.)

    There are many Ogre Brutes, but there is only one Mayor Noggenfogger.

    Posted in: General Discussion
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