Gaming is literally all i have.
Only enjoyment i have.
But yeah... It sucks allot.
Try to play games that don't irritate you because of the rng. Hearthstone is relentless on that part.
Warlock deck -> Contains 30 cards: 4 Legendary, 2 Epic, 8 Rare.
I count 7 legendary.
I was playing a game for the win, being in 2nd place, decent build. Golden khadgar, 2 mechano eggs, etc. On one of the eggs i put annoy o module and the 3/1 deathrattle magnetic mech. Then i got the card to choose a minion to become golden and put into your hand. I used it the egg with the magnetics attacked.
But during battle, everything went fine, but the moment the egg popped, the whole screen was filled with 1/1 microbots. This while i was expecting at least 3 16/16 mechs.
The question should be clear, i mean, is this a bug or a feature? I was under the impression that the minions deathrattle should pop before the magnetic one right?
It kinda get's carried hard by Zephrys in the current rotation.
Also, without Zephrys there is not that much of a reason to play Highlander.
Zephrys and Dragonqueen definitely give it an edge. Thing is, i noticed that i didn't really need them in most of the matches. Mainly because of how dynamic highlander decks are. 30 different cards bring alot of possibilities. Maybe a bit highroll yes, but the potential amount of combinations can be very high.
Even without the synergy cards highlander works well.
Matchmaking is not rigged, until you get to the gatekeeper matches. 9 out of 10 those are so bad matches, it's impossible to win. So you have to keep grinding and grinding.
Murlocs, like a lot of builds, feel unstoppable when they are "Complete". Demons with a Triple Soul Juggle (or two), Dragons with the full package of buffs. Even beasts with their full package. But getting there is hard. If three people go Murloc in a single game, chances are they might all die because they are diluting the pool.
Don't forget those nasty rivendare deathrattle builds. Or even worse, the serious divine shield builds.
Hanar is just no fun to play against. If you can't deal 5 dmg to it, it's near impossible to recover, because secrets will keep on coming. Secret tech doesn't work either, because they will get a new christmastree next turn.
Why does it matter? You're dead on turn 6 or 7 playing shaman anyway. There is no point nerfing anything until they nerf DH. Hell sac pac should have been buffed!
Sac pac should be neutral, with its nerfs reverted.
I had one game where I picked ap a micromachine, some random minions and a spawn....everysingle power I used after I bought the spawn landed on it, it finished like a 2/26 before I got knocked out, it was unbelievable...sometimes this stuff just happens.
True that, but it isn't entirely random lol. Was it left most btw?
It was as it was a spawn, I was trying to kill it off first. I guess if I had found an argus before dying it might've worked out. In my expereince there is no more likelyhood for the buff to go to the left side than anywhere else though.
Hmm, the ones that i was talking about were also buffed while on their spawn, but they were also on the left side. Maybe the spawn thing is the "bug"..