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    posted a message on What's the smallest change to the game that could break it?

    Warlock Hero Power costs 1.

    Posted in: General Deck Building
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    posted a message on New Card - Demonheart
    Quote from Rusery »
    Quote from trialq »

    The reason Demonfire is ok as a card, is because it is an answer to the very common 3/2 drops, and can buff a demon at a critical time (so that it survives when trading against minions with similar stats). The reason Demonheart is not good as it stands, is that as removal it's inefficient, and as a buff it's much more situationally useful, relative to Demonfire which is more generally useful. By inefficient removal, I mean it doesn't answer common 5-drops like Sludge Belcher well, or Loatheb at all.

    As stated previously, I think one way to make it ok would be to cost 4 mana. This would make the removal reasonably efficient; removing most of a Sludge Belcher, theoretically trading equally against the baseline 4-drop minion of yeti, etc.

    Alternatively, keep it at 5 mana but allow it to hit the face. This would be my preferred option personally. Giving it 3 options that are arguably sub-par for the cost doesn't sound great, but it is because that's an immense amount of flexibility packed into one card. It would see some play even in non-demon decks, just as a more consistent finisher/removal than soul fire.

    I dont know what their balance reasoning was for this card but even if you do manage to pump up a demon, say Voidwalker for instance its 6 mana for a 6/8 that costs 2 cards and can be silenced... If its removed by an owl, your tempo is lost forever. Buff cards will never be good unless they are extremely cheap... I wont even bother touching on the 5 damage aspect of it because its simply out of the question. 

    Don't forget that even if the Voidwalker is a 6/8 for 6 mana, it can theoritically come out T5 (If the Voidwalker was already out) and ofc anything bigger is larger. Dunno if it'd be good regardless, but that's something to consider it.

    The 5 damage aspect is largely nice for Arena, where 5 mana 5 damage is respectable, and for emergencies/times 5 damage gets a lot of value even if it is primarily played for a buff.

    Posted in: Card Discussion
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    posted a message on New Card - Steamwheedle Sniper
    Quote from Eroubis »

    I'm very disappointed with this card's text. Since Ben Brode confirmed that this only affects the Hunter class then why not just say "Your Steady Shot can target minions".  Why make it needlessly confusing?

    Probably in case Hunters ever get a card that can change their Hero Power in the future.

    Posted in: Card Discussion
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    posted a message on New Card - Feign Death

    "This seems like more a control card than an aggro card and you're viewing it in the vacuum of today's current flavour of the season face-deck."

    I was literally replying to someone who was suggesting putting it in today's face Hunter deck, that's why I quoted at the start of the post (I didn't quote his whole post for space) and only talked about it in that context.

    Posted in: Card Discussion
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    posted a message on New Card - Feign Death

    "it's very often the case that 2 minions remain on the board, who also very likely have Deathrattle attached to them (think stickiness of Haunted Creeper etc.), whileUndertaker is likely removed, because it poses more of an immediate threat. Then you use Feign Death, get theirDeathrattle triggered, while you also can trade your minions off in that turn to gain even more Deathrattle effects. It's a vast tempo swing in your favor and will likely cause you to win."

    Is is really that strong, though? For example, in the scenario you used, you just paid 2 mana for 2/2 worth of stat split between two 1/1s and a secret, meaning you essentially just paid for a Mad Scientist that is more fragile and has no protection on death, but goes faster. In addition in this scenario, either the Undertaker is not removed (In which case an Animal Companian seems better) or it has been removed but the board is clear...so why not instead go for something like Animal Companian, Eaglehorn Bow, Houndmaster on the Haunted Creeper (You can't have Creeper + Scientist out and have Feign Death ready before T4 unless you coin one out T1, which makes it hard for one to survive) or whatnot, especially since those do more and are less situational in DR hunter? Or even Golem/Shattered/Dark Iron. What's worth taking out? That's good, but it is not that good, and also requires you to run more traps to make up for potential Scientist + Feign Death.

    Other combos are Haunted Creeper + Loot Hoarder (2 mana for two 1/1s and draw a card: Solid but slower decks would like it more), Loot Hoarder + Webspinner (2 mana draw a card and add a random beast to your hand: Possibly the jackpot as a +1 that can give you something else to play with it), Haunted Creeper + Leper Gnome (2 mana two 1/1s, deal 2 to the enemy hero, that's fine), Leper Gnome + Loot Hoarder (2 mana, deal 2 damage to the enemy and draw a card...bleh), and so on and so forth.

    Posted in: Card Discussion
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    posted a message on Cult Master, Flesheating Ghoul and Feign death

    Doesn't need a poll. Nothing dies, only Deathrattles are triggered, this doesn't seem hard to understand.

    Posted in: Card Discussion
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    posted a message on New Card - Feign Death
    Quote from thedarkonexx »

    The card does say "trigger all deathrattles", not trigger the effects of all deathrattles. If it said trigger a secret, you would expect the secret to be used up. Thus, this likely seems it would trigger and use up the effect of the deathrattle, which greatly reduces how good it would be.

     

    https://twitter.com/bdbrode/status/538093863949594626

    The card does exactly what you'd imagine what it would do by the card text: It triggers the Deathrattle and the Deathrattle is kept.

    Posted in: Card Discussion
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    posted a message on New Card - Feign Death
    Quote from Earthgaia »
    Quote from Ballinglikeafool »
    Quote from Earthgaia »

    I get the feeling the balance hunter cards until using them just straight out wins games.

