Question; I have account "A" then I make the smurf account and send a friend invite from account "A" to smurf account, does this count to get the new hero? Or do I have to get that "recruit a friend" link? If that so, how do I get it?
Note: You always get different traps, even if is at random there is never going to be an scenario were you pay 10 mana and get 5 Bear Trap and end up with 1 secret.
Man! If I could change one of them I would make the The Boogeymonster gain +3/+3 whenever he kills a minions instead of +2/+2 and make him a 6/8 and then maybe, MAYBE he would see some play out of Confessor Paletress
2: During the first 3 turns he beings to swarm the board with Lepper Gnome, Flame Imp, Abusive Sargeant and Voidwalker (I kill the Imp with Bash)
3: At turn 4 I kill the Voidwalker with Death's Bite and hopefully kill the others minions with WW next turn
4: So the Zoolock does the sensible thing and play 2 more minions with 1 health (Another Lepper Gnome and another Abusive Sargeant) and soulfires my face.
5: On turn 5 I clear the board and get 2 armor with armorsmith and Acolyte of pain (I have Shieldmaidenin my hand for turn 6 and Justicar for turn 7 or 8)
Now you are telling yourself that I secure board control, the enemy Warlock has 1 card on his hand and that I hold card advantage, it would feel extra better beating a Warlock that BMs you each fucking turn with "Greetings" like and asshole.
But no, on his turn he topdecks Leeroy Jenkins and plays second Soulfire on my face for lethal, It feels really bad when HS RNG rewards the player who plays poorly and acts like an asshole.
I wanted to snap my own neck, because every turn I had to sit down and think carefully how to survive until I could clear the board and how I see myself winning that game and he took like 5 seconds in each turn, also I remember playing against that guy before and he played Brann and Flame Imp in that order.
On average this is not has good as Varian but at the same time you don't commit has much, while Varian offers more stats in your ideal situation Y'Shaarj is more consistent and less vulnerable to board clears.
They both suffer from the problem that while being a 10 drop they don't "seal" the game.
This card has a lot of flexibility; You can't play it has an aggro play since this card can deal up to 4 damage on 3 turns by 1 mana which is like Light's Justice, but better because is divided between a minion and a weapon (Meaning that the enemy is forced to deal with both) if for example you end up forcing your opponent to use an hero power do deal with the 1/1 instead of playing a 2 drop, then you can play your own 2 drop, a Bloodsail Raider for example which becomes in to a 2 mana 3/3, while at the same time slowy chipping at the enemy's health with Rusty Hook.
This card can also be used together with Southsea Deckhand to quickly remove an enemy 2 drop or for early aggression.
And let's not forget Skycap'n Kragg, with 1 cost minions like Nzoth's First Mate and Southsea Deckhand this legendary minion becomes more viable in pirate decks since it allows for that extra reach you sometimes need for lethal.
I run in to lots of Secret Paladins so I decide to play Grimm Patron, then I run in to Renolock, Priest and CW, decided to switch to Renolock, I get 2 Face Hunters and 1 secret Paladin...
Hmmmmmmm! I just love it when I can't figure out the meta!
Face hunters are always an easy win for me as a renolock.
I didn't draw in to healing or AoE, I mulligan my entire hand because even if I had a Beltcher I lack early drops and got Mal' ganis, Dr. Boom and Jaraxxus, then my topdecks were all high cost cards (at least for that matchup) it was one of those one-side games.
I run in to lots of Secret Paladins so I decide to play Grimm Patron, then I run in to Renolock, Priest and CW, decided to switch to Renolock, I get 2 Face Hunters and 1 secret Paladin...
Hmmmmmmm! I just love it when I can't figure out the meta!
In terms of balanced, I'd say it's a little powerful, since you can hero power to immediately get a benefit. The cost is a little low for the effect,too. Maybe increase both the cost and the stats? I'd say at least 5 cost would be good. Also, the discard part feels like an afterthought. It is almost superfluous, since you will draw cards much more often than you discard. Personally, I would change it to just a discard effect and give it a stats buff. Otherwise, it feels like you just took a draw synergy and tacked on something extra. Also, most people seem to consider Satyrs as demons, but that's up to you.
