• 9

    posted a message on Weekly Card Design Competition #34 - Submission Topic [ENDED]

    If it's not against the rules, I'm gonna resubmit my last entry from last weeks contest since it also fits into this week's theme. Kind of like Fist of Jaraxxus but also similar to Avenging Wrath except favors aggressive situations, ie: aggro Zoolock or defensive Handlock vs aggro 

    Posted in: Fan Creations
  • 7

    posted a message on Weekly Card Design Competition #33 - Submission Topic [ENDED]

    Paying homage and similar to Fist of Jaraxxus but favors aggressive flooding whether it be yourself (Zoolock) or defensively (Handlock vs Aggro).

    Compared to Avenging Wrath, 1 less mana, but damage is reliant on the board. Of course, higher upside, but also the possibility to be a dead card / bad discard if there is only 1-3 minions on board (only doing 3 damage for a 5 mana card slot?)

     Synergies with all discard cards. Soulfire, Doomguard, etc. I think it's pretty cool that Blizz is trying to make positives off the discard mechanic (which of course is usually a bad thing). Maybe we'll see guys like Tiny Knight of Evil see some play in the future 

    Posted in: Fan Creations
  • 3

    posted a message on Weekly Card Design Competition #32 - Submission Topic [ENDED]

    Anyone who has played as a Hunter in Vanilla knows that if you wanted to be the coolest cat in town, you had to get either get Echeyakee (the white lion that was summoned from a Horde quest), or you had to get Humar the MFing Pridelord and wait for his rare spawn timer because he was the only black lion in the game. And he was also rare elite, so you could get stomped trying to tame this guy, especially since he was lvl 23 and usually you left the barrens by lvl 20. But once you got him, you had endless whispers where did you find him. That was the difference between Vanilla WoW and current retail. You had to wait hours if not days to get this guy, but once you did, it was worth. You had to earn your place in Vanilla. And Humar was part of that experience. FeelsGoodMan.

    http://db.vanillagaming.org/?npc=5828

    Synergies with Hunter:

    -Beast of course

    -Houndmaster synergy because the Hunter/companion relationship in Vanilla WoW was so strong with Humar

    -Fantastic as a turn 5 follow up to a turn 4 Houndmaster, you can use Humar + Hero Power as a solid 5 mana turn

    -Decent on curve as a turn 3 drop as a 4/3, then you can follow up with Houndmaster and essentially get the same effect

    -4/3 pays homage to Houndmaster, 6/5 pays homage to Savannah Highmane

    -Only a 4/3 because it was just a Barrens mob, but can become a 6/5 to represent you leveling up with Humar

    -Everyone goes for overpowered cards, but this card seems more or less balanced because it requires a specific condition while being somewhat normal if this specific condition is not met

    Posted in: Fan Creations
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