Ey, wait a sec, blizzard is starting to give the player more control of the discards?, we could have something here
- SK0L
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Bno04 posted a message on New Mage Legendary - Jan'alai, the DragonhawkPosted in: Card DiscussionQuote from DjangolSky >>How unoriginal can a set be...
like how much of a tool you can be
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Morkimus posted a message on New Mage Legendary - Jan'alai, the DragonhawkPosted in: Card DiscussionCreated by Jeweled Macaw
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Thonson posted a message on New Mage Legendary - Jan'alai, the DragonhawkPosted in: Card DiscussionIdea for Wild: Build a deck around Jan'alai with Brann Bronzebeard and Drakkari Enchanter. Get one tick on all three with Emperor Thaurissan and play Brann, Jan'alai, and Drakkari Enchanter on 10 mana. Two Ragnaros the Firelord with two 8 damage blasts each.
Probably too slow, but still... Would be so much fun to meme with something like this! Maybe even pack a Faceless Manipulator or two in case at least one survives to next turn. -
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JoshoPrime posted a message on New Shaman Legendary - ZentimoPosted in: Card DiscussionMass Hex LOL
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Karfhud posted a message on Rastakhan's Rumble Card Reveal Kickoff LivestreamPosted in: NewsLet's Get Ready To Ruuuuuuuuumbleeeeee!!!
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beppe946 posted a message on New Priest Legendary - Bwonsamdi, the DeadPosted in: Card DiscussionOh man... Spirit of the Dead + Zerek's Cloning Gallery with one Radiant Elemental + Spirit Lash + Bwonsamdi, the Dead the following turn... Damn that value!
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okydokysvk posted a message on New Priest Card Reveals - Bwonsamdi, the Dead & Spirit of the DeadPosted in: NewsI like the synergy between LOAs and Spirits. I hope we will see many new archetypes.
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cg8889 posted a message on New Neutral Minion - Belligerent GnomePosted in: Card DiscussionMeh. anti aggro card, but If you go first its pretty bad. Not worth the slot, Tar Creeper/Stonehill Defender are better overall.
The time for this card will be after rotation when both of those options are gone.
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AkiraTerion posted a message on New Card Reveals - Ticket Scalper, Heavy Metal!Posted in: NewsTicket Scalper pretty much just becomes a soft Taunt card. People won't want to leave up something with a 5/3 stat line in general. Something that could get them cards AND trade well? It looks like a decent card.
Heavy Metal on the other hand just feels lacklustre. Geosculptor Yip is barely relevant in the meta now. Somehow a poor man's version with no statline for only 2 less mana seems pretty 'eh'. Unless there's support or cost reduction in the offing, that one's a pack filler.
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This card is probably being underrated, but Shaman is gonna need stronger spells before this card sees a lot of play.
Either way, I'm crafting it on day one. I hope it gets a lot of future support.
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I think this is the strongest card we've seen so far.
I voted meta-defining.
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That's a nice looking card back!
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It's kind of like pulling Patches and forgetting to attack with him that turn. Only, that happens every time.
I mean we've all done that... Right?
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Here's what I'm hoping for.
Corridor Creeper Change mana cost to 6, change text to: Costs (1) less this turn whenever a minion dies while this is in your hand.
Dark Pact Change to heal 4, instead of 8.
Possessed Lackey Change mana cost to 6.
Doomguard Change text to: Charge. Can't attack heroes the turn this is summoned. Battlecry: Discard two random cards.
Psychic Scream Change mana cost to 8.
Shadowreaper Anduin Change mana cost to 9.
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No, I definitely don't think that charge should be removed. I think there are a few minions that should have the text: can't attack heroes this turn, though.
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Got Geosculptor Yip in my final pack. Thanks Blizz!
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1. 2v2 Hearthstone mode.
2. Card design that stays true to class identity and is balanced.
3. All 9 classes to be competitively viable.
4. Retooled ladder ranking system. Reward win percentage and creativity.
5. Reworked rewards system. The free legendary at the release of a new expansion is nice, but the current rewards system feels a bit outdated since they did away with adventures.
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In fatigue, you can play weapon destruction and then Gnomeferatu to remove it entirely.
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Master Oakheart was the first card I crafted after opening my packs. I'm pretty confident that he will be one of the stronger cards from this set at some point, and I wanted to play control Warlock with him in there.
I also crafted 2 copies of Call to Arms because that is easily the best card that Paladin got and I want to start playing more Paladin.
That's it so far. Probably crafting Kathrena Winterwisp or Grumble, Worldshaker next, but we'll see.