Thanks for taking the time on the review, yeah i forgot to add the Demon tribe, what do you think about changing Corruption for Demonfuse? and having him be a 4/3?
0
Question; I have account "A" then I make the smurf account and send a friend invite from account "A" to smurf account, does this count to get the new hero? Or do I have to get that "recruit a friend" link? If that so, how do I get it?
2
0
Note: You always get different traps, even if is at random there is never going to be an scenario were you pay 10 mana and get 5 Bear Trap and end up with 1 secret.
3
The 1/1 Sapling card is the same as the one from Living Roots.
0
Man! If I could change one of them I would make the The Boogeymonster gain +3/+3 whenever he kills a minions instead of +2/+2 and make him a 6/8 and then maybe, MAYBE he would see some play out of Confessor Paletress
15
Blessing of the Sun
3
I'll run you through this step by step:
1: Me Control Warrior, Enemy is Aggro Zoolock
2: During the first 3 turns he beings to swarm the board with Lepper Gnome, Flame Imp, Abusive Sargeant and Voidwalker (I kill the Imp with Bash)
3: At turn 4 I kill the Voidwalker with Death's Bite and hopefully kill the others minions with WW next turn
4: So the Zoolock does the sensible thing and play 2 more minions with 1 health (Another Lepper Gnome and another Abusive Sargeant) and soulfires my face.
5: On turn 5 I clear the board and get 2 armor with armorsmith and Acolyte of pain (I have Shieldmaidenin my hand for turn 6 and Justicar for turn 7 or 8)
Now you are telling yourself that I secure board control, the enemy Warlock has 1 card on his hand and that I hold card advantage, it would feel extra better beating a Warlock that BMs you each fucking turn with "Greetings" like and asshole.
But no, on his turn he topdecks Leeroy Jenkins and plays second Soulfire on my face for lethal, It feels really bad when HS RNG rewards the player who plays poorly and acts like an asshole.
I wanted to snap my own neck, because every turn I had to sit down and think carefully how to survive until I could clear the board and how I see myself winning that game and he took like 5 seconds in each turn, also I remember playing against that guy before and he played Brann and Flame Imp in that order.
1
On average this is not has good as Varian but at the same time you don't commit has much, while Varian offers more stats in your ideal situation Y'Shaarj is more consistent and less vulnerable to board clears.
They both suffer from the problem that while being a 10 drop they don't "seal" the game.
1
This card has a lot of flexibility; You can't play it has an aggro play since this card can deal up to 4 damage on 3 turns by 1 mana which is like Light's Justice, but better because is divided between a minion and a weapon (Meaning that the enemy is forced to deal with both) if for example you end up forcing your opponent to use an hero power do deal with the 1/1 instead of playing a 2 drop, then you can play your own 2 drop, a Bloodsail Raider for example which becomes in to a 2 mana 3/3, while at the same time slowy chipping at the enemy's health with Rusty Hook.
This card can also be used together with Southsea Deckhand to quickly remove an enemy 2 drop or for early aggression.
And let's not forget Skycap'n Kragg, with 1 cost minions like Nzoth's First Mate and Southsea Deckhand this legendary minion becomes more viable in pirate decks since it allows for that extra reach you sometimes need for lethal.
0
0
I run in to lots of Secret Paladins so I decide to play Grimm Patron, then I run in to Renolock, Priest and CW, decided to switch to Renolock, I get 2 Face Hunters and 1 secret Paladin...
Hmmmmmmm! I just love it when I can't figure out the meta!
5
2
2
Infinite Value Kappa.
0
Thanks for taking the time on the review, yeah i forgot to add the Demon tribe, what do you think about changing Corruption for Demonfuse? and having him be a 4/3?
Edit:
What about now?