I put Teacher back in realizing how powerful it was. Tried two Shivs because a few games in a row where I drew terribly bad, but you can only do so much to alter RNG.
1. I've come to believe that a Rogue deck that runs Conceal is more suited for a Double Auctioneer list because Conceal simply makes auctioneer more powerful. Usually the 2nd Auctioneer is more of a minion than a draw mechanic.
2. Some times you'd rather not waste spells drawing with Auctioneer because some spells must be used with Malygos. So instead you use Sprint to possibly save the use of four spells and just draw four cards.
1. I've come to believe that a Rogue deck that runs Conceal is more suited for a Double Auctioneer list because Conceal simply makes auctioneer more powerful.
2. Some times you'd rather not waste spells drawing with Auctioneer because some spells must be used with malygos. So instead you use Sprint to possibly save the use of four spells and just draw four cards.
Against aggro or fast decks that you're having trouble with, the usual right play is to remove their board as much as possible. If you've gotta use prep+spell early game to remove something then just fucking do it. The secondary way to win is to race them to lethal.
Against defensive decks that you're also having trouble with, you have to always have in mind how much damage you have in your hand and in your deck. Get a Decktracker for this, just google it, it'll help tons. Once you are aware of your damage then your plays will follow suit. Also don't flood the board too much or you will get punished by AoE.
Take out Xaril and put in Harrison Jones.
Last thing. YOU ARE GOING TO LOSE A LOT OF GAMES LEARNING THIS DECK. I must have went 10-100 Win/Loss ratio when I first picked up Miracle Rogue. It's difficult to play. Very difficult. But once you do get the jist of how to win consistently with the deck, then it will be awesomely satisfying.
That's a very broad question my man and you're going to have to be more specific. The mulligans are correct but this deck is definitely about the plays you make rather than the cards in your hand; and that comes simply with experience.
As far as T2 dagger, if I simply don't have a T3 play, I'm going to hit. Later in the game, I'm either going to hit if I know I'm going to dagger up next turn, or if I'm setting up lethal.
27
No.
4
Yes. SI:7 Agent is amazing in all match ups.
3
I put Teacher back in realizing how powerful it was. Tried two Shivs because a few games in a row where I drew terribly bad, but you can only do so much to alter RNG.
2
You win against aggro by two ways and it's up to you to choose which is the best way by how the game is going:
1. Completely removing everything they play and win by card advantage.
2. If the above method will not work then you must race them to lethal.
2
http://puu.sh/oUUCa/7f31d03222.jpg
Practice makes perfect my friend.
15
At least you have your dick in your hand. KappaPride
3
Two reasons:
1. I've come to believe that a Rogue deck that runs Conceal is more suited for a Double Auctioneer list because Conceal simply makes auctioneer more powerful. Usually the 2nd Auctioneer is more of a minion than a draw mechanic.
2. Some times you'd rather not waste spells drawing with Auctioneer because some spells must be used with Malygos. So instead you use Sprint to possibly save the use of four spells and just draw four cards.
3
I disagree for two reasons:
1. I've come to believe that a Rogue deck that runs Conceal is more suited for a Double Auctioneer list because Conceal simply makes auctioneer more powerful.
2. Some times you'd rather not waste spells drawing with Auctioneer because some spells must be used with malygos. So instead you use Sprint to possibly save the use of four spells and just draw four cards.
4
Against aggro or fast decks that you're having trouble with, the usual right play is to remove their board as much as possible. If you've gotta use prep+spell early game to remove something then just fucking do it. The secondary way to win is to race them to lethal.
Against defensive decks that you're also having trouble with, you have to always have in mind how much damage you have in your hand and in your deck. Get a Decktracker for this, just google it, it'll help tons. Once you are aware of your damage then your plays will follow suit. Also don't flood the board too much or you will get punished by AoE.
Take out Xaril and put in Harrison Jones.
Last thing. YOU ARE GOING TO LOSE A LOT OF GAMES LEARNING THIS DECK. I must have went 10-100 Win/Loss ratio when I first picked up Miracle Rogue. It's difficult to play. Very difficult. But once you do get the jist of how to win consistently with the deck, then it will be awesomely satisfying.
3
That's a very broad question my man and you're going to have to be more specific. The mulligans are correct but this deck is definitely about the plays you make rather than the cards in your hand; and that comes simply with experience.
As far as T2 dagger, if I simply don't have a T3 play, I'm going to hit. Later in the game, I'm either going to hit if I know I'm going to dagger up next turn, or if I'm setting up lethal.