    I once use card also win games for balance.


    Exactly! You sound like a hunter card dev now.

    Yeah, sounds like the great hunter dev Earthgaia. :)

    Posted in: Card Discussion
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    posted a message on New Card - Lil' Exorcist Discussion
    Quote from RukiMotomiya »

    under the assumption that undertaker is still the same broken shit after gvg im wondering why no one is crying power creep. in the meta of today this is really close to tarmogoyf

    This is not even close to Tarmogoyf.

    this needs a hard removal or snacks your board, and if there is no way to deal with it then it pummels you dead, all for 3 mana. its really far away from anything we have at our disposal right now. goyf was the same in this regard. and if the meta won't go away from undertaker then yo will be hard pressed to play this card in any deck. same like goyf. sure the big difference is that this card will go away when deathrattle aggro does thats why i said "under the assumption".

    This card doesn't have the potential to grow bigger like Goyf does after being played and unlike Goyf you can't control how big it grows in any way, since even in Hunter heavy metas for example there are always some non-Hunters, in fact a lot of non-Hunters! In addition, the opponent must then on top of that have Deathrattles out, and it must be multiples for it to be crazy value. And even then, it isn't close to Goyf levels: Goyf is great because it is a huge beatstick that you can make huge yourself, that happens to also get stronger plays anything you don't have (Never Bolt a 2/3 Goyf if you have no Instants in your GY!).

    Goyf is great for being the ultimate in efficient beaters with easy conditions to fulfill that comes out quickly: Exorcist is reliant on your opponent and needs to do more to be efficient. Like UB said, if anything Tarmogoyf is like Undertaker, though I feel Undertaker is more like Delver of Secrets.

    Posted in: Card Discussion
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    posted a message on New Card - Feign Death
    Quote from Slayardarklaws »
    Quote from RukiMotomiya »
    Quote from Slayardarklaws »

    Seriously... what the f... why do they keep giving op cards to hunters? Why does everythings hunter seem to cost 2 less mana than any other class cards? I can't believe it...

    If you think this card is worth 4 mana...well, I can't strictly say you're wrong, but I highly doubt it.

    You can't strictly say I'm wrong. Because you know deep down the difference betweeen 4 and 2 mana is the difference between " Well. This is kinda nice. Requires some building around but you can definitely get some value out of that if you think about it." And " Oh yeah, just another absolute no brainer for hunter..."

    I can't strictly say you're wrong because it could theoritically be useful, even if I can't imagine why you'd ever run it at 4 mana. It's not even a no brainer at 2 (I wouldn't run it in face Hunter).

    Posted in: Card Discussion
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    posted a message on New Card - Feign Death

    "Reincarnating LootH/HarvesG etc seemed meh even with BRD, but this makes it a 1 turn super value move t6 with only a mediocre board."

    Thats not even that valuable though, is it? It is essentially a 2 mana 2/1 with draw a card, so it is a Novice Engineer with one more attack. That doesn't seem particularly strong, even if it isn't bad either.

    Posted in: Card Discussion
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    posted a message on New Card - Lil' Exorcist Discussion

    under the assumption that undertaker is still the same broken shit after gvg im wondering why no one is crying power creep. in the meta of today this is really close to tarmogoyf

    This is not even close to Tarmogoyf.

    Posted in: Card Discussion
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    posted a message on New Card - Feign Death
    Quote from Slayardarklaws »

    Seriously... what the f... why do they keep giving op cards to hunters? Why does everythings hunter seem to cost 2 less mana than any other class cards? I can't believe it...

    If you think this card is worth 4 mana...well, I can't strictly say you're wrong, but I highly doubt it.

    Posted in: Card Discussion
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    posted a message on New Card - Feign Death
    Quote from iKezze »

    Hmmm ...so if Feugen is dead, and you use Feign Dead with Stalagg on the board, it is possible to get two Thaddeus??

    This could be the beginning of a new beast-less era (always gonna bring Hignmane tho).

    Sylvanas, Cairne, Sludge Belcher, Baron Rivendare and Mad scientist. Maybe even a mech combo with cheap minions and Harvest Golems.

    Traps, Explosive shot, Multi-Shot and Deadly shot for board control.

    Its gonna be fun :-)

    Don't forget Explosive Sheep, assuming they keep DR, for 2 + 2 damage to all as a board clear.

    Posted in: Card Discussion
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    posted a message on New Card - Feign Death
    Quote from frizoggy »

    I can't wrap my head around this one.

    It's one of those cards that requires strict building around, but boy, does it get online once you have your Deathrattles out. I dare to say that playing this even with a single Haunted Creeper might be value, and let's not get started on Highmanes, Cairnes and such. It's curious whether used Deathrattles are still used when the minion dies though. The sheer hilarity potential with Baron Rivendare should go without saying.

    In Arena it's pretty damn horrible.

    Strict building around? You take your go-to Undertaker Hunter deck, take out 2 cards, put in 2 Feign Deaths. 2x the Hyenas, 2x the spiders, 2x the Leper Gnome damage, 2x the card draw...I'm not seeing how this is difficult, but I guess that's why they're called "Huntards."

    Standard Face Hunter might not want this, though. It's slow and doesn't really help you hit the face at all, though the sheer # of Deathrattles means they might try it out. But what's worth taking out for a slow card that's only worth it if you have 2+ DRs out and can be more/less depending on which DRs they are?

    EDIT: Also, the real reason they're called Huntards is because people like to make fun of things they whine about.

    Posted in: Card Discussion
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