Why would anyone play this over shield block?
Pretty terrible card. Also the art is terrible considering it's an armor gain card..
17
Why would anyone play this over shield block?
Pretty terrible card. Also the art is terrible considering it's an armor gain card..
9
15 More Days until no more Death Knights!
4
Discovering Omega devastator with Dr. Boom, Mad Genius looks pretty strong.
51
55
I don't agree. I think the new Hagatha is a very creative and interesting card. Looking forward to play it.
2
All Forbidden cards were Epic... Except Forbidden Ritual
All Unidentified cards were Common... Except Unidentified Maul
All Schemes were Rare... Until this thing appeared.
Blizzard loves triggering my OCD lol
1
it gives even more support to shuderwock, hagatha decks.
But if the meta is agressive 7 mama 5/5 with no direct effect on the board can be too weak.
4
It will happen on rotation.
2
Unless it explicitly states that it upgrades the Scheme effect at the end of the turn, I wouldn't count on any synergy between them.
Besides, Drakkari Enchanter is KoFT card, so you will only be able to try it in wild.
41
Even though I don’t play the game anymore, I do feel the need to point out - it’s purely cosmetic. It doesn’t matter.
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3
Definitely something there with Grave Horror and Dragon Soul. I think that deck is going to need a little more support to get there though.
22
Soup Vendor tier 1
1
Seems like a worse Ancestral Spirit.
I think this is probably the worst new Shaman card yet.
1
Love the design and flexibility.
Remember, Druid of the Scythe saw play in Spiteful Druid, so there is hope for this card. People always underestimate flexibility. This just seems like a solid, balanced card to me. Really cool card, might not see play immediately though. After the rotation, I bet this will be a in at least one Druid deck.
3
If it either did 3 damage or cost 4 mana, I think it would be good.
Only good with + spell damage, so probably not very good when Mage has so many aoe tools as it is.
3
Holy shit, that's really cool.
Finally a reason to play heal Paladin.
1
I'm not convinced this card is as strong as it looks.
It's obviously very powerful, but I think people are overestimating how easy it is to get value out of.
You either have to stick a beast or two on the board AND have something to trade into... or you play something (that costs 8 or less), with rush or charge, trade into your opponent's minions and then revive them. How often is your opponent going to have a minion on board that you can kill off your big minions. If you trade into your opponents minion(s) then this is basically a 2 mana removal card.
Its a very good card, but I honestly think I prefer this is an aggressive token-ey deck because it's much easier to use. There are more situations where you're going to have to trade. Drop Scavenging Hyena and Unleash the Hounds. Trade off your chargers, revive them. You kill your opponent's board and build a big Hyena.
9
They're probably saving the Dragons for Kibler's stream.
51
Mecha'thun can get fucked
2
Initial reaction is this seems kind of... bad?
But we've never really seen an effect like this, so who knows? Interesting card!