Imbalanced brawl... After getting crushed 2 times in a row as Ragnaros I conceded every game unless I got to play as Nefarian. Proceeded to finish my 5 brawl wins daily without a lose.
edit: ok I liked, i won 4 brawls in a row and then went on a losing streak. Seems like rag is more consistent but Nefarian can get out of hand right away if he gets his strong minions on curve. Rag has more tools to comeback for example brawl into 2 8/8 molten giants and general more aoe whereas nefarian must luck out on his hero power which often draws crap such as shadow madness, potion of madness, biding heal etc.
2
I tried switching the 2 Giants for Snowfury Giant to benefit from the sinergy, in any case good job :)
-6
Too much rng and no (reliable) board clear. Swapped -1 Mirror Image , -2 Water Elemental , -1 Spellslinger for 1 Polymorph , 1 Flamestrike , 1 Arcane Explosion and 1 Faceless Summoner.
3
Yeah... Get luck or go home
4
Lucky draw or lose, gg
2
I like the concept, too bad it's not working against any common deck out there (aggro hunters, paladins, control decks)
2
Good deck, too bad the vast majority of players play aggro and, unless you got a perfect draw, you are pretty screwed :/
2
I like the idea, but it is a bit too slow vs aggro decks
2
You should re-name the deck: "waiting for the combo or die trying". The problem is the rng, not the player skill
0
This deck gets smashed from pretty much every other deck, you need an almost perfect curve to get ahead and win.
1
Way too slow