• 0

    posted a message on New Card: Lightbomb

    Some of you are forgetting that this is going to make priests RUN MORE BUFFS. I love buffs... Maybe im the only one... *sad face*

    Posted in: Card Discussion
  • 0

    posted a message on New Card: Seal of Light

    Wow RIP Holy Light. You won't be missed... Still. 

    Posted in: Card Discussion
  • 1

    posted a message on New Card - Crush

    Execute is premium vs this card to be sure. Though lets not forget that its ANOTHER removal... This hurts my soul deeply as control warrior is so nasty to face in control matchups... Blarg. Should have been warlock:

    7 cost, if you took damage this turn, this costs 4 less. BLAM done.

    Posted in: Card Discussion
  • 0

    posted a message on New Card: Kezan Mystic

    I wish i was a 3/4 instead. 

    I am guessing its NOT going to get sniped, reasoning:

    When one plays a battlecry minion that gives something to one/two minions (lets say Shattered Sun or Argus), the battlecry goes through first. Therefore, the second this card comes out, the secret is yours; negating the effect of the secret since they do not activate on your own turn. 

    Posted in: Card Discussion
  • 0

    posted a message on New Card: Hobgoblin

    This card wont be buffing tokens because you didn't play them. This card wont be any good with pally either (muster for battle)... Maybe im mistaken? If so correct me. 

    Posted in: Card Discussion
  • 1

    posted a message on New card - Lost Tallstrider

    Why people think this is a Druid of the Fang enabler is beyond me. Try an owl? Sure Druid has Keeper (for silence) but owls are straight from hell and excellent to have vs any ridiculous early turn minion combos as well. If you are going to play an enabler higher than 3 you'd want to innervate a Kodo or something on turn 8? 3/5 +removal & 7/7 vs a 5/4 & 7/7.

    Makes much more sense for call pet. 

    Posted in: Card Discussion
  • 0

    posted a message on New Card: Floating watcher

    If you top deck a flame imp while this is on the board + tap = a sizeable threat. I would reserve this card for taping though as flame imp on any other turn but 1 is iffy. 

    I was thinking that ogres are going to be an excellent addition to demonlock due to their beef. It will give opponents something to actually worry about while we set up combos. Cant wait. 

     

    Posted in: Card Discussion
  • 4

    posted a message on New Card: Flame Leviathan
    Quote from DoctorDen_ »

    Very bad legendary. Just Random uncontrolled AOE effecting your board too and telling enemy player which card you have just topdecked. I don't get how it is a legendary card =(

    THIS ^

    Seriously? I wonder why Mage got screwed, as well as Paladin.. Hell i KNEW Pally would get screwed im not gonna lie but wow poor mage.. Sorry guys.

    Posted in: Card Discussion
  • 0

    posted a message on What legend to craft for priest?

    VOL FUCKING JIN. End of story. Moving on..

    Posted in: Priest
  • 0

    posted a message on New card - Ogre Brute

    I could actually see an ogre deck being pretty good. Just completely overpower the opponent with these threats may be enough. A literal beat-down style.

    Posted in: Card Discussion
  • 1

    posted a message on New Card: Mal'Ganis
    Quote from LatinVibe »

    So, can I faceless Mal'Ganis and get immunity too?

    Yes. Probably one of the better uses for FM.

    Posted in: Card Discussion
  • 1

    posted a message on Baby I am going all Monsters (Soulfire Nerf Discussion)
    Quote from BestPlayerGanick »
    Quote from Poghy »

    From the 3 nerfed cards Soulfire is the only one that will stay in the meta IMO. Its like a 1 mana 4/1 charge that cant be buffed but bypasses taunts and dies at the end of the turn... would you run that, all-minion guy?


    So essentially its like a 1mana 4dmg spell?


    Essentially its a 2.5 mana 4 dmg spell -- now comparable to shadowbolt. Given if you value a card discarded @ 1.5 mana.

    Quote from James1 »

    I dont play warlock, but i think this change sucks. Soulfire is a 2-1 tempo card. The nerf removes the tempo and therefore its power.

    I would be better if the discard was mandatory.  This prevents the free Soulfire 

    It was always a 2-1 but it relied on you playing something to swing tempo.. It was neutral for tempo and amazing for finishing.. I am on the fence about the change as i was never a fan. 

    Posted in: Warlock
  • 0

    posted a message on New Card - Vol'jin

    BOLVAR! Get it? like HODOR! Same thing now. 

    Posted in: Card Discussion
  • 1

    posted a message on New Card: Mal'Ganis

    Handlock will benefit more from this than traditional demonlock. If the opponent blows thier removals on your giants and you put this out, there very little chance you are losing. 

    Posted in: Card Discussion
  • 0

    posted a message on New Card: Mal'Ganis

    Jaraxxy is not a minion, so i do not believe he will benefit from the +2/+2, however, if hes on the board of course he will. He cannot be targeted by Shattered Sun cleric nor Stormwind champion either so i think that answers your question better. 

    Posted in: Card Discussion
  • To post a comment, please login or register a new account.